74 lines
1.8 KiB
C++
74 lines
1.8 KiB
C++
/*
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This file is part of Telegram Desktop,
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the official desktop application for the Telegram messaging service.
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For license and copyright information please follow this link:
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https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
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*/
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#pragma once
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#include "window/window_title.h"
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#include "window/window_controls_layout.h"
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#include "base/object_ptr.h"
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namespace style {
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struct WindowTitle;
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} // namespace style
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namespace Ui {
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class IconButton;
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class PlainShadow;
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} // namespace Ui
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namespace Window {
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class TitleWidgetQt : public TitleWidget {
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public:
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TitleWidgetQt(QWidget *parent);
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~TitleWidgetQt();
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void init() override;
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protected:
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void paintEvent(QPaintEvent *e) override;
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void resizeEvent(QResizeEvent *e) override;
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void mousePressEvent(QMouseEvent *e) override;
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void mouseDoubleClickEvent(QMouseEvent *e) override;
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bool eventFilter(QObject *obj, QEvent *e) override;
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private:
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void windowStateChanged(Qt::WindowState state = Qt::WindowNoState);
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void visibleChanged(bool visible);
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void updateWindowExtents();
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void updateButtonsState();
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void updateControlsPosition();
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void updateControlsPositionBySide(
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const std::vector<Control> &controls,
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bool right);
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void toggleFramelessWindow(bool enabled);
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bool hasShadow() const;
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int getResizeArea(Qt::Edge edge) const;
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Qt::Edges edgesFromPos(const QPoint &pos);
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void updateCursor(Qt::Edges edges);
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void restoreCursor();
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bool startMove();
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bool startResize(Qt::Edges edges);
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const style::WindowTitle &_st;
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object_ptr<Ui::IconButton> _minimize;
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object_ptr<Ui::IconButton> _maximizeRestore;
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object_ptr<Ui::IconButton> _close;
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object_ptr<Ui::PlainShadow> _shadow;
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bool _maximizedState = false;
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bool _activeState = false;
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bool _windowWasFrameless = false;
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bool _cursorOverriden = false;
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bool _extentsSet = false;
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};
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} // namespace Window
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