142 lines
3.6 KiB
C++
142 lines
3.6 KiB
C++
/*
|
|
This file is part of Telegram Desktop,
|
|
the official desktop version of Telegram messaging app, see https://telegram.org
|
|
|
|
Telegram Desktop is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
It is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
In addition, as a special exception, the copyright holders give permission
|
|
to link the code of portions of this program with the OpenSSL library.
|
|
|
|
Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
|
|
Copyright (c) 2014-2017 John Preston, https://desktop.telegram.org
|
|
*/
|
|
#pragma once
|
|
|
|
#include "styles/style_widgets.h"
|
|
|
|
namespace Ui {
|
|
|
|
class RoundShadowAnimation {
|
|
public:
|
|
void setCornerMasks(const QImage &topLeft, const QImage &topRight, const QImage &bottomLeft, const QImage &bottomRight);
|
|
|
|
protected:
|
|
void start(int frameWidth, int frameHeight, float64 devicePixelRatio);
|
|
void setShadow(const style::Shadow &st);
|
|
|
|
bool started() const {
|
|
return !_frame.isNull();
|
|
}
|
|
|
|
struct Corner {
|
|
QImage image;
|
|
int width = 0;
|
|
int height = 0;
|
|
const uchar *bytes = nullptr;
|
|
int bytesPerPixel = 0;
|
|
int bytesPerLineAdded = 0;
|
|
|
|
bool valid() const {
|
|
return !image.isNull();
|
|
}
|
|
};
|
|
void setCornerMask(Corner &corner, const QImage &image);
|
|
void paintCorner(Corner &corner, int left, int top);
|
|
|
|
struct Shadow {
|
|
style::margins extend;
|
|
QImage left, topLeft, top, topRight, right, bottomRight, bottom, bottomLeft;
|
|
|
|
bool valid() const {
|
|
return !left.isNull();
|
|
}
|
|
};
|
|
QImage cloneImage(const style::icon &source);
|
|
void paintShadow(int left, int top, int right, int bottom);
|
|
void paintShadowCorner(int left, int top, const QImage &image);
|
|
void paintShadowVertical(int left, int top, int bottom, const QImage &image);
|
|
void paintShadowHorizontal(int left, int right, int top, const QImage &image);
|
|
|
|
Shadow _shadow;
|
|
|
|
Corner _topLeft;
|
|
Corner _topRight;
|
|
Corner _bottomLeft;
|
|
Corner _bottomRight;
|
|
|
|
QImage _frame;
|
|
uint32 *_frameInts = nullptr;
|
|
int _frameWidth = 0;
|
|
int _frameHeight = 0;
|
|
int _frameAlpha = 0; // recounted each getFrame()
|
|
int _frameIntsPerLine = 0;
|
|
int _frameIntsPerLineAdded = 0;
|
|
|
|
};
|
|
|
|
class PanelAnimation : public RoundShadowAnimation {
|
|
public:
|
|
enum class Origin {
|
|
TopLeft,
|
|
TopRight,
|
|
BottomLeft,
|
|
BottomRight,
|
|
};
|
|
PanelAnimation(const style::PanelAnimation &st, Origin origin) : _st(st), _origin(origin) {
|
|
}
|
|
|
|
void setFinalImage(QImage &&finalImage, QRect inner);
|
|
void setSkipShadow(bool skipShadow);
|
|
|
|
void start();
|
|
void paintFrame(QPainter &p, int x, int y, int outerWidth, float64 dt, float64 opacity);
|
|
|
|
private:
|
|
void setStartWidth();
|
|
void setStartHeight();
|
|
void setStartAlpha();
|
|
void setStartFadeTop();
|
|
void createFadeMask();
|
|
void setWidthDuration();
|
|
void setHeightDuration();
|
|
void setAlphaDuration();
|
|
|
|
const style::PanelAnimation &_st;
|
|
Origin _origin = Origin::TopLeft;
|
|
|
|
QPixmap _finalImage;
|
|
int _finalWidth = 0;
|
|
int _finalHeight = 0;
|
|
int _finalInnerLeft = 0;
|
|
int _finalInnerTop = 0;
|
|
int _finalInnerRight = 0;
|
|
int _finalInnerBottom = 0;
|
|
int _finalInnerWidth = 0;
|
|
int _finalInnerHeight = 0;
|
|
|
|
bool _skipShadow = false;
|
|
int _startWidth = -1;
|
|
int _startHeight = -1;
|
|
int _startAlpha = 0;
|
|
|
|
int _startFadeTop = 0;
|
|
QPixmap _fadeMask;
|
|
int _fadeHeight = 0;
|
|
QBrush _fadeFirst, _fadeLast;
|
|
|
|
float64 _widthDuration = 1.;
|
|
float64 _heightDuration = 1.;
|
|
float64 _alphaDuration = 1.;
|
|
|
|
};
|
|
|
|
} // namespace Ui
|