forked from RepoMirrors/bemenu
644 lines
17 KiB
C
644 lines
17 KiB
C
#ifndef _BEMENU_H_
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#define _BEMENU_H_
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/**
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* @file bemenu.h
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*
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* Public API header.
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*/
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struct bm_renderer;
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struct bm_menu;
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struct bm_item;
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#include <stdbool.h>
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#include <stdint.h>
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/**
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* @defgroup Library
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* @brief Library functions.
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*
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* Query library version, etc...
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*/
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/**
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* @defgroup Menu
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* @brief Menu container.
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*
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* Holds all the items, runs logic and gets rendered.
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*/
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/**
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* @defgroup Item
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* @brief Item container.
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*
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* Contains properties for visual representation of item.
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*/
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/**
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* @addtogroup Library
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* @{ */
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/**
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* @name Library Initialization
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* @{ */
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/**
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* Init bemenu.
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* Loads up the renderers.
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*
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* @return true on success, false on failure.
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*/
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bool bm_init(void);
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/**
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* Get list of available renderers.
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*
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* @param out_nmemb Reference to uint32_t where total count of returned renderers will be stored.
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* @return Pointer to array of bm_renderer instances.
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*/
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const struct bm_renderer** bm_get_renderers(uint32_t *out_nmemb);
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/** @} Library Initialization */
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/**
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* @name Library Version
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* @{ */
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/**
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* Get version of the library in 'major.minor.patch' format.
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*
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* @see @link http://semver.org/ Semantic Versioning @endlink
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*
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* @return Null terminated C "string" to version string.
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*/
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const char* bm_version(void);
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/** @} Library Version */
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/** @} Library */
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/**
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* @addtogroup Renderer
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* @{ */
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/**
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* Prioritories for renderer plugins.
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*/
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enum bm_prioritory {
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/**
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* Do not use this in renderers.
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* This flag is for bm_menu_new, if any renderer is fine.
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*/
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BM_PRIO_ANY,
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/**
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* Renderer runs in terminal.
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*/
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BM_PRIO_TERMINAL,
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/**
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* Renderer runs in GUI.
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*/
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BM_PRIO_GUI,
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};
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/**
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* Get name of the renderer.
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*
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* @param renderer bm_renderer instance.
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* @return Null terminated C "string" to renderer's name.
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*/
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const char* bm_renderer_get_name(const struct bm_renderer *renderer);
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/**
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* Get prioritory of the renderer.
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*
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* @param renderer bm_renderer instance.
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* @return bm_prioritory enum value.
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*/
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enum bm_prioritory bm_renderer_get_prioritory(const struct bm_renderer *renderer);
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/**
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* @} Renderer */
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/**
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* @addtogroup Menu
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* @{ */
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/**
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* Filter mode constants for bm_menu instance filter mode.
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*
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* @link ::bm_filter_mode BM_FILTER_MODE_LAST @endlink is provided for enumerating filter modes.
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* Using it as filter mode however provides exactly same functionality as BM_FILTER_MODE_DMENU.
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*/
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enum bm_filter_mode {
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BM_FILTER_MODE_DMENU,
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BM_FILTER_MODE_DMENU_CASE_INSENSITIVE,
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BM_FILTER_MODE_LAST
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};
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/**
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* Result constants from bm_menu_run_with_key function.
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*
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* - @link ::bm_run_result BM_RUN_RESULT_RUNNING @endlink means that menu is running and thus should be still renderer && ran.
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* - @link ::bm_run_result BM_RUN_RESULT_SELECTED @endlink means that menu was closed and items were selected.
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* - @link ::bm_run_result BM_RUN_RESULT_CANCEL @endlink means that menu was closed and selection was canceled.
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*/
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enum bm_run_result {
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BM_RUN_RESULT_RUNNING,
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BM_RUN_RESULT_SELECTED,
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BM_RUN_RESULT_CANCEL,
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};
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/**
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* Key constants.
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*
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* @link ::bm_key BM_KEY_LAST @endlink is provided for enumerating keys.
