drw: minor improvement to the nomatches cache
1. use `unsigned int` to store the codepoints, this avoids waste on common case where `long` is 64bits. and POSIX guarantees `int` to be at least 32bits so there's no risk of truncation. 2. since switching to `unsigned int` cuts down the memory requirement by half, double the cache size from 64 to 128. 3. instead of a linear search, use a simple hash-table for O(1) lookups.
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0fe460dbd4
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7ab0cb5ef0
1
dmenu.c
1
dmenu.c
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@ -22,7 +22,6 @@
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/* macros */
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/* macros */
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#define INTERSECT(x,y,w,h,r) (MAX(0, MIN((x)+(w),(r).x_org+(r).width) - MAX((x),(r).x_org)) \
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#define INTERSECT(x,y,w,h,r) (MAX(0, MIN((x)+(w),(r).x_org+(r).width) - MAX((x),(r).x_org)) \
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* MAX(0, MIN((y)+(h),(r).y_org+(r).height) - MAX((y),(r).y_org)))
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* MAX(0, MIN((y)+(h),(r).y_org+(r).height) - MAX((y),(r).y_org)))
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#define LENGTH(X) (sizeof X / sizeof X[0])
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#define TEXTW(X) (drw_fontset_getwidth(drw, (X)) + lrpad)
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#define TEXTW(X) (drw_fontset_getwidth(drw, (X)) + lrpad)
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/* enums */
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/* enums */
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23
drw.c
23
drw.c
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@ -238,8 +238,8 @@ drw_rect(Drw *drw, int x, int y, unsigned int w, unsigned int h, int filled, int
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int
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int
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drw_text(Drw *drw, int x, int y, unsigned int w, unsigned int h, unsigned int lpad, const char *text, int invert)
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drw_text(Drw *drw, int x, int y, unsigned int w, unsigned int h, unsigned int lpad, const char *text, int invert)
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{
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{
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int i, ty, ellipsis_x = 0;
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int ty, ellipsis_x = 0;
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unsigned int tmpw, ew, ellipsis_w = 0, ellipsis_len;
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unsigned int tmpw, ew, ellipsis_w = 0, ellipsis_len, hash, h0, h1;
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XftDraw *d = NULL;
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XftDraw *d = NULL;
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Fnt *usedfont, *curfont, *nextfont;
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Fnt *usedfont, *curfont, *nextfont;
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int utf8strlen, utf8charlen, render = x || y || w || h;
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int utf8strlen, utf8charlen, render = x || y || w || h;
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@ -251,9 +251,7 @@ drw_text(Drw *drw, int x, int y, unsigned int w, unsigned int h, unsigned int lp
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XftResult result;
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XftResult result;
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int charexists = 0, overflow = 0;
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int charexists = 0, overflow = 0;
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/* keep track of a couple codepoints for which we have no match. */
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/* keep track of a couple codepoints for which we have no match. */
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enum { nomatches_len = 64 };
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static unsigned int nomatches[128], ellipsis_width;
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static struct { long codepoint[nomatches_len]; unsigned int idx; } nomatches;
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static unsigned int ellipsis_width = 0;
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if (!drw || (render && (!drw->scheme || !w)) || !text || !drw->fonts)
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if (!drw || (render && (!drw->scheme || !w)) || !text || !drw->fonts)
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return 0;
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return 0;
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@ -338,11 +336,14 @@ drw_text(Drw *drw, int x, int y, unsigned int w, unsigned int h, unsigned int lp
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* character must be drawn. */
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* character must be drawn. */
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charexists = 1;
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charexists = 1;
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for (i = 0; i < nomatches_len; ++i) {
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hash = (unsigned int)utf8codepoint;
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/* avoid calling XftFontMatch if we know we won't find a match */
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hash = ((hash >> 16) ^ hash) * 0x21F0AAAD;
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if (utf8codepoint == nomatches.codepoint[i])
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hash = ((hash >> 15) ^ hash) * 0xD35A2D97;
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goto no_match;
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h0 = ((hash >> 15) ^ hash) % LENGTH(nomatches);
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}
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h1 = (hash >> 17) % LENGTH(nomatches);
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/* avoid expensive XftFontMatch call when we know we won't find a match */
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if (nomatches[h0] == utf8codepoint || nomatches[h1] == utf8codepoint)
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goto no_match;
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fccharset = FcCharSetCreate();
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fccharset = FcCharSetCreate();
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FcCharSetAddChar(fccharset, utf8codepoint);
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FcCharSetAddChar(fccharset, utf8codepoint);
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@ -371,7 +372,7 @@ drw_text(Drw *drw, int x, int y, unsigned int w, unsigned int h, unsigned int lp
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curfont->next = usedfont;
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curfont->next = usedfont;
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} else {
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} else {
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xfont_free(usedfont);
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xfont_free(usedfont);
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nomatches.codepoint[++nomatches.idx % nomatches_len] = utf8codepoint;
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nomatches[nomatches[h0] ? h1 : h0] = utf8codepoint;
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no_match:
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no_match:
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usedfont = drw->fonts;
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usedfont = drw->fonts;
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}
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}
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1
util.h
1
util.h
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@ -3,6 +3,7 @@
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#define MAX(A, B) ((A) > (B) ? (A) : (B))
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#define MAX(A, B) ((A) > (B) ? (A) : (B))
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#define MIN(A, B) ((A) < (B) ? (A) : (B))
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#define MIN(A, B) ((A) < (B) ? (A) : (B))
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#define BETWEEN(X, A, B) ((A) <= (X) && (X) <= (B))
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#define BETWEEN(X, A, B) ((A) <= (X) && (X) <= (B))
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#define LENGTH(X) (sizeof (X) / sizeof (X)[0])
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void die(const char *fmt, ...);
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void die(const char *fmt, ...);
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void *ecalloc(size_t nmemb, size_t size);
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void *ecalloc(size_t nmemb, size_t size);
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