forked from RepoMirrors/kami-blue
change IceSpeed slipperiness setting to float
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7e2b0f82dd
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0195e0e507
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@ -7,19 +7,18 @@ import net.minecraft.init.Blocks;
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/**
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/**
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* Created on 26 October 2019 by hub
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* Created on 26 October 2019 by hub
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* Updated 21 November 2019 by hub
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* Updated 24 November 2019 by hub
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*/
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*/
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@Module.Info(name = "IceSpeed", description = "Ice Speed", category = Module.Category.MOVEMENT)
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@Module.Info(name = "IceSpeed", description = "Ice Speed", category = Module.Category.MOVEMENT)
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public class IceSpeed extends Module {
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public class IceSpeed extends Module {
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// Using double here cause float isnt cut off in the gui (example: 0.40000089485)
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private Setting<Float> slipperiness = register(Settings.floatBuilder("Slipperiness").withMinimum(0.2f).withValue(0.4f).withMaximum(1.0f).build());
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private Setting<Double> slipperiness = register(Settings.doubleBuilder("Slipperiness").withMinimum(0.2).withValue(0.4).withMaximum(1.0).build());
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@Override
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@Override
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public void onUpdate() {
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public void onUpdate() {
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Blocks.ICE.slipperiness = slipperiness.getValue().floatValue();
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Blocks.ICE.slipperiness = slipperiness.getValue();
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Blocks.PACKED_ICE.slipperiness = slipperiness.getValue().floatValue();
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Blocks.PACKED_ICE.slipperiness = slipperiness.getValue();
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Blocks.FROSTED_ICE.slipperiness = slipperiness.getValue().floatValue();
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Blocks.FROSTED_ICE.slipperiness = slipperiness.getValue();
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}
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}
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@Override
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@Override
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