tdesktop/Telegram/SourceFiles/settings/settings_common.h

214 lines
5.1 KiB
C++

/*
This file is part of Telegram Desktop,
the official desktop application for the Telegram messaging service.
For license and copyright information please follow this link:
https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
*/
#pragma once
#include "ui/text/text_variant.h"
#include "ui/rp_widget.h"
#include "ui/round_rect.h"
#include "base/object_ptr.h"
#include "settings/settings_type.h"
namespace anim {
enum class repeat : uchar;
} // namespace anim
namespace Info {
struct SelectedItems;
enum class SelectionAction;
} // namespace Info
namespace Main {
class Session;
} // namespace Main
namespace Ui {
class VerticalLayout;
class FlatLabel;
class SettingsButton;
class AbstractButton;
class MediaSlider;
} // namespace Ui
namespace Ui::Menu {
struct MenuCallback;
} // namespace Ui::Menu
namespace Window {
class SessionController;
} // namespace Window
namespace style {
struct FlatLabel;
struct SettingsButton;
struct MediaSlider;
} // namespace style
namespace Lottie {
struct IconDescriptor;
} // namespace Lottie
namespace Settings {
using Button = Ui::SettingsButton;
class AbstractSection : public Ui::RpWidget {
public:
using RpWidget::RpWidget;
[[nodiscard]] virtual Type id() const = 0;
[[nodiscard]] virtual rpl::producer<Type> sectionShowOther() {
return nullptr;
}
[[nodiscard]] virtual rpl::producer<> sectionShowBack() {
return nullptr;
}
[[nodiscard]] virtual rpl::producer<std::vector<Type>> removeFromStack() {
return nullptr;
}
[[nodiscard]] virtual rpl::producer<QString> title() = 0;
virtual void sectionSaveChanges(FnMut<void()> done) {
done();
}
virtual void showFinished() {
}
virtual void setInnerFocus() {
setFocus();
}
[[nodiscard]] virtual const Ui::RoundRect *bottomSkipRounding() const {
return nullptr;
}
[[nodiscard]] virtual QPointer<Ui::RpWidget> createPinnedToTop(
not_null<QWidget*> parent) {
return nullptr;
}
[[nodiscard]] virtual QPointer<Ui::RpWidget> createPinnedToBottom(
not_null<Ui::RpWidget*> parent) {
return nullptr;
}
[[nodiscard]] virtual bool hasFlexibleTopBar() const {
return false;
}
virtual void setStepDataReference(std::any &data) {
}
[[nodiscard]] virtual auto selectedListValue()
-> rpl::producer<Info::SelectedItems> {
return nullptr;
}
virtual void selectionAction(Info::SelectionAction action) {
}
[[nodiscard]] virtual void fillTopBarMenu(
const Ui::Menu::MenuCallback &addAction) {
}
virtual bool paintOuter(
not_null<QWidget*> outer,
int maxVisibleHeight,
QRect clip) {
return false;
}
};
enum class IconType {
Rounded,
Round,
Simple,
};
struct IconDescriptor {
const style::icon *icon = nullptr;
IconType type = IconType::Rounded;
const style::color *background = nullptr;
std::optional<QBrush> backgroundBrush; // Can be useful for gradients.
explicit operator bool() const {
return (icon != nullptr);
}
};
class Icon final {
public:
explicit Icon(IconDescriptor descriptor);
void paint(QPainter &p, QPoint position) const;
void paint(QPainter &p, int x, int y) const;
[[nodiscard]] int width() const;
[[nodiscard]] int height() const;
[[nodiscard]] QSize size() const;
private:
not_null<const style::icon*> _icon;
std::optional<Ui::RoundRect> _background;
std::optional<std::pair<int, QBrush>> _backgroundBrush;
};
void AddButtonIcon(
not_null<Ui::AbstractButton*> button,
const style::SettingsButton &st,
IconDescriptor &&descriptor);
object_ptr<Button> CreateButtonWithIcon(
not_null<QWidget*> parent,
rpl::producer<QString> text,
const style::SettingsButton &st,
IconDescriptor &&descriptor = {});
not_null<Button*> AddButtonWithIcon(
not_null<Ui::VerticalLayout*> container,
rpl::producer<QString> text,
const style::SettingsButton &st,
IconDescriptor &&descriptor = {});
not_null<Button*> AddButtonWithLabel(
not_null<Ui::VerticalLayout*> container,
rpl::producer<QString> text,
rpl::producer<QString> label,
const style::SettingsButton &st,
IconDescriptor &&descriptor = {});
void CreateRightLabel(
not_null<Button*> button,
rpl::producer<QString> label,
const style::SettingsButton &st,
rpl::producer<QString> buttonText);
struct DividerWithLottieDescriptor {
QString lottie;
std::optional<anim::repeat> lottieRepeat;
std::optional<int> lottieSize;
std::optional<QMargins> lottieMargins;
rpl::producer<> showFinished;
rpl::producer<TextWithEntities> about;
std::optional<QMargins> aboutMargins;
RectParts parts = RectPart::Top | RectPart::Bottom;
};
void AddDividerTextWithLottie(
not_null<Ui::VerticalLayout*> container,
DividerWithLottieDescriptor &&descriptor);
struct LottieIcon {
object_ptr<Ui::RpWidget> widget;
Fn<void(anim::repeat repeat)> animate;
};
[[nodiscard]] LottieIcon CreateLottieIcon(
not_null<QWidget*> parent,
Lottie::IconDescriptor &&descriptor,
style::margins padding = {});
struct SliderWithLabel {
object_ptr<Ui::RpWidget> widget;
not_null<Ui::MediaSlider*> slider;
not_null<Ui::FlatLabel*> label;
};
[[nodiscard]] SliderWithLabel MakeSliderWithLabel(
QWidget *parent,
const style::MediaSlider &sliderSt,
const style::FlatLabel &labelSt,
int skip,
int minLabelWidth = 0);
} // namespace Settings