tdesktop/Telegram/SourceFiles/dropdown.h

576 lines
10 KiB
C++

/*
This file is part of Telegram Desktop,
the official desktop version of Telegram messaging app, see https://telegram.org
Telegram Desktop is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
It is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
Copyright (c) 2014 John Preston, https://desktop.telegram.org
*/
#pragma once
#include "gui/twidget.h"
#include "gui/boxshadow.h"
class Dropdown : public TWidget, public Animated {
Q_OBJECT
public:
Dropdown(QWidget *parent, const style::dropdown &st = st::dropdownDef);
IconedButton *addButton(IconedButton *button);
void resetButtons();
void updateButtons();
void resizeEvent(QResizeEvent *e);
void paintEvent(QPaintEvent *e);
void enterEvent(QEvent *e);
void leaveEvent(QEvent *e);
void keyPressEvent(QKeyEvent *e);
void otherEnter();
void otherLeave();
void fastHide();
void ignoreShow(bool ignore = true);
bool animStep(float64 ms);
bool eventFilter(QObject *obj, QEvent *e);
signals:
void hiding();
public slots:
void hideStart();
void hideFinish();
void showStart();
void onWndActiveChanged();
void buttonStateChanged(int oldState, ButtonStateChangeSource source);
private:
void adjustButtons();
bool _ignore;
typedef QVector<IconedButton*> Buttons;
Buttons _buttons;
int32 _selected;
const style::dropdown &_st;
int32 _width, _height;
bool _hiding;
anim::fvalue a_opacity;
QTimer _hideTimer;
BoxShadow _shadow;
};
class DragArea : public TWidget, public Animated {
Q_OBJECT
public:
DragArea(QWidget *parent);
void paintEvent(QPaintEvent *e);
void mouseMoveEvent(QMouseEvent *e);
void dragEnterEvent(QDragEnterEvent *e);
void dragLeaveEvent(QDragLeaveEvent *e);
void dropEvent(QDropEvent *e);
void dragMoveEvent(QDragMoveEvent *e);
void setText(const QString &text, const QString &subtext);
void otherEnter();
void otherLeave();
void fastHide();
bool animStep(float64 ms);
signals:
void dropped(QDropEvent *e);
public slots:
void hideStart();
void hideFinish();
void showStart();
private:
bool _hiding, _in;
anim::fvalue a_opacity;
anim::cvalue a_color;
BoxShadow _shadow;
QString _text, _subtext;
};
static const int EmojiColorsCount = 5;
class EmojiColorPicker : public TWidget, public Animated {
Q_OBJECT
public:
EmojiColorPicker(QWidget *parent);
void showEmoji(uint32 code);
void paintEvent(QPaintEvent *e);
void enterEvent(QEvent *e);
void leaveEvent(QEvent *e);
void mousePressEvent(QMouseEvent *e);
void mouseReleaseEvent(QMouseEvent *e);
void mouseMoveEvent(QMouseEvent *e);
bool animStep(float64 ms);
void showStart();
void clearSelection(bool fast = false);
public slots:
void hideStart(bool fast = false);
signals:
void emojiSelected(EmojiPtr emoji);
void hidden();
private:
void drawVariant(Painter &p, int variant);
void updateSelected();
bool _ignoreShow;
EmojiPtr _variants[EmojiColorsCount + 1];
typedef QMap<int32, uint64> EmojiAnimations; // index - showing, -index - hiding
EmojiAnimations _emojiAnimations;
float64 _hovers[EmojiColorsCount + 1];
int32 _selected, _pressedSel;
QPoint _lastMousePos;
bool _hiding;
QPixmap _cache;
anim::fvalue a_opacity;
QTimer _hideTimer;
BoxShadow _shadow;
};
static const int32 SwitcherSelected = (INT_MAX / 2);
class EmojiPanInner : public TWidget, public Animated {
Q_OBJECT
public:
