95 lines
2.2 KiB
C++
95 lines
2.2 KiB
C++
/*
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This file is part of Telegram Desktop,
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the official desktop application for the Telegram messaging service.
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For license and copyright information please follow this link:
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https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
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*/
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#pragma once
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#include "base/weak_ptr.h"
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#include "base/timer.h"
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#include "base/object_ptr.h"
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#include "base/unique_qptr.h"
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#include "ui/effects/animations.h"
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#include "ui/effects/gradient.h"
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#include "ui/rp_widget.h"
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namespace Ui {
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class IconButton;
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class AbstractButton;
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class LabelSimple;
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class FlatLabel;
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} // namespace Ui
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namespace Main {
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class Session;
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} // namespace Main
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namespace Calls {
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class Call;
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class GroupCall;
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class SignalBars;
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class Mute;
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enum class MuteState;
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class TopBar : public Ui::RpWidget {
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public:
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TopBar(QWidget *parent, const base::weak_ptr<Call> &call);
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TopBar(QWidget *parent, const base::weak_ptr<GroupCall> &call);
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~TopBar();
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void initBlobsUnder(
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QWidget *blobsParent,
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rpl::producer<QRect> barGeometry);
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protected:
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void resizeEvent(QResizeEvent *e) override;
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void paintEvent(QPaintEvent *e) override;
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private:
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struct User;
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TopBar(
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QWidget *parent,
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const base::weak_ptr<Call> &call,
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const base::weak_ptr<GroupCall> &groupCall);
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void initControls();
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void updateInfoLabels();
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void setInfoLabels();
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void updateDurationText();
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void updateControlsGeometry();
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void startDurationUpdateTimer(crl::time currentDuration);
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void setMuted(bool mute);
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void subscribeToMembersChanges(not_null<GroupCall*> call);
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void generateUserpicsInRow();
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const base::weak_ptr<Call> _call;
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const base::weak_ptr<GroupCall> _groupCall;
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bool _muted = false;
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std::vector<User> _users;
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QImage _userpics;
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object_ptr<Ui::LabelSimple> _durationLabel;
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object_ptr<SignalBars> _signalBars;
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object_ptr<Ui::FlatLabel> _fullInfoLabel;
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object_ptr<Ui::FlatLabel> _shortInfoLabel;
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object_ptr<Ui::LabelSimple> _hangupLabel;
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object_ptr<Mute> _mute;
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object_ptr<Ui::AbstractButton> _info;
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object_ptr<Ui::IconButton> _hangup;
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base::unique_qptr<Ui::RpWidget> _blobs;
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QBrush _groupBrush;
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anim::linear_gradients<MuteState> _gradients;
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Ui::Animations::Simple _switchStateAnimation;
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base::Timer _updateDurationTimer;
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};
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} // namespace Calls
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