tdesktop/Telegram/SourceFiles/data/data_photo_media.h

75 lines
2.0 KiB
C++

/*
This file is part of Telegram Desktop,
the official desktop application for the Telegram messaging service.
For license and copyright information please follow this link:
https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
*/
#pragma once
#include "base/flags.h"
#include "data/data_photo.h"
class FileLoader;
namespace Data {
class PhotoMedia final {
public:
explicit PhotoMedia(not_null<PhotoData*> owner);
~PhotoMedia();
[[nodiscard]] not_null<PhotoData*> owner() const;
[[nodiscard]] Image *thumbnailInline() const;
[[nodiscard]] Image *image(PhotoSize size) const;
[[nodiscard]] QByteArray imageBytes(PhotoSize size) const;
[[nodiscard]] QSize size(PhotoSize size) const;
void wanted(PhotoSize size, Data::FileOrigin origin);
void set(
PhotoSize size,
PhotoSize goodFor,
QImage image,
QByteArray bytes);
[[nodiscard]] QByteArray videoContent(PhotoSize size) const;
[[nodiscard]] QSize videoSize(PhotoSize size) const;
void videoWanted(PhotoSize size, Data::FileOrigin origin);
void setVideo(PhotoSize size, QByteArray content);
[[nodiscard]] bool loaded() const;
[[nodiscard]] float64 progress() const;
[[nodiscard]] bool autoLoadThumbnailAllowed(
not_null<PeerData*> peer) const;
void automaticLoad(FileOrigin origin, const HistoryItem *item);
void automaticLoad(FileOrigin origin, not_null<PeerData*> peer);
void collectLocalData(not_null<PhotoMedia*> local);
bool saveToFile(const QString &path);
bool setToClipboard();
private:
struct PhotoImage {
std::unique_ptr<Image> data;
QByteArray bytes;
PhotoSize goodFor = PhotoSize();
};
const PhotoImage *resolveLoadedImage(PhotoSize size) const;
// NB! Right now DocumentMedia can outlive Main::Session!
// In DocumentData::collectLocalData a shared_ptr is sent on_main.
// In case this is a problem the ~Gif code should be rewritten.
const not_null<PhotoData*> _owner;
mutable std::unique_ptr<Image> _inlineThumbnail;
std::array<PhotoImage, kPhotoSizeCount> _images;
QByteArray _videoBytesSmall;
QByteArray _videoBytesLarge;
};
} // namespace Data