Minor changes
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32f6d24433
commit
9496a6b4c9
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@ -88,9 +88,15 @@ init_program (void) {
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counter_box.x = COUNTER_BOX_X;
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counter_box.y = COUNTER_BOX_Y;
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text_font = TTF_OpenFont ("arimo.ttf", COUNTER_TEXT_SIZE);
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text_font = TTF_OpenFont ("arimo.ttf", COUNTER_TEXT_SIZE);
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if (text_font == NULL)
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fprintf (stderr, "Failed to load counter - arimo.ttf may be missing\n");
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text_surface = NULL;
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text_texture = NULL;
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text_color = calloc (1, sizeof (SDL_Color));
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text_color->r = 255;
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text_color->g = 255;
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29
src/main.c
29
src/main.c
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@ -29,11 +29,11 @@
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#include <stdbool.h>
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#include <stdlib.h>
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#define HEX_POKE 0xFF
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#define COUNTER_DIGITS 100
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#define HEX_POKE 0xFF
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#define COUNTER_SIZE 100
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int
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main (int argc, char *argv[]) {
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main (int argc, const char *argv[]) {
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struct pos ray;
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int counter = 0;
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@ -42,9 +42,14 @@ main (int argc, char *argv[]) {
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Uint8 bg_green = HEX_POKE;
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Uint8 bg_blue = 0x00;
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printf ("MMXXIII Ty3r0X\n");
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if (init_program () != EXIT_SUCCESS)
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return EXIT_FAILURE;
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/* Print argv - useless but used to stop
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* my compiler from yelling */
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for (int i = 0; i < argc; i++)
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printf ("%s\n", argv[i]);
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@ -56,9 +61,9 @@ main (int argc, char *argv[]) {
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for (;;) {
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/* Initialize counter array - max 100 digits */
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/* Initialize counter array */
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char counter_text[COUNTER_DIGITS];
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char counter_text[COUNTER_SIZE];
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/* Constantly initialize boolean values for corners, each for loop
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* iteration they change values */
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@ -115,8 +120,7 @@ main (int argc, char *argv[]) {
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switch (main_event->type) {
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case SDL_QUIT:
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printf ("Quit event detected, now exiting. See ya! :)\n");
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printf ("MMXXIII Ty3r0X - The Eye shall forsee...\n");
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printf ("Quit event detected, now exiting.\n");
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SDL_DestroyRenderer (main_render);
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SDL_DestroyWindow (window);
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SDL_Quit ();
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@ -127,13 +131,17 @@ main (int argc, char *argv[]) {
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printf ("Mouse cursor is inside the square at position (%d,%d)\n",
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main_event->motion.x,
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main_event->motion.y);
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ray.x *= -1;
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ray.y *= -1;
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rectangle->x = rand () % (int) (SCREEN_WIDTH - 1 - RECT_SIZE);
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rectangle->y = rand () % (int) (SCREEN_HEIGHT - 1 - RECT_SIZE);
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bg_red = rand () & HEX_POKE;
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bg_green = rand () & HEX_POKE;
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bg_blue = rand () & HEX_POKE;
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bg_red = rand () & HEX_POKE;
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bg_green = rand () & HEX_POKE;
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bg_blue = rand () & HEX_POKE;
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counter++;
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}
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break;
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@ -141,6 +149,7 @@ main (int argc, char *argv[]) {
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default:
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break;
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}
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/* Constantly increment / decrement rectangle position */
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rectangle->x = rectangle->x + (1 * ray.x);
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