242 lines
6.5 KiB
C++
242 lines
6.5 KiB
C++
/*
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This file is part of Telegram Desktop,
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the official desktop version of Telegram messaging app, see https://telegram.org
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Telegram Desktop is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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It is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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In addition, as a special exception, the copyright holders give permission
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to link the code of portions of this program with the OpenSSL library.
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Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
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Copyright (c) 2014-2016 John Preston, https://desktop.telegram.org
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*/
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#include "stdafx.h"
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#include "ui/effects/ripple_animation.h"
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namespace Ui {
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class RippleAnimation::Ripple {
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public:
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Ripple(const style::RippleAnimation &st, QPoint origin, int startRadius, const QPixmap &mask, const UpdateCallback &update);
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Ripple(const style::RippleAnimation &st, const QPixmap &mask, const UpdateCallback &update);
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void paint(QPainter &p, const QPixmap &mask, TimeMs ms, const QColor *colorOverride);
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void stop();
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void unstop();
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void finish();
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bool finished() const {
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return _hiding && !_hide.animating();
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}
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private:
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const style::RippleAnimation &_st;
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UpdateCallback _update;
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QPoint _origin;
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int _radiusFrom = 0;
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int _radiusTo = 0;
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bool _hiding = false;
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FloatAnimation _show;
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FloatAnimation _hide;
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QPixmap _cache;
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QImage _frame;
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};
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RippleAnimation::Ripple::Ripple(const style::RippleAnimation &st, QPoint origin, int startRadius, const QPixmap &mask, const UpdateCallback &update)
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: _st(st)
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, _update(update)
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, _origin(origin)
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, _radiusFrom(startRadius)
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, _frame(mask.size(), QImage::Format_ARGB32_Premultiplied) {
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_frame.setDevicePixelRatio(mask.devicePixelRatio());
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QPoint points[] = {
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{ 0, 0 },
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{ _frame.width() / cIntRetinaFactor(), 0 },
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{ _frame.width() / cIntRetinaFactor(), _frame.height() / cIntRetinaFactor() },
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{ 0, _frame.height() / cIntRetinaFactor() },
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};
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for (auto point : points) {
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accumulate_max(_radiusTo, style::point::dotProduct(_origin - point, _origin - point));
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}
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_radiusTo = qRound(sqrt(_radiusTo));
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_show.start(UpdateCallback(_update), 0., 1., _st.showDuration, anim::easeOutCirc);
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}
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RippleAnimation::Ripple::Ripple(const style::RippleAnimation &st, const QPixmap &mask, const UpdateCallback &update)
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: _st(st)
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, _update(update)
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, _origin(mask.width() / (2 * cIntRetinaFactor()), mask.height() / (2 * cIntRetinaFactor()))
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, _radiusFrom(mask.width() + mask.height())
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, _frame(mask.size(), QImage::Format_ARGB32_Premultiplied) {
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_frame.setDevicePixelRatio(mask.devicePixelRatio());
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_radiusTo = _radiusFrom;
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_hide.start(UpdateCallback(_update), 0., 1., _st.hideDuration);
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}
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void RippleAnimation::Ripple::paint(QPainter &p, const QPixmap &mask, TimeMs ms, const QColor *colorOverride) {
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auto opacity = _hide.current(ms, _hiding ? 0. : 1.);
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if (opacity == 0.) {
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return;
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}
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if (_cache.isNull()) {
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auto radius = anim::interpolate(_radiusFrom, _radiusTo, _show.current(ms, 1.));
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_frame.fill(Qt::transparent);
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{
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Painter p(&_frame);
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p.setPen(Qt::NoPen);
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if (colorOverride) {
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p.setBrush(*colorOverride);
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} else {
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p.setBrush(_st.color);
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}
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{
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PainterHighQualityEnabler hq(p);
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p.drawEllipse(_origin, radius, radius);
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}
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p.setCompositionMode(QPainter::CompositionMode_DestinationIn);
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p.drawPixmap(0, 0, mask);
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}
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if (radius == _radiusTo) {
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_cache = App::pixmapFromImageInPlace(std_::move(_frame));
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}
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}
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auto saved = p.opacity();
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if (opacity != 1.) p.setOpacity(saved * opacity);
