tdesktop/Telegram/SourceFiles/window/themes/window_theme.h

202 lines
5.1 KiB
C++

/*
This file is part of Telegram Desktop,
the official desktop application for the Telegram messaging service.
For license and copyright information please follow this link:
https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
*/
#pragma once
namespace Data {
struct WallPaper {
WallPaperId id = WallPaperId();
uint64 accessHash = 0;
MTPDwallPaper::Flags flags;
QString slug;
ImagePtr thumb;
DocumentData *document = nullptr;
};
} // namespace Data
namespace Window {
namespace Theme {
namespace details {
constexpr auto FromLegacyBackgroundId(int32 legacyId) -> WallPaperId {
return uint64(0xFFFFFFFF00000000ULL) | uint64(uint32(legacyId));
}
constexpr auto kUninitializedBackground = FromLegacyBackgroundId(-999);
constexpr auto kTestingThemeBackground = FromLegacyBackgroundId(-666);
constexpr auto kTestingDefaultBackground = FromLegacyBackgroundId(-665);
constexpr auto kTestingEditorBackground = FromLegacyBackgroundId(-664);
constexpr auto kLegacyBackgroundId = int32(-111);
} // namespace details
constexpr auto kThemeBackground = details::FromLegacyBackgroundId(-2);
constexpr auto kCustomBackground = details::FromLegacyBackgroundId(-1);
constexpr auto kInitialBackground = details::FromLegacyBackgroundId(0);
constexpr auto kDefaultBackground = details::FromLegacyBackgroundId(105);
struct Cached {
QByteArray colors;
QByteArray background;
bool tiled = false;
int32 paletteChecksum = 0;
int32 contentChecksum = 0;
};
struct Saved {
QString pathRelative;
QString pathAbsolute;
QByteArray content;
Cached cache;
};
bool Load(Saved &&saved);
void Unload();
struct Instance {
style::palette palette;
QImage background;
Cached cached;
bool tiled = false;
};
struct Preview {
QString pathRelative;
QString pathAbsolute;
Instance instance;
QByteArray content;
QImage preview;
};
bool Apply(const QString &filepath);
bool Apply(std::unique_ptr<Preview> preview);
void ApplyDefaultWithPath(const QString &themePath);
bool ApplyEditedPalette(const QString &path, const QByteArray &content);
void KeepApplied();
QString NightThemePath();
bool IsNightMode();
void SetNightModeValue(bool nightMode);
void ToggleNightMode();
void ToggleNightMode(const QString &themePath);
bool IsNonDefaultBackground();
void Revert();
bool LoadFromFile(const QString &file, Instance *out, QByteArray *outContent);
bool IsPaletteTestingPath(const QString &path);
struct BackgroundUpdate {
enum class Type {
New,
Changed,
Start,
TestingTheme,
RevertingTheme,
ApplyingTheme,
};
BackgroundUpdate(Type type, bool tiled) : type(type), tiled(tiled) {
}
bool paletteChanged() const {
return (type == Type::TestingTheme || type == Type::RevertingTheme);
}
Type type;
bool tiled;
};
class ChatBackground : public base::Observable<BackgroundUpdate> {
public:
ChatBackground();
// This method is allowed to (and should) be called before start().
void setThemeData(QImage &&themeImage, bool themeTile);
// This method is setting the default (themed) image if none was set yet.
void start();
void setImage(const Data::WallPaper &paper, QImage &&image = QImage());
void setTile(bool tile);
void setTileDayValue(bool tile);
void setTileNightValue(bool tile);
void setThemeAbsolutePath(const QString &path);
QString themeAbsolutePath() const;
void reset();
void setTestingTheme(Instance &&theme);
void saveAdjustableColors();
void setTestingDefaultTheme();
void revert();
WallPaperId id() const;
const QPixmap &pixmap() const {
return _pixmap;
}
const QPixmap &pixmapForTiled() const {
return _pixmapForTiled;
}
bool tile() const;
bool tileDay() const;
bool tileNight() const;
private:
struct AdjustableColor {
AdjustableColor(style::color data);
style::color item;
QColor original;
};
void ensureStarted();
void saveForRevert();
void setPreparedImage(QImage &&image);
void writeNewBackgroundSettings();
void adjustPaletteUsingBackground(const QImage &img);
void restoreAdjustableColors();
void setNightModeValue(bool nightMode);
bool nightMode() const;
void toggleNightMode(std::optional<QString> themePath);
void keepApplied(const QString &path, bool write);
bool isNonDefaultThemeOrBackground();
bool isNonDefaultBackground();
friend bool IsNightMode();
friend void SetNightModeValue(bool nightMode);
friend void ToggleNightMode();
friend void ToggleNightMode(const QString &themePath);
friend void KeepApplied();
friend bool IsNonDefaultBackground();
Data::WallPaper _paper = { details::kUninitializedBackground };
QPixmap _pixmap;
QPixmap _pixmapForTiled;
bool _nightMode = false;
bool _tileDayValue = false;
bool _tileNightValue = true;
QString _themeAbsolutePath;
QImage _themeImage;
bool _themeTile = false;
Data::WallPaper _paperForRevert = { details::kUninitializedBackground };
QImage _imageForRevert;
bool _tileForRevert = false;
std::vector<AdjustableColor> _adjustableColors;
};
ChatBackground *Background();
void ComputeBackgroundRects(QRect wholeFill, QSize imageSize, QRect &to, QRect &from);
bool CopyColorsToPalette(const QString &path, const QByteArray &themeContent);
bool ReadPaletteValues(const QByteArray &content, Fn<bool(QLatin1String name, QLatin1String value)> callback);
} // namespace Theme
} // namespace Window