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mirror of https://gitlab.com/xonotic/xonotic synced 2024-12-14 10:55:18 +00:00

fix default

This commit is contained in:
Martin Taibr 2018-02-10 23:13:36 +01:00
parent ff80da6e0d
commit 3fd9ce28bb

View File

@ -21,12 +21,12 @@
//maxplayers 8 // number of players allowed on the server
//port 26000 // the port used by the server
//You are RECOMMENDED to change this value to a free port number on your server
//above 1024. The reason is that some bad ISPs might filter "gaming" ports, and
//changing the port your server runs on may make your server available to these
//people. Changing the port breaks nothing, the default simply matches Quake as
//we use a Quake-derived protocol and didn't do our own IANA port assignment yet
//(if anyone wants to go through that process, we'd be glad).
// You are RECOMMENDED to change this value to a free port number on your server
// above 1024. The reason is that some bad ISPs might filter "gaming" ports, and
// changing the port your server runs on may make your server available to these
// people. Changing the port breaks nothing, the default simply matches Quake as
// we use a Quake-derived protocol and didn't do our own IANA port assignment yet
// (if anyone wants to go through that process, we'd be glad).
//log_file "server.log" // server console output will also be copied to this file. This: "${serverconfig}.log" uses variable substitution to make the logfile have the same name as your config file with .log appended which is useful if you run several servers
//g_start_delay 15 // delay before the game starts to let players join the server first
@ -45,7 +45,7 @@
//g_lms_lives_override -1 // lives for LMS
//g_nexball_goallimit -1 // goals for NEXBALL
//g_ctf_ignore_frags 1 // set to 1 to ignore kills except for FC kills
//g_ctf_ignore_frags 0 // set to 1 to ignore kills except for FC kills
// TEAMS for key hunt (change this to 2, 3, 4 to set a fixed keyhunt style)
//g_keyhunt_teams_override -1 // teams for KH