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*/
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enum bm_key {
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BM_KEY_NONE,
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BM_KEY_UP,
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BM_KEY_DOWN,
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BM_KEY_LEFT,
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BM_KEY_RIGHT,
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BM_KEY_HOME,
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BM_KEY_END,
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BM_KEY_PAGE_UP,
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BM_KEY_PAGE_DOWN,
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BM_KEY_SHIFT_PAGE_UP,
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BM_KEY_SHIFT_PAGE_DOWN,
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BM_KEY_BACKSPACE,
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BM_KEY_DELETE,
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BM_KEY_LINE_DELETE_LEFT,
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BM_KEY_LINE_DELETE_RIGHT,
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BM_KEY_WORD_DELETE,
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BM_KEY_TAB,
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BM_KEY_SHIFT_TAB,
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BM_KEY_ESCAPE,
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BM_KEY_RETURN,
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BM_KEY_SHIFT_RETURN,
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BM_KEY_CONTROL_RETURN,
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BM_KEY_UNICODE,
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BM_KEY_LAST
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};
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/**
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* Colorable element constants.
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*
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* @link ::bm_color BM_COLOR_LAST @endlink is provided for enumerating colors.
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*/
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enum bm_color {
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BM_COLOR_BG,
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BM_COLOR_TITLE_BG,
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BM_COLOR_TITLE_FG,
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BM_COLOR_FILTER_BG,
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BM_COLOR_FILTER_FG,
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BM_COLOR_ITEM_BG,
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BM_COLOR_ITEM_FG,
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BM_COLOR_HIGHLIGHTED_BG,
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BM_COLOR_HIGHLIGHTED_FG,
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BM_COLOR_SELECTED_BG,
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BM_COLOR_SELECTED_FG,
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BM_COLOR_LAST
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};
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/**
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* @name Menu Memory
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* @{ */
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/**
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* Create new bm_menu instance.
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*
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* @param renderer Name of renderer to be used for this instance, pass **NULL** for auto-detection.
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* @param prioritory @link ::bm_prioritory @endlink enum for which kind of renderer is wanted. Pass BM_PRIO_ANY, for anything.
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* @return bm_menu for new menu instance, **NULL** if creation failed.
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*/
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struct bm_menu* bm_menu_new(const char *renderer, enum bm_prioritory prioritory);
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/**
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* Release bm_menu instance.
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*
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* @param menu bm_menu instance to be freed from memory.
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*/
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void bm_menu_free(struct bm_menu *menu);
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/**
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* Release items inside bm_menu instance.
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*
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* @param menu bm_menu instance which items will be freed from memory.
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*/
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void bm_menu_free_items(struct bm_menu *menu);
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/** @} Menu Memory */
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/**
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* @name Menu Properties
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* @{ */
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/**
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* Set userdata pointer to bm_menu instance.
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* Userdata will be carried unmodified by the instance.
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*
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* @param menu bm_menu instance where to set userdata pointer.
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* @param userdata Pointer to userdata.
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*/
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void bm_menu_set_userdata(struct bm_menu *menu, void *userdata);
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/**
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* Get userdata pointer from bm_menu instance.
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*
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* @param menu bm_menu instance which userdata pointer to get.
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* @return Pointer for unmodified userdata.
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*/
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void* bm_menu_get_userdata(struct bm_menu *menu);
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/**
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* Set highlight prefix.
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* This is shown on vertical list mode only.
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*
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* @param menu bm_menu instance where to set highlight prefix.
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* @param prefix Null terminated C "string" to act as prefix for highlighted item. May be set **NULL** for none.
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*/
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void bm_menu_set_prefix(struct bm_menu *menu, const char *prefix);
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/**
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* Get highlight prefix.
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*
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* @param menu bm_menu instance where to get highlight prefix.
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* @param Const pointer to current highlight prefix, may be **NULL** if empty.
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*/
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const char* bm_menu_get_prefix(struct bm_menu *menu);
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/**
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* Set filter text to bm_menu instance.
