forked from RepoMirrors/bemenu
35 lines
668 B
C
35 lines
668 B
C
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/**
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* @file internal.h
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*/
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#include "bemenu.h"
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/**
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* Internal bmItem struct that is not exposed to public.
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* Represents a single item in menu.
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*/
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struct _bmItem {
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char *text;
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} _bmItem;
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/**
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* Internal bmRenderApi struct.
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* Renderers should be able to fill this one as they see fit.
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*/
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struct _bmRenderApi {
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void (*render)(struct _bmItem **items, unsigned int nmemb);
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void (*free)(void);
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} _bmRenderApi;
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/**
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* Internal bmMenu struct that is not exposed to public.
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*/
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struct _bmMenu {
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bmDrawMode drawMode;
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struct _bmRenderApi renderApi;
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struct _bmItem **items;
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unsigned int itemsCount;
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} _bmMenu;
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/* vim: set ts=8 sw=4 tw=0 :*/
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