forked from RepoMirrors/baritone
Merge pull request #1 from CDAGaming/CDAGaming-patch-1
[Change] Adjustments
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commit
10bb935a42
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@ -41,21 +41,21 @@ public class TunnelCommand extends Command {
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args.requireMax(3);
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if (args.hasExactly(3)) {
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boolean cont = true;
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int depth = Integer.parseInt(args.peekString(0));
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int height = Integer.parseInt(args.peekString(1))-1;
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int width = Integer.parseInt(args.peekString(2))-1;
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int depth = Integer.parseInt(args.getArgs().get(0).getValue());
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int height = Integer.parseInt(args.getArgs().get(1).getValue());
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int width = Integer.parseInt(args.getArgs().get(2).getValue());
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if (width < 1 || height < 2) {
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logDirect("Width must at least be 1 block, Height must at least be 2 blocks");
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if (width < 1 || height < 2 || depth < 1) {
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logDirect("Width and depth must at least be 1 block; Height must at least be 2 blocks");
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cont = false;
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}
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if (cont) {
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BlockPos corner1;
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BlockPos corner2;
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EnumFacing enumfacing = ctx.player().getHorizontalFacing();
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EnumFacing enumFacing = ctx.player().getHorizontalFacing();
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int addition = ((width % 2 == 0) ? 0 : 1);
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switch (enumfacing) {
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switch (enumFacing) {
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case EAST:
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corner1 = new BlockPos(ctx.playerFeet().x, ctx.playerFeet().y, ctx.playerFeet().z - width / 2);
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corner2 = new BlockPos(ctx.playerFeet().x + depth, ctx.playerFeet().y + height, ctx.playerFeet().z + width / 2 + addition);
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@ -73,8 +73,9 @@ public class TunnelCommand extends Command {
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corner2 = new BlockPos(ctx.playerFeet().x - width / 2, ctx.playerFeet().y + height, ctx.playerFeet().z + depth);
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break;
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default:
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throw new IllegalStateException("Unexpected value: " + enumfacing);
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throw new IllegalStateException("Unexpected value: " + enumFacing);
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}
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logDirect(String.format("Creating a tunnel %s block(s) deep, %s block(s) wide, and %s block(s) high", depth, width, height));
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baritone.getBuilderProcess().clearArea(corner1, corner2);
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}
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} else {
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