EmojiPanInner(QWidget *parent = 0);
void paintEvent(QPaintEvent *e);
void mousePressEvent(QMouseEvent *e);
void mouseReleaseEvent(QMouseEvent *e);
void mouseMoveEvent(QMouseEvent *e);
void leaveEvent(QEvent *e);
void leaveToChildEvent(QEvent *e);
void enterFromChildEvent(QEvent *e);
bool animStep(float64 ms);
void hideFinish();
void showEmojiPack(DBIEmojiTab packIndex);
void clearSelection(bool fast = false);
DBIEmojiTab currentTab(int yOffset) const;
void refreshRecent();
void setScrollTop(int top);
public slots:
void updateSelected();
void onSaveConfig();
void onShowPicker();
void onPickerHidden();
void onColorSelected(EmojiPtr emoji);
signals:
void selected(EmojiPtr emoji);
void switchToStickers();
void scrollToY(int y);
void disableScroll(bool dis);
private:
int32 countHeight();
void selectEmoji(EmojiPtr emoji);
typedef QMap<int32, uint64> Animations; // index - showing, -index - hiding
Animations _animations;
int32 _top, _counts[emojiTabCount];
QVector<EmojiPtr> _emojis[emojiTabCount];
QVector<float64> _hovers[emojiTabCount];
int32 _esize;
int32 _selected, _pressedSel, _pickerSel;
QPoint _lastMousePos;
QTimer _saveConfigTimer;
EmojiColorPicker _picker;
QTimer _showPickerTimer;
float64 _switcherHover;
int32 _stickersWidth;
};
struct StickerIcon {
StickerIcon() : setId(RecentStickerSetId), sticker(0), pixw(0), pixh(0) {
}
StickerIcon(uint64 setId, DocumentData *sticker, int32 pixw, int32 pixh) : setId(setId), sticker(sticker), pixw(pixw), pixh(pixh) {
}
uint64 setId;
DocumentData *sticker;
int32 pixw, pixh;
};
class StickerPanInner : public TWidget, public Animated {
Q_OBJECT
public:
StickerPanInner(QWidget *parent = 0);
void paintEvent(QPaintEvent *e);
void mousePressEvent(QMouseEvent *e);
void mouseReleaseEvent(QMouseEvent *e);
void mouseMoveEvent(QMouseEvent *e);
void leaveEvent(QEvent *e);
void leaveToChildEvent(QEvent *e);
void enterFromChildEvent(QEvent *e);
bool animStep(float64 ms);
void showStickerSet(uint64 setId);
void clearSelection(bool fast = false);
void refreshStickers();
void refreshRecent(bool resize = true);
void fillIcons(QVector<StickerIcon> &icons);
void setScrollTop(int top);
void preloadImages();
uint64 currentSet(int yOffset) const;
public slots:
void updateSelected();
signals:
void selected(DocumentData *sticker);
void removing(uint64 setId);
void refreshIcons();
void switchToEmoji();
void scrollToY(int y);
void disableScroll(bool dis);
private:
void appendSet(uint64 setId);
int32 countHeight();
void selectEmoji(EmojiPtr emoji);
typedef QMap<int32, uint64> Animations; // index - showing, -index - hiding
Animations _animations;
int32 _top;
QList<QString> _titles;
QList<uint64> _setIds;
QList<StickerPack> _sets;
QList<QVector<float64> > _hovers;
int32 _selected, _pressedSel;
QPoint _lastMousePos;
float64 _switcherHover;
int32 _emojiWidth;
};
class EmojiPan : public TWidget, public Animated {
Q_OBJECT
public:
EmojiPan(QWidget *parent);
void paintEvent(QPaintEvent *e);
void enterEvent(QEvent *e);
void leaveEvent(QEvent *e);
void otherEnter();
void otherLeave();
void mousePressEvent(QMouseEvent *e);
void mouseMoveEvent(QMouseEvent *e);
void mouseReleaseEvent(QMouseEvent *e);
bool event(QEvent *e);
void fastHide();
bool hiding() const {
return _hiding || _hideTimer.isActive();
}
bool animStep(float64 ms);
