forked from RepoMirrors/bemenu
014c20099d
wayland (cairo) renderer.
145 lines
3.0 KiB
C
145 lines
3.0 KiB
C
#include "internal.h"
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#include <stdlib.h>
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#include <string.h>
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#include <assert.h>
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void
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list_free_list(struct list *list)
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{
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assert(list);
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free(list->items);
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list->allocated = list->count = 0;
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list->items = NULL;
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}
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void
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list_free_items(struct list *list, list_free_fun destructor)
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{
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assert(list);
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for (uint32_t i = 0; i < list->count; ++i)
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destructor(list->items[i]);
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list_free_list(list);
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}
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void*
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list_get_items(const struct list *list, uint32_t *out_nmemb)
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{
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assert(list);
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if (out_nmemb)
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*out_nmemb = list->count;
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return list->items;
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}
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/** !!! Frees the old list, not items !!! */
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bool
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list_set_items_no_copy(struct list *list, void *items, uint32_t nmemb)
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{
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assert(list);
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list_free_list(list);
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if (!items || nmemb == 0) {
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items = NULL;
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nmemb = 0;
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}
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list->items = items;
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list->allocated = list->count = nmemb;
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return true;
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}
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/** !!! Frees the old items and list !!! */
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bool
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list_set_items(struct list *list, const void *items, uint32_t nmemb, list_free_fun destructor)
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{
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assert(list);
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if (!items || nmemb == 0) {
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list_free_items(list, destructor);
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return true;
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}
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void *new_items;
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if (!(new_items = calloc(sizeof(void*), nmemb)))
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return false;
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memcpy(new_items, items, sizeof(void*) * nmemb);
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return list_set_items_no_copy(list, new_items, nmemb);
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}
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bool
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list_grow(struct list *list, uint32_t step)
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{
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assert(list);
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void *tmp;
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uint32_t nsize = sizeof(struct bm_item*) * (list->allocated + step);
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if (!list->items || !(tmp = realloc(list->items, nsize))) {
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if (!(tmp = malloc(nsize)))
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return false;
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if (list->items) {
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memcpy(tmp, list->items, sizeof(struct bm_item*) * list->allocated);
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free(list->items);
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}
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}
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list->items = tmp;
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list->allocated += step;
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memset(&list->items[list->count], 0, sizeof(struct bm_item*) * (list->allocated - list->count));
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return true;
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}
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bool
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list_add_item_at(struct list *list, void *item, uint32_t index)
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{
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assert(list && item);
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if ((!list->items || list->allocated <= list->count) && !list_grow(list, 32))
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return false;
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if (index + 1 != list->count) {
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uint32_t i = index;
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memmove(&list->items[i + 1], &list->items[i], sizeof(struct bm_item*) * (list->count - i));
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}
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list->items[index] = item;
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list->count++;
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return true;
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}
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bool
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list_add_item(struct list *list, void *item)
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{
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assert(list);
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return list_add_item_at(list, item, list->count);
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}
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bool
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list_remove_item_at(struct list *list, uint32_t index)
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{
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assert(list);
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uint32_t i = index;
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if (!list->items || list->count <= i)
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return false;
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memmove(&list->items[i], &list->items[i], sizeof(void*) * (list->count - i));
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return true;
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}
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bool
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list_remove_item(struct list *list, const void *item)
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{
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uint32_t i;
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for (i = 0; i < list->count && list->items[i] != item; ++i);
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return list_remove_item_at(list, i);
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}
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/* vim: set ts=8 sw=4 tw=0 :*/
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