From fedbe724efddee72226ece8aed4755d3fcfa89d8 Mon Sep 17 00:00:00 2001 From: Howard Stark Date: Sun, 5 Aug 2018 21:00:36 -0400 Subject: [PATCH] Update status when movement is prepared --- src/main/java/baritone/bot/pathing/movement/Movement.java | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/src/main/java/baritone/bot/pathing/movement/Movement.java b/src/main/java/baritone/bot/pathing/movement/Movement.java index 1e57639b..90ee795e 100644 --- a/src/main/java/baritone/bot/pathing/movement/Movement.java +++ b/src/main/java/baritone/bot/pathing/movement/Movement.java @@ -43,9 +43,6 @@ public abstract class Movement implements Helper, MovementHelper { protected Movement(BlockPos src, BlockPos dest, BlockPos[] toBreak, BlockPos[] toPlace, Vec3d rotationTarget) { this(src, dest, toBreak, toPlace); -// currentState = new MovementState() -// .setGoal(new ) -// .setStatus(MovementStatus.WAITING); } public double getCost(ToolSet ts) { @@ -172,11 +169,11 @@ public abstract class Movement implements Helper, MovementHelper { * @return */ public MovementState updateState(MovementState state) { - if (!prepared(state)) return state.setStatus(MovementStatus.PREPPING); else if (state.getStatus() == MovementStatus.PREPPING) { state.setInput(Input.CLICK_LEFT, false); + state.setStatus(MovementStatus.WAITING); } return state; }