bool iconAnim(float64 ms);
bool eventFilter(QObject *obj, QEvent *e);
void stickersInstalled(uint64 setId);
public slots:
void refreshStickers();
void hideStart();
void hideFinish();
void showStart();
void onWndActiveChanged();
void onTabChange();
void onScroll();
void onSwitch();
void onRemoveSet(uint64 setId);
void onRemoveSetSure();
void onDelayedHide();
void onRefreshIcons();
signals:
void emojiSelected(EmojiPtr emoji);
void stickerSelected(DocumentData *sticker);
void updateStickers();
private:
bool _horizontal;
void leaveToChildEvent(QEvent *e);
void updateSelected();
void updateIcons();
void prepareTab(int32 &left, int32 top, int32 _width, FlatRadiobutton &tab);
void showAll();
void hideAll();
bool _noTabUpdate;
int32 _width, _height;
bool _hiding;
QPixmap _cache;
anim::fvalue a_opacity;
QTimer _hideTimer;
BoxShadow _shadow;
FlatRadiobutton _recent, _people, _nature, _food, _celebration, _activity, _travel, _objects;
QVector<StickerIcon> _icons;
QVector<float64> _iconHovers;
int32 _iconOver, _iconSel, _iconDown;
bool _iconsDragging;
typedef QMap<int32, uint64> Animations; // index - showing, -index - hiding
Animations _iconAnimations;
Animation _iconAnim;
QPoint _iconsMousePos, _iconsMouseDown;
int32 _iconsLeft, _iconsTop;
int32 _iconsStartX, _iconsMax;
anim::ivalue _iconsX;
uint64 _iconsStartAnim;
bool _stickersShown;
QPixmap _fromCache, _toCache;
anim::ivalue a_fromCoord, a_toCoord;
anim::fvalue a_fromAlpha, a_toAlpha;
uint64 _moveStart;
ScrollArea e_scroll;
EmojiPanInner e_inner;
ScrollArea s_scroll;
StickerPanInner s_inner;
uint64 _removingSetId;
};
typedef QList<UserData*> MentionRows;
typedef QList<QString> HashtagRows;
class MentionsDropdown;
class MentionsInner : public QWidget {
Q_OBJECT
public:
MentionsInner(MentionsDropdown *parent, MentionRows *rows, HashtagRows *hrows);
void paintEvent(QPaintEvent *e);
void enterEvent(QEvent *e);
void leaveEvent(QEvent *e);
void mousePressEvent(QMouseEvent *e);
void mouseMoveEvent(QMouseEvent *e);
void clearSel();
bool moveSel(int direction);
bool select();
signals:
void chosen(QString mentionOrHashtag);
void mustScrollTo(int scrollToTop, int scrollToBottom);
public slots:
void onParentGeometryChanged();
void onUpdateSelected(bool force = false);
private:
void setSel(int sel, bool scroll = false);
MentionsDropdown *_parent;
MentionRows *_rows;
HashtagRows *_hrows;
int32 _sel;
bool _mouseSel;
QPoint _mousePos;
bool _overDelete;
};
class MentionsDropdown : public QWidget, public Animated {
Q_OBJECT
public:
MentionsDropdown(QWidget *parent);
void paintEvent(QPaintEvent *e);
void fastHide();
void showFiltered(ChatData *chat, QString start);
void updateFiltered(bool toDown = false);
void setBoundings(QRect boundings);
bool animStep(float64 ms);
const QString &filter() const;
int32 innerTop();
int32 innerBottom();
bool eventFilter(QObject *obj, QEvent *e);
~MentionsDropdown();
signals:
void chosen(QString mentionOrHashtag);
public slots:
void hideStart();
void hideFinish();
void showStart();
private:
void recount(bool toDown = false);
QPixmap _cache;
MentionRows _rows;
HashtagRows _hrows;
ScrollArea _scroll;
MentionsInner _inner;
ChatData *_chat;
QString _filter;
QRect _boundings;
int32 _width, _height;
bool _hiding;
anim::fvalue a_opacity;
QTimer _hideTimer;
BoxShadow _shadow;
};