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*
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* @param menu bm_menu instance where to set filter.
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* @param filter Null terminated C "string" to act as filter. May be set **NULL** for none.
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*/
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void bm_menu_set_filter(struct bm_menu *menu, const char *filter);
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/**
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* Get filter text from bm_menu instance.
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*
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* @param menu bm_menu instance where to get filter.
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* @return Const pointer to current filter text, may be **NULL** if empty.
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*/
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const char* bm_menu_get_filter(struct bm_menu *menu);
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/**
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* Set active filter mode to bm_menu instance.
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*
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* @param menu bm_menu instance where to set filter mode.
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* @param mode bm_filter_mode constant.
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*/
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void bm_menu_set_filter_mode(struct bm_menu *menu, enum bm_filter_mode mode);
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/**
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* Get active filter mode from bm_menu instance.
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*
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* @param menu bm_menu instance where to get filter mode.
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* @return bm_filter_mode constant.
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*/
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enum bm_filter_mode bm_menu_get_filter_mode(const struct bm_menu *menu);
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/**
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* Set amount of max vertical lines to be shown.
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* Some renderers such as ncurses may ignore this when it does not make sense.
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*
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* @param menu bm_menu instance where to set max vertical line amount.
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* @param lines 0 for single line layout, > 0 to show that many lines.
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*/
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void bm_menu_set_lines(struct bm_menu *menu, uint32_t lines);
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/**
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* Get amount of max vertical lines to be shown.
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*
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* @param menu bm_menu instance where to get max vertical line amount.
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* @return uint32_t for max amount of vertical lines to be shown.
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*/
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uint32_t bm_menu_get_lines(struct bm_menu *menu);
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/**
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* Set selection wrapping on/off.
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*
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* @param menu bm_menu instance where to toggle selection wrapping.
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* @param wrap true/false.
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*/
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void bm_menu_set_wrap(struct bm_menu *menu, bool wrap);
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/**
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* Get selection wrapping state.
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*
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* @param menu bm_menu instance where to get selection wrapping state.
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* @return int for wrap state.
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*/
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bool bm_menu_get_wrap(const struct bm_menu *menu);
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/**
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* Set title to bm_menu instance.
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*
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* @param menu bm_menu instance where to set title.
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* @param title C "string" to set as title, can be **NULL** for empty title.
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* @return true if set was succesful, false if out of memory.
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*/
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bool bm_menu_set_title(struct bm_menu *menu, const char *title);
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/**
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* Get title from bm_menu instance.
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*
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* @param menu bm_menu instance where to get title from.
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* @return Pointer to null terminated C "string", can be **NULL** for empty title.
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*/
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const char* bm_menu_get_title(const struct bm_menu *menu);
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/**
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* Set font to bm_menu instance.
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*
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* @param font C "string" to set as font, can be **NULL** for default (Terminus).
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* @param size Size for the font, may be set 0 for default.
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* @return true if set was succesful, false if out of memory.
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*/
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bool bm_menu_set_font(struct bm_menu *menu, const char *font, uint32_t size);
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/**
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* Get font from bm_menu instance.
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*
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* @param menu bm_menu instance where to get font from.
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* @param out_size Reference to uint32_t, will be se to size of the font. May set **NULL** for no-op.
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* @return Pointer to null terminated C "string".
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*/
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const char* bm_menu_get_font(const struct bm_menu *menu, uint32_t *out_size);
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/**
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* Set a hexadecimal color for element.
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*
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* @param menu bm_menu instance where to set color.
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* @param color bm_color type.
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* @param hex Color in hexadecimal format starting with '#'.
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* @return true if set was succesful, false if out of memory.
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*/
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bool bm_menu_set_color(struct bm_menu *menu, enum bm_color color, const char *hex);
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/**
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* Get hexadecimal color for element.
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*
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* @param menu bm_menu instance where to get color from.
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* @param color bm_color type.
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* @return Pointer to null terminated C "string".
