61 lines
1.5 KiB
C++
61 lines
1.5 KiB
C++
/*
|
|
This file is part of Telegram Desktop,
|
|
the official desktop application for the Telegram messaging service.
|
|
|
|
For license and copyright information please follow this link:
|
|
https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
|
|
*/
|
|
#pragma once
|
|
|
|
#include "ui/widgets/continuous_sliders.h"
|
|
|
|
namespace Media {
|
|
namespace Player {
|
|
struct TrackState;
|
|
} // namespace Player
|
|
|
|
namespace View {
|
|
|
|
class PlaybackProgress {
|
|
public:
|
|
PlaybackProgress();
|
|
|
|
void setValueChangedCallback(Fn<void(float64,float64)> callback) {
|
|
_valueChanged = std::move(callback);
|
|
}
|
|
void setInLoadingStateChangedCallback(Fn<void(bool)> callback) {
|
|
_inLoadingStateChanged = std::move(callback);
|
|
}
|
|
void setValue(float64 value, bool animated);
|
|
float64 value() const;
|
|
|
|
void updateState(const Player::TrackState &state);
|
|
void updateLoadingState(float64 progress);
|
|
|
|
private:
|
|
bool valueAnimationCallback(float64 now);
|
|
bool receivedTillAnimationCallback(float64 now);
|
|
void setReceivedTill(float64 value);
|
|
void emitUpdatedValue();
|
|
|
|
// This can animate for a very long time (like in music playing),
|
|
// so it should be a Basic, not a Simple animation, because
|
|
// Simple-s pauses mtproto responses/updates handling while playing.
|
|
anim::value a_value, a_receivedTill;
|
|
Ui::Animations::Basic _a_value, _a_receivedTill;
|
|
Fn<void(float64,float64)> _valueChanged;
|
|
|
|
bool _inLoadingState = false;
|
|
Fn<void(bool)> _inLoadingStateChanged;
|
|
|
|
int64 _position = 0;
|
|
int64 _length = 0;
|
|
int64 _receivedTill = -1;
|
|
|
|
bool _playing = false;
|
|
|
|
};
|
|
|
|
} // namespace View
|
|
} // namespace Media
|