397 lines
11 KiB
C++
397 lines
11 KiB
C++
/*
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This file is part of Telegram Desktop,
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the official desktop version of Telegram messaging app, see https://telegram.org
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Telegram Desktop is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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It is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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In addition, as a special exception, the copyright holders give permission
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to link the code of portions of this program with the OpenSSL library.
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Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
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Copyright (c) 2014-2017 John Preston, https://desktop.telegram.org
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*/
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#include "media/media_audio_loaders.h"
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#include "media/media_audio.h"
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#include "media/media_audio_ffmpeg_loader.h"
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#include "media/media_child_ffmpeg_loader.h"
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namespace Media {
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namespace Player {
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Loaders::Loaders(QThread *thread) : _fromVideoNotify(this, "onVideoSoundAdded") {
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moveToThread(thread);
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connect(thread, SIGNAL(started()), this, SLOT(onInit()));
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connect(thread, SIGNAL(finished()), this, SLOT(deleteLater()));
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}
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void Loaders::feedFromVideo(VideoSoundPart &&part) {
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bool invoke = false;
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{
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QMutexLocker lock(&_fromVideoMutex);
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if (_fromVideoPlayId == part.videoPlayId) {
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_fromVideoQueue.enqueue(FFMpeg::dataWrapFromPacket(*part.packet));
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invoke = true;
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} else {
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FFMpeg::freePacket(part.packet);
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}
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}
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if (invoke) {
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_fromVideoNotify.call();
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}
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}
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void Loaders::startFromVideo(uint64 videoPlayId) {
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QMutexLocker lock(&_fromVideoMutex);
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_fromVideoPlayId = videoPlayId;
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clearFromVideoQueue();
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}
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void Loaders::stopFromVideo() {
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startFromVideo(0);
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}
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void Loaders::onVideoSoundAdded() {
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bool waitingAndAdded = false;
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{
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QMutexLocker lock(&_fromVideoMutex);
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if (_videoLoader && _videoLoader->playId() == _fromVideoPlayId && !_fromVideoQueue.isEmpty()) {
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_videoLoader->enqueuePackets(_fromVideoQueue);
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waitingAndAdded = _videoLoader->holdsSavedDecodedSamples();
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}
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}
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if (waitingAndAdded) {
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onLoad(_video);
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}
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}
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Loaders::~Loaders() {
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QMutexLocker lock(&_fromVideoMutex);
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clearFromVideoQueue();
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}
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void Loaders::clearFromVideoQueue() {
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auto queue = base::take(_fromVideoQueue);
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for (auto &packetData : queue) {
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AVPacket packet;
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FFMpeg::packetFromDataWrap(packet, packetData);
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FFMpeg::freePacket(&packet);
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}
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}
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void Loaders::onInit() {
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}
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void Loaders::onStart(const AudioMsgId &audio, qint64 position) {
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auto type = audio.type();
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clear(type);
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{
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QMutexLocker lock(internal::audioPlayerMutex());
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if (!mixer()) return;
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auto track = mixer()->trackForType(type);
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if (!track) return;
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track->loading = true;
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}
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loadData(audio, position);
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}
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AudioMsgId Loaders::clear(AudioMsgId::Type type) {
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AudioMsgId result;
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switch (type) {
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case AudioMsgId::Type::Voice: std::swap(result, _audio); _audioLoader = nullptr; break;
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case AudioMsgId::Type::Song: std::swap(result, _song); _songLoader = nullptr; break;
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case AudioMsgId::Type::Video: std::swap(result, _video); _videoLoader = nullptr; break;
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}
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return result;
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}
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void Loaders::setStoppedState(Mixer::Track *track, State state) {
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track->state.state = state;
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track->state.position = 0;
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}
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void Loaders::emitError(AudioMsgId::Type type) {
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emit error(clear(type));
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}
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void Loaders::onLoad(const AudioMsgId &audio) {
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loadData(audio, 0);
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}
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void Loaders::loadData(AudioMsgId audio, qint64 position) {
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auto err = SetupNoErrorStarted;
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auto type = audio.type();
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auto l = setupLoader(audio, err, position);
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if (!l) {
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if (err == SetupErrorAtStart) {
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emitError(type);
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}
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return;
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}
