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all
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Add a command ./all serverbench dedicated to quickly run serverbench.
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2015-02-01 18:58:11 +01:00 |
ImgToMap
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midi2cfg
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tuba-play: add a variable to replace x.cfg
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2012-11-10 11:07:44 +01:00 |
NexuizDemoRecorder
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remove unnecessary variable
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2015-05-15 23:40:23 -04:00 |
ObjToMap/objtomap
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rsync-updater
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update filenames to SDL and 64bit defaults in Windows rsync updaters
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2015-01-25 20:53:20 +01:00 |
shadescript
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the-big-benchmark
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the-big-benchmark: turn off desktopfullscreen
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2013-10-09 14:53:30 +02:00 |
ttf2conchars
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assault-circuit-board-creator.pl
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autoshader.sh
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brightspot.c
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brightspot.sh
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bsp2ent
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bsptool-shaderfun.sh
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bsptool.pl
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cached-converter.sh
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Switch to s2tc for now - fix the crap later.
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2014-08-28 15:29:25 +02:00 |
cfgapply.pl
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compress-texture
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Imagemagick: write good TGAs
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2012-04-01 08:01:33 +02:00 |
conflict-watch.sh
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disable fteqcc compilation
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2013-05-06 16:15:06 +02:00 |
conftest.c
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crc16.c
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csqcarchive.sh
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democonv-15-20.pl
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demopacker.sh
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merge changes to some scripts done for function2012
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2012-10-02 10:24:43 +02:00 |
demotc-race-record-extractor.sh
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demotc.pl
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dependencies.pl
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entmerge.pl
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fft-normalmap-to-heightmap-soft.sh
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fft-normalmap-to-heightmap.c
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fiximage.pl
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git-pk3-import
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git-pk3-merge
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hitplot2tga.c
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hslimage.c
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map-sRGBconvert.pl
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fix a regex capture fail
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2011-11-10 22:55:30 +01:00 |
midi2bgs.pl
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midi2cfg-ng-simple.conf
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more config updates
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2011-09-17 16:39:07 +02:00 |
midi2cfg-ng.conf.cpp
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better orchestra helper scripts ;)
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2012-10-24 12:32:30 +02:00 |
midi2cfg-ng.conf.sh
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replace the midi2cfg config by a generator script and a preprocessable file
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2012-10-17 16:42:22 +02:00 |
midi2cfg-ng.pl
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merge changes to some scripts done for function2012
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2012-10-02 10:24:43 +02:00 |
midichannels.pl
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better stats
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2013-01-08 17:35:34 +01:00 |
normalmap.sh
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polycount.pl
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progs-analyzer.pl
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Fix for stupid bug.
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2013-08-31 20:36:08 +02:00 |
QuakeC Codeblocks.txt
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QuakeC Codeblocks.zip
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rebrand-darkplaces-engine.sh
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redmine-create-issue.sh
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shader-checksums.pl
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spherefunc2skybox.c
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symlink-deduplicate.sh
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count bytes BEFORE deleting ;)
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2011-12-03 14:09:55 +01:00 |
tag-release.sh
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disable fteqcc compilation
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2013-05-06 16:15:06 +02:00 |
testbuild.sh
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update-shaderlists
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weapon-profiler-analyzer.pl
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weapon-profiler.pl
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WeaponEncounterProfile.pm
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xonotic-map-compiler
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Rework how scale works: bsp, vis, scale, light, minimap
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2013-09-29 13:40:57 +02:00 |
xonotic-map-compiler-autobuild
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Wait about 5 minutes before showing info about newly generated
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2014-04-14 20:37:06 +02:00 |
xonotic-map-compiler-optionsfile
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actually, we need more than that
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2013-08-08 14:00:10 +02:00 |
xonotic-map-screenshot
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autoscreenshot: don't precache player models
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2012-02-21 12:59:35 +01:00 |
xonotic.brand
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xzipdiff
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use advzip here too
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2012-03-13 13:05:26 +01:00 |
zipdiff
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use advzip here too
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2012-03-13 13:05:26 +01:00 |