#include "internal.h" #include #include #include void list_free_list(struct list *list) { assert(list); free(list->items); list->allocated = list->count = 0; list->items = NULL; } void list_free_items(struct list *list, list_free_fun destructor) { assert(list); for (uint32_t i = 0; i < list->count; ++i) destructor(list->items[i]); list_free_list(list); } void* list_get_items(const struct list *list, uint32_t *out_nmemb) { assert(list); if (out_nmemb) *out_nmemb = list->count; return list->items; } /** !!! Frees the old list, not items !!! */ bool list_set_items_no_copy(struct list *list, void *items, uint32_t nmemb) { assert(list); list_free_list(list); if (!items || nmemb == 0) { items = NULL; nmemb = 0; } list->items = items; list->allocated = list->count = nmemb; return true; } /** !!! Frees the old items and list !!! */ bool list_set_items(struct list *list, const void *items, uint32_t nmemb, list_free_fun destructor) { assert(list); if (!items || nmemb == 0) { list_free_items(list, destructor); return true; } void *new_items; if (!(new_items = calloc(sizeof(void*), nmemb))) return false; memcpy(new_items, items, sizeof(void*) * nmemb); return list_set_items_no_copy(list, new_items, nmemb); } bool list_grow(struct list *list, uint32_t step) { assert(list); void *tmp; uint32_t nsize = sizeof(struct bm_item*) * (list->allocated + step); if (!list->items || !(tmp = realloc(list->items, nsize))) { if (!(tmp = malloc(nsize))) return false; if (list->items) { memcpy(tmp, list->items, sizeof(struct bm_item*) * list->allocated); free(list->items); } } list->items = tmp; list->allocated += step; memset(&list->items[list->count], 0, sizeof(struct bm_item*) * (list->allocated - list->count)); return true; } bool list_add_item_at(struct list *list, void *item, uint32_t index) { assert(list && item); if ((!list->items || list->allocated <= list->count) && !list_grow(list, 32)) return false; if (index + 1 != list->count) { uint32_t i = index; memmove(&list->items[i + 1], &list->items[i], sizeof(struct bm_item*) * (list->count - i)); } list->items[index] = item; list->count++; return true; } bool list_add_item(struct list *list, void *item) { assert(list); return list_add_item_at(list, item, list->count); } bool list_remove_item_at(struct list *list, uint32_t index) { assert(list); uint32_t i = index; if (!list->items || list->count <= i) return false; memmove(&list->items[i], &list->items[i], sizeof(void*) * (list->count - i)); return true; } bool list_remove_item(struct list *list, const void *item) { uint32_t i; for (i = 0; i < list->count && list->items[i] != item; ++i); return list_remove_item_at(list, i); } /* vim: set ts=8 sw=4 tw=0 :*/