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auto started = (err == SetupNoErrorStarted);
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auto finished = false;
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auto waiting = false;
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auto errAtStart = started;
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QByteArray samples;
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int64 samplesCount = 0;
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if (l->holdsSavedDecodedSamples()) {
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l->takeSavedDecodedSamples(&samples, &samplesCount);
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}
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while (samples.size() < AudioVoiceMsgBufferSize) {
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auto res = l->readMore(samples, samplesCount);
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using Result = AudioPlayerLoader::ReadResult;
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if (res == Result::Error) {
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if (errAtStart) {
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{
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QMutexLocker lock(internal::audioPlayerMutex());
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if (auto track = checkLoader(type)) {
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track->state.state = State::StoppedAtStart;
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}
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}
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emitError(type);
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return;
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}
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finished = true;
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break;
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} else if (res == Result::EndOfFile) {
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finished = true;
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break;
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} else if (res == Result::Ok) {
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errAtStart = false;
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} else if (res == Result::Wait) {
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waiting = (samples.size() < AudioVoiceMsgBufferSize);
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if (waiting) {
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l->saveDecodedSamples(&samples, &samplesCount);
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}
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break;
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}
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QMutexLocker lock(internal::audioPlayerMutex());
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if (!checkLoader(type)) {
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clear(type);
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return;
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}
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}
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QMutexLocker lock(internal::audioPlayerMutex());
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auto track = checkLoader(type);
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if (!track) {
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clear(type);
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return;
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}
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if (started) {
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mixer()->reattachTracks();
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track->started();
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if (!internal::audioCheckError()) {
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setStoppedState(track, State::StoppedAtStart);
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emitError(type);
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return;
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}
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track->bufferedPosition = position;
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track->state.position = position;
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track->fadeStartPosition = position;
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track->format = l->format();
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track->frequency = l->frequency();
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}
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if (samplesCount) {
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track->ensureStreamCreated();
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auto bufferIndex = track->getNotQueuedBufferIndex();
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if (!internal::audioCheckError()) {
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setStoppedState(track, State::StoppedAtError);
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emitError(type);
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return;
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}
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if (bufferIndex < 0) { // No free buffers, wait.
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l->saveDecodedSamples(&samples, &samplesCount);
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return;
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}
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track->bufferSamples[bufferIndex] = samples;
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track->samplesCount[bufferIndex] = samplesCount;
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track->bufferedLength += samplesCount;
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alBufferData(track->stream.buffers[bufferIndex], track->format, samples.constData(), samples.size(), track->frequency);
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alSourceQueueBuffers(track->stream.source, 1, track->stream.buffers + bufferIndex);
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if (!internal::audioCheckError()) {
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setStoppedState(track, State::StoppedAtError);
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emitError(type);
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return;
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}
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} else {
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if (waiting) {
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return;
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}
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finished = true;
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}
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if (finished) {
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track->loaded = true;
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track->state.duration = track->bufferedPosition + track->bufferedLength;
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clear(type);
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}
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track->loading = false;
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if (track->state.state == State::Resuming || track->state.state == State::Playing || track->state.state == State::Starting) {
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ALint state = AL_INITIAL;
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alGetSourcei(track->stream.source, AL_SOURCE_STATE, &state);
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if (internal::audioCheckError()) {
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if (state != AL_PLAYING) {
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if (state == AL_STOPPED && !internal::CheckAudioDeviceConnected()) {
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return;
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}
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alSourcef(track->stream.source, AL_GAIN, ComputeVolume(type));
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if (!internal::audioCheckError()) {
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setStoppedState(track, State::StoppedAtError);
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emitError(type);
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return;
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}
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alSourcePlay(track->stream.source);
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if (!internal::audioCheckError()) {
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setStoppedState(track, State::StoppedAtError);
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emitError(type);