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*/
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const char* bm_menu_get_color(const struct bm_menu *menu, enum bm_color color);
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/** @} Properties */
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/**
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* @name Menu Items
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* @{ */
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/**
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* Add item to bm_menu instance at specific index.
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*
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* @param menu bm_menu instance where item will be added.
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* @param item bm_item instance to add.
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* @param index Index where item will be added.
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* @return true on successful add, false on failure.
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*/
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bool bm_menu_add_item_at(struct bm_menu *menu, struct bm_item *item, uint32_t index);
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/**
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* Add item to bm_menu instance.
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*
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* @param menu bm_menu instance where item will be added.
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* @param item bm_item instance to add.
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* @return true on successful add, false on failure.
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*/
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bool bm_menu_add_item(struct bm_menu *menu, struct bm_item *item);
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/**
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* Remove item from bm_menu instance at specific index.
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*
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* @warning The item won't be freed, use bm_item_free to do that.
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*
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* @param menu bm_menu instance from where item will be removed.
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* @param index Index of item to remove.
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* @return true on successful add, false on failure.
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*/
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bool bm_menu_remove_item_at(struct bm_menu *menu, uint32_t index);
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/**
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* Remove item from bm_menu instance.
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*
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* @warning The item won't be freed, use bm_item_free to do that.
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*
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* @param menu bm_menu instance from where item will be removed.
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* @param item bm_item instance to remove.
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* @return true on successful add, false on failure.
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*/
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bool bm_menu_remove_item(struct bm_menu *menu, struct bm_item *item);
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/**
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* Highlight item in menu by index.
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*
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* @param menu bm_menu instance from where to highlight item.
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* @param index Index of item to highlight.
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* @return true on successful highlight, false on failure.
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*/
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bool bm_menu_set_highlighted_index(struct bm_menu *menu, uint32_t index);
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/**
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* Highlight item in menu.
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*
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* @param menu bm_menu instance from where to highlight item.
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* @param item bm_item instance to highlight.
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* @return true on successful highlight, false on failure.
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*/
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bool bm_menu_set_highlighted_item(struct bm_menu *menu, struct bm_item *item);
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/**
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* Get highlighted item from bm_menu instance.
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*
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* @warning The pointer returned by this function may be invalid after items change.
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*
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* @param menu bm_menu instance from where to get highlighted item.
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* @return Selected bm_item instance, **NULL** if none highlighted.
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*/
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struct bm_item* bm_menu_get_highlighted_item(const struct bm_menu *menu);
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/**
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* Set selected items to bm_menu instance.
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*
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* @param menu bm_menu instance where items will be set.
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* @param items Array of bm_item pointers to set.
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* @param nmemb Total count of items in array.
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* @return true on successful set, false on failure.
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*/
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bool bm_menu_set_selected_items(struct bm_menu *menu, struct bm_item **items, uint32_t nmemb);
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/**
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* Get selected items from bm_menu instance.
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*
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* @warning The pointer returned by this function may be invalid after selection or items change.
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*
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* @param menu bm_menu instance from where to get selected items.
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* @param out_nmemb Reference to uint32_t where total count of returned items will be stored.
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* @return Pointer to array of bm_item pointers.
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*/
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struct bm_item** bm_menu_get_selected_items(const struct bm_menu *menu, uint32_t *out_nmemb);
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/**
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* Set items to bm_menu instance.
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* Will replace all the old items on bm_menu instance.
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*
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* If items is **NULL**, or nmemb is zero, all items will be freed from the menu.
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*
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* @param menu bm_menu instance where items will be set.
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* @param items Array of bm_item pointers to set.
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* @param nmemb Total count of items in array.
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* @return true on successful set, false on failure.
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*/
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bool bm_menu_set_items(struct bm_menu *menu, const struct bm_item **items, uint32_t nmemb);
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/**
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* Get items from bm_menu instance.
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*
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* @warning The pointer returned by this function may be invalid after removing or adding new items.
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*
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* @param menu bm_menu instance from where to get items.
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* @param out_nmemb Reference to uint32_t where total count of returned items will be stored.
