diff --git a/src/main/java/baritone/pathing/movement/movements/MovementFall.java b/src/main/java/baritone/pathing/movement/movements/MovementFall.java index 707a997b..5c40c706 100644 --- a/src/main/java/baritone/pathing/movement/movements/MovementFall.java +++ b/src/main/java/baritone/pathing/movement/movements/MovementFall.java @@ -92,7 +92,7 @@ public class MovementFall extends Movement { BlockPos playerFeet = playerFeet(); Rotation targetRotation = null; if (!BlockStateInterface.isWater(dest) && src.getY() - dest.getY() > Baritone.settings().maxFallHeightNoWater.get() && !playerFeet.equals(dest)) { - if (!player().inventory.hasItemStack(STACK_BUCKET_WATER) || world().provider.isNether()) { // TODO check if water bucket is on hotbar or main inventory + if (!player().inventory.hasItemStack(STACK_BUCKET_WATER) || world().provider.isNether()) { state.setStatus(MovementStatus.UNREACHABLE); return state; }