117 lines
3.6 KiB
C++
117 lines
3.6 KiB
C++
/*
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This file is part of Telegram Desktop,
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the official desktop version of Telegram messaging app, see https://telegram.org
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Telegram Desktop is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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It is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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In addition, as a special exception, the copyright holders give permission
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to link the code of portions of this program with the OpenSSL library.
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Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
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Copyright (c) 2014-2016 John Preston, https://desktop.telegram.org
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*/
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#pragma once
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#include <QtCore/QString>
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#include <QtGui/QColor>
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#include <QtCore/QPoint>
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#include <QtCore/QRect>
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#include <QtGui/QCursor>
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#include <QtGui/QFont>
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#include "ui/animation.h"
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#include "ui/style/style_core_font.h"
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#include "ui/style/style_core_color.h"
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#include "ui/style/style_core_icon.h"
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namespace style {
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namespace internal {
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void loadSprite();
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int spriteWidth();
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void destroySprite();
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class Sprite {
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public:
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Sprite() {
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}
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Sprite(int left, int top, int width, int height)
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: _rect(rtl() ? (spriteWidth() - left * cIntRetinaFactor() - width * cIntRetinaFactor()) : left * cIntRetinaFactor(),
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top * cIntRetinaFactor(),
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width * cIntRetinaFactor(),
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height * cIntRetinaFactor()) {
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}
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int pxWidth() const {
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return _rect.width() / cIntRetinaFactor();
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}
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int pxHeight() const {
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return _rect.height() / cIntRetinaFactor();
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}
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QSize pxSize() const {
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return _rect.size() / cIntRetinaFactor();
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}
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QRect rect() const {
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return _rect;
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}
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bool isEmpty() const {
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return _rect.isEmpty();
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}
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private:
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QRect _rect;
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};
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inline bool operator==(const Sprite &a, const Sprite &b) {
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return a.rect() == b.rect();
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}
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inline bool operator!=(const Sprite &a, const Sprite &b) {
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return !(a == b);
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}
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} // namespace internal
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using string = QString;
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using rect = QRect;
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using point = QPoint;
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using size = QSize;
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using transition = anim::transition;
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using cursor = Qt::CursorShape;
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using align = Qt::Alignment;
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using margins = QMargins;
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using font = internal::Font;
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using color = internal::Color;
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using sprite = internal::Sprite;
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using icon = internal::Icon;
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static constexpr cursor cur_default = Qt::ArrowCursor;
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static constexpr cursor cur_pointer = Qt::PointingHandCursor;
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static constexpr cursor cur_text = Qt::IBeamCursor;
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static constexpr cursor cur_cross = Qt::CrossCursor;
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static constexpr cursor cur_sizever = Qt::SizeVerCursor;
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static constexpr cursor cur_sizehor = Qt::SizeHorCursor;
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static constexpr cursor cur_sizebdiag = Qt::SizeBDiagCursor;
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static constexpr cursor cur_sizefdiag = Qt::SizeFDiagCursor;
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static constexpr cursor cur_sizeall = Qt::SizeAllCursor;
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static const align al_topleft = (Qt::AlignTop | Qt::AlignLeft);
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static const align al_top = (Qt::AlignTop | Qt::AlignHCenter);
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static const align al_topright = (Qt::AlignTop | Qt::AlignRight);
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static const align al_right = (Qt::AlignVCenter | Qt::AlignRight);
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static const align al_bottomright = (Qt::AlignBottom | Qt::AlignRight);
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static const align al_bottom = (Qt::AlignBottom | Qt::AlignHCenter);
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static const align al_bottomleft = (Qt::AlignBottom | Qt::AlignLeft);
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static const align al_left = (Qt::AlignVCenter | Qt::AlignLeft);
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static const align al_center = (Qt::AlignVCenter | Qt::AlignHCenter);
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const QPixmap &spritePixmap();
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} // namespace style
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