Fix an endless loop in the-big-benchmark on Windows affecting all users.

This commit is contained in:
Rudolf Polzer 2015-08-26 14:07:52 +02:00
parent 52d1e5f424
commit 325024352b

View File

@ -48,7 +48,7 @@ goto done
:nomed
if not "%e%" == "med" goto nomed2
find "Using GL1.3 rendering path" data\engine.log >nul
if errorlevel 1 goto nomed
if errorlevel 1 goto nomed2
echo OpenGL 2.0 rendering disabled, exiting.
goto done
:nomed2