forked from RepoMirrors/kami-blue
fixing naming of place range
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2b515b437c
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01209a5311
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@ -76,7 +76,7 @@ public class Auto32k extends Module {
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private Setting<Boolean> moveToHotbar = register(Settings.b("Move 32k to Hotbar", true));
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private Setting<Boolean> autoEnableHitAura = register(Settings.b("Auto enable Hit Aura", true));
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//private Setting<Double> placeRange = register(Settings.d("Place Range", 4.0d));
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private Setting<Double> placeRange = this.register(Settings.doubleBuilder("Blocks per Tick").withMinimum(1.0).withValue(4.0).withMaximum(10.0).build());
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private Setting<Double> placeRange = this.register(Settings.doubleBuilder("Place range").withMinimum(1.0).withValue(4.0).withMaximum(10.0).build());
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private Setting<Integer> yOffset = register(Settings.i("Y Offset (Hopper)", 2));
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private Setting<Boolean> placeCloseToEnemy = register(Settings.b("Place close to enemy", false));
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private Setting<Boolean> placeObiOnTop = register(Settings.b("Place Obi on Top", true));
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@ -74,7 +74,7 @@ public class AutoSnowman extends Module {
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private static final DecimalFormat df = new DecimalFormat("#.#");
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private Setting<Double> placeRange = this.register(Settings.doubleBuilder("Blocks per Tick").withMinimum(1.0).withValue(4.0).withMaximum(10.0).build());
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private Setting<Double> placeRange = this.register(Settings.doubleBuilder("Place range").withMinimum(1.0).withValue(4.0).withMaximum(10.0).build());
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private Setting<Boolean> placeCloseToEnemy = register(Settings.b("Place close to enemy", false));
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private Setting<Boolean> fastMode = register(Settings.b("Disable after placing", true));
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private Setting<Boolean> debugMessages = register(Settings.b("Debug Messages", true));
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