forked from RepoMirrors/baritone
many fixes
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6fe49380ba
commit
11e503a022
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@ -179,7 +179,7 @@ public final class RotationUtils {
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}
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IBlockState state = entity.world.getBlockState(pos);
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VoxelShape shape = state.getRaytraceShape(entity.world, pos);
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VoxelShape shape = state.getShape(entity.world, pos);
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for (Vec3d sideOffset : BLOCK_SIDE_MULTIPLIERS) {
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double xDiff = shape.getStart(EnumFacing.Axis.X) * sideOffset.x + shape.getEnd(EnumFacing.Axis.X) * (1 - sideOffset.x);
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double yDiff = shape.getStart(EnumFacing.Axis.Y) * sideOffset.y + shape.getEnd(EnumFacing.Axis.Y) * (1 - sideOffset.y);
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@ -83,7 +83,7 @@ public interface MovementHelper extends ActionCosts, Helper {
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if (block == Blocks.AIR) { // early return for most common case
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return true;
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}
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if (block == Blocks.FIRE || block == Blocks.TRIPWIRE || block == Blocks.COBWEB || block == Blocks.END_PORTAL || block == Blocks.COCOA || block instanceof BlockSkull) {
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if (block == Blocks.FIRE || block == Blocks.TRIPWIRE || block == Blocks.COBWEB || block == Blocks.END_PORTAL || block == Blocks.COCOA || block instanceof BlockSkull || block == Blocks.BUBBLE_COLUMN) {
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return false;
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}
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if (block instanceof BlockDoor || block instanceof BlockFenceGate) {
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@ -258,7 +258,8 @@ public interface MovementHelper extends ActionCosts, Helper {
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|| block == Blocks.CACTUS
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|| block == Blocks.FIRE
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|| block == Blocks.END_PORTAL
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|| block == Blocks.COBWEB;
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|| block == Blocks.COBWEB
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|| block == Blocks.BUBBLE_COLUMN;
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}
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/**
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@ -275,7 +276,7 @@ public interface MovementHelper extends ActionCosts, Helper {
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*/
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static boolean canWalkOn(BlockStateInterface bsi, int x, int y, int z, IBlockState state) {
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Block block = state.getBlock();
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if (block == Blocks.AIR || block == Blocks.MAGMA_BLOCK) {
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if (block == Blocks.AIR || block == Blocks.MAGMA_BLOCK || block == Blocks.BUBBLE_COLUMN) {
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// early return for most common case (air)
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// plus magma, which is a normal cube but it hurts you
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return false;
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@ -163,7 +163,6 @@ public class MovementPillar extends Movement {
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state.setInput(Input.MOVE_FORWARD, true);
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}
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if (ctx.playerFeet().equals(dest)) {
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logDebug("wtf2");
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return state.setStatus(MovementStatus.SUCCESS);
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}
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return state;
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@ -186,7 +185,6 @@ public class MovementPillar extends Movement {
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}
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if (ctx.playerFeet().equals(against.up()) || ctx.playerFeet().equals(dest)) {
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logDebug("wtf3");
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return state.setStatus(MovementStatus.SUCCESS);
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}
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if (MovementHelper.isBottomSlab(BlockStateInterface.get(ctx, src.down()))) {
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@ -88,7 +88,7 @@ public class CustomGoalProcess extends BaritoneProcessHelper implements ICustomG
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onLostControl();
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return new PathingCommand(this.goal, PathingCommandType.CANCEL_AND_SET_GOAL);
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}
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if (this.goal == null || (this.goal.isInGoal(ctx.playerFeet()) && ctx.player().onGround)) {
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if (this.goal == null || (this.goal.isInGoal(ctx.playerFeet()) && this.goal.isInGoal(baritone.getPathingBehavior().pathStart()))) {
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onLostControl(); // we're there xd
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return new PathingCommand(this.goal, PathingCommandType.CANCEL_AND_SET_GOAL);
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}
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@ -101,7 +101,7 @@ public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBl
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CalculationContext context = new CalculationContext(baritone, true);
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Baritone.getExecutor().execute(() -> rescan(current, context));
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}
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if (goal.isInGoal(ctx.playerFeet()) && ctx.player().onGround && isSafeToCancel) {
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if (goal.isInGoal(ctx.playerFeet()) && goal.isInGoal(baritone.getPathingBehavior().pathStart()) && isSafeToCancel) {
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// we're there
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if (rightClickOnArrival(gettingTo)) {
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if (rightClick()) {
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@ -23,7 +23,6 @@ import baritone.api.event.events.RenderEvent;
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import baritone.api.pathing.calc.IPath;
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import baritone.api.pathing.goals.*;
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import baritone.api.utils.BetterBlockPos;
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import baritone.api.utils.IPlayerContext;
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import baritone.api.utils.interfaces.IGoalRenderPos;
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import baritone.behavior.PathingBehavior;
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import baritone.pathing.path.PathExecutor;
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@ -34,7 +33,6 @@ import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.client.renderer.tileentity.TileEntityBeaconRenderer;
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import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
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import net.minecraft.entity.Entity;
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import net.minecraft.init.Blocks;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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@ -224,6 +222,8 @@ public final class PathRenderer implements Helper {
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VoxelShape shape = state.getShape(player.world, pos);
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AxisAlignedBB toDraw = shape.isEmpty() ? VoxelShapes.fullCube().getBoundingBox() : shape.getBoundingBox();
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System.out.println("Shape is " + shape);
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System.out.println("Drawing " + toDraw);
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toDraw = toDraw.expand(expand, expand, expand).offset(-mc.getRenderManager().viewerPosX, -mc.getRenderManager().viewerPosY, -mc.getRenderManager().viewerPosZ);
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BUFFER.begin(GL_LINE_STRIP, DefaultVertexFormats.POSITION);
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