86 lines
2.4 KiB
C++
86 lines
2.4 KiB
C++
/*
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This file is part of Telegram Desktop,
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the official desktop version of Telegram messaging app, see https://telegram.org
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Telegram Desktop is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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It is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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In addition, as a special exception, the copyright holders give permission
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to link the code of portions of this program with the OpenSSL library.
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Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
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Copyright (c) 2014-2017 John Preston, https://desktop.telegram.org
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*/
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#include "window/section_widget.h"
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#include "application.h"
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namespace Window {
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SectionWidget::SectionWidget(QWidget *parent, gsl::not_null<Window::Controller*> controller) : AbstractSectionWidget(parent, controller) {
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}
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void SectionWidget::setGeometryWithTopMoved(const QRect &newGeometry, int topDelta) {
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_topDelta = topDelta;
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bool willBeResized = (size() != newGeometry.size());
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if (geometry() != newGeometry) {
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setGeometry(newGeometry);
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}
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if (!willBeResized) {
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resizeEvent(nullptr);
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}
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_topDelta = 0;
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}
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void SectionWidget::showAnimated(SlideDirection direction, const SectionSlideParams ¶ms) {
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if (_showAnimation) return;
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showChildren();
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auto myContentCache = grabForShowAnimation(params);
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hideChildren();
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showAnimatedHook();
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_showAnimation = std::make_unique<SlideAnimation>();
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_showAnimation->setDirection(direction);
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_showAnimation->setRepaintCallback([this] { update(); });
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_showAnimation->setFinishedCallback([this] { showFinished(); });
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_showAnimation->setPixmaps(params.oldContentCache, myContentCache);
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_showAnimation->setTopBarShadow(params.withTopBarShadow);
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_showAnimation->start();
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show();
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}
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void SectionWidget::showFast() {
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show();
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showFinished();
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}
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void SectionWidget::paintEvent(QPaintEvent *e) {
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if (Ui::skipPaintEvent(this, e)) return;
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if (_showAnimation) {
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Painter p(this);
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_showAnimation->paintContents(p, e->rect());
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}
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}
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void SectionWidget::showFinished() {
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_showAnimation.reset();
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if (isHidden()) return;
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showChildren();
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showFinishedHook();
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setInnerFocus();
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}
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} // namespace Window
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