forked from RepoMirrors/baritone
i hate myself
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@ -521,7 +521,7 @@ public interface MovementHelper extends ActionCosts, Helper {
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double faceX = (placeAt.getX() + against1.getX() + 1.0D) * 0.5D;
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double faceY = (placeAt.getY() + against1.getY() + 0.5D) * 0.5D;
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double faceZ = (placeAt.getZ() + against1.getZ() + 1.0D) * 0.5D;
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Rotation place = RotationUtils.calcRotationFromVec3d(ctx.playerHead(), new Vec3d(faceX, faceY, faceZ), ctx.playerRotations());
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Rotation place = RotationUtils.calcRotationFromVec3d(wouldSneak ? RayTraceUtils.inferSneakingEyePosition(ctx.player()) : ctx.playerHead(), new Vec3d(faceX, faceY, faceZ), ctx.playerRotations());
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RayTraceResult res = RayTraceUtils.rayTraceTowards(ctx.player(), place, ctx.playerController().getBlockReachDistance(), wouldSneak);
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if (res != null && res.typeOfHit == RayTraceResult.Type.BLOCK && res.getBlockPos().equals(against1) && res.getBlockPos().offset(res.sideHit).equals(placeAt)) {
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state.setTarget(new MovementState.MovementTarget(place, true));
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