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* @return Pointer to array of bm_item pointers.
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*/
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struct bm_item** bm_menu_get_items(const struct bm_menu *menu, uint32_t *out_nmemb);
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/**
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* Get filtered (displayed) items from bm_menu instance.
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*
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* @warning The pointer returned by this function _will_ be invalid when menu internally filters its list again.
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* Do not store this pointer.
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*
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* @param menu bm_menu instance from where to get filtered items.
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* @param out_nmemb Reference to uint32_t where total count of returned items will be stored.
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* @return Pointer to array of bm_item pointers.
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*/
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struct bm_item** bm_menu_get_filtered_items(const struct bm_menu *menu, uint32_t *out_nmemb);
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/** @} Menu Items */
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/**
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* @name Menu Logic
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* @{ */
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/**
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* Render bm_menu instance using chosen renderer.
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*
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* @param menu bm_menu instance to be rendered.
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*/
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void bm_menu_render(const struct bm_menu *menu);
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/**
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* Trigger filtering of menu manually.
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* This is useful when adding new items and want to dynamically see them filtered.
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*
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* Do note that filtering might be heavy, so you should only call it after batch manipulation of items.
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* Not after manipulation of each single item.
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*
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* @param menu bm_menu instance which to filter.
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*/
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void bm_menu_filter(struct bm_menu *menu);
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/**
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* Poll key and unicode from underlying UI toolkit.
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*
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* This function will block on **curses** renderer.
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*
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* @param menu bm_menu instance from which to poll.
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* @param out_unicode Reference to uint32_t.
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* @return bm_key for polled key.
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*/
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enum bm_key bm_menu_poll_key(struct bm_menu *menu, uint32_t *out_unicode);
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/**
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* Advances menu logic with key and unicode as input.
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*
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* @param menu bm_menu instance to be advanced.
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* @param key Key input that will advance menu logic.
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* @param unicode Unicode input that will advance menu logic.
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* @return bm_run_result for menu state.
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*/
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enum bm_run_result bm_menu_run_with_key(struct bm_menu *menu, enum bm_key key, uint32_t unicode);
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/** @} Menu Logic */
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/** @} Menu */
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/**
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* @addtogroup Item
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* @{ */
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/**
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* @name Item Memory
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* @{ */
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/**
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* Allocate a new item.
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*
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* @param text Pointer to null terminated C "string", can be **NULL** for empty text.
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* @return bm_item for new item instance, **NULL** if creation failed.
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*/
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struct bm_item* bm_item_new(const char *text);
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/**
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* Release bm_item instance.
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*
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* @param item bm_item instance to be freed from memory.
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*/
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void bm_item_free(struct bm_item *item);
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/** @} Item Memory */
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/**
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* @name Item Properties
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* @{ */
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/**
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* Set userdata pointer to bm_item instance.
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* Userdata will be carried unmodified by the instance.
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*
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* @param item bm_item instance where to set userdata pointer.
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* @param userdata Pointer to userdata.
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*/
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void bm_item_set_userdata(struct bm_item *item, void *userdata);
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/**
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* Get userdata pointer from bm_item instance.
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*
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* @param item bm_item instance which userdata pointer to get.
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* @return Pointer for unmodified userdata.
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*/
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void* bm_item_get_userdata(struct bm_item *item);
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/**
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* Set text to bm_item instance.
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*
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* @param item bm_item instance where to set text.
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* @param text C "string" to set as text, can be **NULL** for empty text.
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* @return true if set was succesful, false if out of memory.
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*/
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bool bm_item_set_text(struct bm_item *item, const char *text);
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/**
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* Get text from bm_item instance.
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*
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* @param item bm_item instance where to get text from.
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* @return Pointer to null terminated C "string", can be **NULL** for empty text.
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*/
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const char* bm_item_get_text(const struct bm_item *item);
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/** @} Item Properties */
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/** @} Item */
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#endif /* _BEMENU_H_ */
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/* vim: set ts=8 sw=4 tw=0 :*/
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