tdesktop/Telegram/SourceFiles/calls/group/calls_group_viewport_raster.h

68 lines
1.4 KiB
C++

/*
This file is part of Telegram Desktop,
the official desktop application for the Telegram messaging service.
For license and copyright information please follow this link:
https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
*/
#pragma once
#include "calls/group/calls_group_viewport.h"
#include "ui/round_rect.h"
#include "ui/effects/cross_line.h"
#include "ui/gl/gl_surface.h"
#include "ui/text/text.h"
namespace Calls::Group {
class Viewport::RendererSW final : public Ui::GL::Renderer {
public:
explicit RendererSW(not_null<Viewport*> owner);
void paintFallback(
Painter &&p,
const QRegion &clip,
Ui::GL::Backend backend) override;
private:
struct TileData {
QImage userpicFrame;
QImage blurredFrame;
bool stale = false;
};
void paintTile(
Painter &p,
not_null<VideoTile*> tile,
const QRect &clip,
QRegion &bg);
void paintTileOutline(
Painter &p,
int x,
int y,
int width,
int height,
not_null<VideoTile*> tile);
void paintTileControls(
Painter &p,
int x,
int y,
int width,
int height,
not_null<VideoTile*> tile);
void validateUserpicFrame(
not_null<VideoTile*> tile,
TileData &data);
const not_null<Viewport*> _owner;
QImage _shadow;
bool _userpicFrame = false;
bool _pausedFrame = false;
base::flat_map<not_null<VideoTile*>, TileData> _tileData;
Ui::CrossLineAnimation _pinIcon;
Ui::RoundRect _pinBackground;
};
} // namespace Calls::Group