tdesktop/Telegram/SourceFiles/ui/effects/radial_animation.h

101 lines
1.8 KiB
C++

/*
This file is part of Telegram Desktop,
the official desktop application for the Telegram messaging service.
For license and copyright information please follow this link:
https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
*/
#pragma once
namespace style {
struct InfiniteRadialAnimation;
} // namespace style
namespace Ui {
struct RadialState {
float64 shown = 0.;
int arcFrom = 0;
int arcLength = FullArcLength;
};
class RadialAnimation {
public:
RadialAnimation(AnimationCallbacks &&callbacks);
float64 opacity() const {
return _opacity;
}
bool animating() const {
return _animation.animating();
}
void start(float64 prg);
bool update(float64 prg, bool finished, crl::time ms);
void stop();
void step(crl::time ms);
void step() {
step(crl::now());
}
void draw(
Painter &p,
const QRect &inner,
int32 thickness,
style::color color) const;
RadialState computeState() const;
private:
crl::time _firstStart = 0;
crl::time _lastStart = 0;
crl::time _lastTime = 0;
float64 _opacity = 0.;
anim::value a_arcEnd;
anim::value a_arcStart;
BasicAnimation _animation;
bool _finished = false;
};
class InfiniteRadialAnimation {
public:
InfiniteRadialAnimation(
AnimationCallbacks &&callbacks,
const style::InfiniteRadialAnimation &st);
bool animating() const {
return _animation.animating();
}
void start(crl::time skip = 0);
void stop(anim::type animated = anim::type::normal);
void step(crl::time ms);
void step() {
step(crl::now());
}
void draw(
Painter &p,
QPoint position,
int outerWidth);
void draw(
Painter &p,
QPoint position,
QSize size,
int outerWidth);
RadialState computeState();
private:
const style::InfiniteRadialAnimation &_st;
crl::time _workStarted = 0;
crl::time _workFinished = 0;
BasicAnimation _animation;
};
} // namespace Ui