windows_exporter/internal/headers/slc/slc.go
Jan-Otto Kröpke 1badb34506
chore: fix copyright headers (#1767)
Signed-off-by: Jan-Otto Kröpke <mail@jkroepke.de>
2024-11-24 14:11:14 +01:00

57 lines
1.4 KiB
Go

// Copyright 2024 The Prometheus Authors
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//go:build windows
package slc
import (
"errors"
"unsafe"
"golang.org/x/sys/windows"
)
var (
slc = windows.NewLazySystemDLL("slc.dll")
procSLIsWindowsGenuineLocal = slc.NewProc("SLIsWindowsGenuineLocal")
)
// SL_GENUINE_STATE enumeration
//
// https://learn.microsoft.com/en-us/windows/win32/api/slpublic/ne-slpublic-sl_genuine_state
type SL_GENUINE_STATE uint32
const (
SL_GEN_STATE_IS_GENUINE SL_GENUINE_STATE = iota
SL_GEN_STATE_INVALID_LICENSE
SL_GEN_STATE_TAMPERED
SL_GEN_STATE_OFFLINE
SL_GEN_STATE_LAST
)
// SLIsWindowsGenuineLocal function wrapper.
func SLIsWindowsGenuineLocal() (SL_GENUINE_STATE, error) {
var genuineState SL_GENUINE_STATE
_, _, err := procSLIsWindowsGenuineLocal.Call(
uintptr(unsafe.Pointer(&genuineState)),
)
if !errors.Is(err, windows.NTE_OP_OK) {
return 0, err
}
return genuineState, nil
}