forked from RepoMirrors/baritone
Fix version to 0.0.2 and update references
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cd379c1852
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@ -15,7 +15,7 @@ script:
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- mv tempLibraries.zip?dl=1 tempLibraries.zip
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- mv tempLibraries.zip?dl=1 tempLibraries.zip
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- unzip tempLibraries.zip
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- unzip tempLibraries.zip
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- java -jar ../../proguard6.0.3/lib/proguard.jar @proguard.pro
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- java -jar ../../proguard6.0.3/lib/proguard.jar @proguard.pro
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- mv Obfuscated/baritone-1.0.0.jar ../../baritone.jar
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- mv Obfuscated/baritone-0.0.2.jar ../../baritone.jar
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- cd ../..
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- cd ../..
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- shasum baritone.jar
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- shasum baritone.jar
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10
IMPACT.md
10
IMPACT.md
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@ -23,7 +23,7 @@ There are a few steps to this
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command line
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command line
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- Windows: ``gradlew build``
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- Windows: ``gradlew build``
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- Mac/Linux: ``./gradlew build``
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- Mac/Linux: ``./gradlew build``
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- The build should be exported into ``/build/libs/baritone-1.0.0.jar``
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- The build should be exported into ``/build/libs/baritone-X.Y.Z.jar``
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### Cutting Edge Release
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### Cutting Edge Release
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If you want to trust @Plutie#9079, you can download an automatically generated build of the latest commit
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If you want to trust @Plutie#9079, you can download an automatically generated build of the latest commit
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@ -37,9 +37,9 @@ putting baritone.
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- Create 3 new subdirectories starting from ``libraries``
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- Create 3 new subdirectories starting from ``libraries``
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- ``cabaletta``
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- ``cabaletta``
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- ``baritone``
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- ``baritone``
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- ``1.0.0``
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- ``X.Y.Z``
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- Copy the build of Baritone that was acquired earlier, and place it into the ``1.0.0`` folder
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- Copy the build of Baritone that was acquired earlier, and place it into the ``X.Y.Z`` folder
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- The full path should look like ``<Minecraft>/libraries/cabaletta/baritone/1.0.0/baritone-1.0.0.jar``
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- The full path should look like ``<Minecraft>/libraries/cabaletta/baritone/X.Y.Z/baritone-X.Y.Z.jar``
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## Modifying the Impact Profile JSON to run baritone
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## Modifying the Impact Profile JSON to run baritone
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The final step is "registering" the Baritone library with Impact, so that it loads on launch.
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The final step is "registering" the Baritone library with Impact, so that it loads on launch.
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@ -72,7 +72,7 @@ The final step is "registering" the Baritone library with Impact, so that it loa
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- Create a new object in the array, between the ``Impact`` and ``ClientAPI`` dependencies preferably.
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- Create a new object in the array, between the ``Impact`` and ``ClientAPI`` dependencies preferably.
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```
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```
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{
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{
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"name": "cabaletta:baritone:1.0.0"
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"name": "cabaletta:baritone:X.Y.Z"
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},
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},
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```
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```
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- Now find the ``"minecraftArguments": "..."`` text near the top.
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- Now find the ``"minecraftArguments": "..."`` text near the top.
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@ -16,7 +16,7 @@
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*/
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*/
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group 'baritone'
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group 'baritone'
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version '0.0.1'
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version '0.0.2'
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buildscript {
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buildscript {
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repositories {
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repositories {
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@ -1,4 +1,4 @@
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-injars baritone-1.0.0.jar
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-injars baritone-0.0.2.jar # idk if a wildcard would work here
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-outjars Obfuscated
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-outjars Obfuscated
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