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if (_cache.isNull()) {
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p.drawImage(0, 0, _frame);
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} else {
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p.drawPixmap(0, 0, _cache);
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}
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if (opacity != 1.) p.setOpacity(saved);
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}
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void RippleAnimation::Ripple::stop() {
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_hiding = true;
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_hide.start(UpdateCallback(_update), 1., 0., _st.hideDuration);
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}
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void RippleAnimation::Ripple::unstop() {
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if (_hiding) {
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if (_hide.animating()) {
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_hide.start(UpdateCallback(_update), 0., 1., _st.hideDuration);
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}
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_hiding = false;
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}
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}
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void RippleAnimation::Ripple::finish() {
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if (_update) {
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_update();
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}
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_show.finish();
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_hide.finish();
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}
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RippleAnimation::RippleAnimation(const style::RippleAnimation &st, QImage mask, const UpdateCallback &callback)
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: _st(st)
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, _mask(App::pixmapFromImageInPlace(std_::move(mask)))
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, _update(callback) {
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}
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void RippleAnimation::add(QPoint origin, int startRadius) {
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lastStop();
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_ripples.push_back(new Ripple(_st, origin, startRadius, _mask, _update));
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}
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void RippleAnimation::addFading() {
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lastStop();
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_ripples.push_back(new Ripple(_st, _mask, _update));
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}
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void RippleAnimation::lastStop() {
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if (!_ripples.isEmpty()) {
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_ripples.back()->stop();
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}
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}
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void RippleAnimation::lastUnstop() {
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if (!_ripples.isEmpty()) {
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_ripples.back()->unstop();
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}
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}
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void RippleAnimation::lastFinish() {
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if (!_ripples.isEmpty()) {
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_ripples.back()->finish();
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}
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}
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void RippleAnimation::paint(QPainter &p, int x, int y, int outerWidth, TimeMs ms, const QColor *colorOverride) {
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if (_ripples.isEmpty()) {
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return;
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}
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if (rtl()) x = outerWidth - x - (_mask.width() / cIntRetinaFactor());
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p.translate(x, y);
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for (auto ripple : _ripples) {
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ripple->paint(p, _mask, ms, colorOverride);
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}
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p.translate(-x, -y);
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clearFinished();
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}
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QImage RippleAnimation::maskByDrawer(QSize size, bool filled, base::lambda<void(QPainter &p)> &&drawer) {
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auto result = QImage(size * cIntRetinaFactor(), QImage::Format_ARGB32_Premultiplied);
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result.fill(filled ? QColor(255, 255, 255) : Qt::transparent);
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if (drawer) {
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Painter p(&result);
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PainterHighQualityEnabler hq(p);
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p.setPen(Qt::NoPen);
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p.setBrush(QColor(255, 255, 255));
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drawer(p);
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}
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return std_::move(result);
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}
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QImage RippleAnimation::rectMask(QSize size) {
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return maskByDrawer(size, true, base::lambda<void(QPainter&)>());
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}
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QImage RippleAnimation::roundRectMask(QSize size, int radius) {
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return maskByDrawer(size, false, [size, radius](QPainter &p) {
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p.drawRoundedRect(0, 0, size.width(), size.height(), radius, radius);
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});
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}
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QImage RippleAnimation::ellipseMask(QSize size) {
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return maskByDrawer(size, false, [size](QPainter &p) {
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p.drawEllipse(0, 0, size.width(), size.height());
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});
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}
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void RippleAnimation::clearFinished() {
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while (!_ripples.isEmpty() && _ripples.front()->finished()) {
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delete base::take(_ripples.front());
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_ripples.pop_front();
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}
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}
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void RippleAnimation::clear() {
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for (auto ripple : base::take(_ripples)) {
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delete ripple;
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}
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}
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} // namespace Ui
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