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return;
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}
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emit needToCheck();
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}
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} else {
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setStoppedState(track, State::StoppedAtError);
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emitError(type);
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}
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}
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}
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AudioPlayerLoader *Loaders::setupLoader(const AudioMsgId &audio, SetupError &err, qint64 &position) {
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err = SetupErrorAtStart;
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QMutexLocker lock(internal::audioPlayerMutex());
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if (!mixer()) return nullptr;
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auto track = mixer()->trackForType(audio.type());
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if (!track || track->state.id != audio || !track->loading) {
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emit error(audio);
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LOG(("Audio Error: trying to load part of audio, that is not current at the moment"));
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err = SetupErrorNotPlaying;
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return nullptr;
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}
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bool isGoodId = false;
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AudioPlayerLoader *l = nullptr;
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switch (audio.type()) {
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case AudioMsgId::Type::Voice: l = _audioLoader.get(); isGoodId = (_audio == audio); break;
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case AudioMsgId::Type::Song: l = _songLoader.get(); isGoodId = (_song == audio); break;
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case AudioMsgId::Type::Video: l = _videoLoader.get(); isGoodId = (_video == audio); break;
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}
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if (l && (!isGoodId || !l->check(track->file, track->data))) {
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clear(audio.type());
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l = nullptr;
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}
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if (!l) {
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std::unique_ptr<AudioPlayerLoader> *loader = nullptr;
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switch (audio.type()) {
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case AudioMsgId::Type::Voice: _audio = audio; loader = &_audioLoader; break;
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case AudioMsgId::Type::Song: _song = audio; loader = &_songLoader; break;
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case AudioMsgId::Type::Video: _video = audio; break;
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}
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if (audio.type() == AudioMsgId::Type::Video) {
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if (!track->videoData) {
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track->state.state = State::StoppedAtError;
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emit error(audio);
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LOG(("Audio Error: video sound data not ready"));
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return nullptr;
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}
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_videoLoader = std::make_unique<ChildFFMpegLoader>(track->videoPlayId, std::move(track->videoData));
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l = _videoLoader.get();
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} else {
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*loader = std::make_unique<FFMpegLoader>(track->file, track->data);
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l = loader->get();
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}
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if (!l->open(position)) {
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track->state.state = State::StoppedAtStart;
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return nullptr;
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}
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int64 duration = l->duration();
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if (duration <= 0) {
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track->state.state = State::StoppedAtStart;
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return nullptr;
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}
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track->state.duration = duration;
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track->state.frequency = l->frequency();
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if (!track->state.frequency) track->state.frequency = kDefaultFrequency;
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err = SetupNoErrorStarted;
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} else if (track->loaded) {
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err = SetupErrorLoadedFull;
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LOG(("Audio Error: trying to load part of audio, that is already loaded to the end"));
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return nullptr;
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}
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return l;
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}
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Mixer::Track *Loaders::checkLoader(AudioMsgId::Type type) {
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if (!mixer()) return nullptr;
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auto track = mixer()->trackForType(type);
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auto isGoodId = false;
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AudioPlayerLoader *l = nullptr;
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switch (type) {
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case AudioMsgId::Type::Voice: l = _audioLoader.get(); isGoodId = (track->state.id == _audio); break;
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case AudioMsgId::Type::Song: l = _songLoader.get(); isGoodId = (track->state.id == _song); break;
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case AudioMsgId::Type::Video: l = _videoLoader.get(); isGoodId = (track->state.id == _video); break;
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}
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if (!l || !track) return nullptr;
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if (!isGoodId || !track->loading || !l->check(track->file, track->data)) {
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LOG(("Audio Error: playing changed while loading"));
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return nullptr;
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}
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return track;
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}
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void Loaders::onCancel(const AudioMsgId &audio) {
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switch (audio.type()) {
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case AudioMsgId::Type::Voice: if (_audio == audio) clear(audio.type()); break;
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case AudioMsgId::Type::Song: if (_song == audio) clear(audio.type()); break;
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case AudioMsgId::Type::Video: if (_video == audio) clear(audio.type()); break;
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}
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QMutexLocker lock(internal::audioPlayerMutex());
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if (!mixer()) return;
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for (auto i = 0; i != kTogetherLimit; ++i) {
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auto track = mixer()->trackForType(audio.type(), i);
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if (track->state.id == audio) {
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track->loading = false;
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}
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}
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}
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} // namespace Player
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} // namespace Media
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