tdesktop/Telegram/SourceFiles/mtproto/connection.h

274 lines
7.0 KiB
C++

/*
This file is part of Telegram Desktop,
the official desktop version of Telegram messaging app, see https://telegram.org
Telegram Desktop is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
It is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
In addition, as a special exception, the copyright holders give permission
to link the code of portions of this program with the OpenSSL library.
Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
Copyright (c) 2014-2017 John Preston, https://desktop.telegram.org
*/
#pragma once
#include "mtproto/core_types.h"
#include "mtproto/auth_key.h"
#include "core/single_timer.h"
namespace MTP {
namespace internal {
class AbstractConnection;
class ConnectionPrivate;
class SessionData;
class Thread : public QThread {
Q_OBJECT
public:
Thread();
uint32 getThreadId() const;
~Thread();
private:
uint32 _threadId;
};
class Connection {
public:
enum ConnectionType {
TcpConnection,
HttpConnection
};
Connection();
int32 prepare(SessionData *data, int32 dc = 0); // return dc
void start();
void kill();
void waitTillFinish();
~Connection();
static const int UpdateAlways = 666;
int32 state() const;
QString transport() const;
private:
QThread *thread;
ConnectionPrivate *data;
};
class ConnectionPrivate : public QObject {
Q_OBJECT
public:
ConnectionPrivate(QThread *thread, Connection *owner, SessionData *data, uint32 dc);
~ConnectionPrivate();
void stop();
int32 getDC() const;
int32 getState() const;
QString transport() const;
signals:
void needToReceive();
void needToRestart();
void stateChanged(qint32 newState);
void sessionResetDone();
void needToSendAsync();
void sendAnythingAsync(qint64 msWait);
void sendHttpWaitAsync();
void sendPongAsync(quint64 msgId, quint64 pingId);
void sendMsgsStateInfoAsync(quint64 msgId, QByteArray data);
void resendAsync(quint64 msgId, qint64 msCanWait, bool forceContainer, bool sendMsgStateInfo);
void resendManyAsync(QVector<quint64> msgIds, qint64 msCanWait, bool forceContainer, bool sendMsgStateInfo);
void resendAllAsync();
void finished(Connection *connection);
public slots:
void retryByTimer();
void restartNow();
void restart(bool mayBeBadKey = false);
void onPingSender();
void onPingSendForce();
void onWaitConnectedFailed();
void onWaitReceivedFailed();
void onWaitIPv4Failed();
void onOldConnection();
void onSentSome(uint64 size);
void onReceivedSome();
void onReadyData();
void socketStart(bool afterConfig = false);
void onConnected4();
void onConnected6();
void onDisconnected4();
void onDisconnected6();
void onError4(bool mayBeBadKey = false);
void onError6(bool mayBeBadKey = false);
void doFinish();
// Auth key creation packet receive slots
void pqAnswered();
void dhParamsAnswered();
void dhClientParamsAnswered();
// General packet receive slot, connected to conn->receivedData signal
void handleReceived();
// Sessions signals, when we need to send something
void tryToSend();
void updateAuthKey();
void onConfigLoaded();
private:
void doDisconnect();
void createConn(bool createIPv4, bool createIPv6);
void destroyConn(AbstractConnection **conn = 0); // 0 - destory all
mtpMsgId placeToContainer(mtpRequest &toSendRequest, mtpMsgId &bigMsgId, mtpMsgId *&haveSentArr, mtpRequest &req);
mtpMsgId prepareToSend(mtpRequest &request, mtpMsgId currentLastId);
mtpMsgId replaceMsgId(mtpRequest &request, mtpMsgId newId);
bool sendRequest(mtpRequest &request, bool needAnyResponse, QReadLocker &lockFinished);
mtpRequestId wasSent(mtpMsgId msgId) const;
enum class HandleResult {
Success,
Ignored,
RestartConnection,
ResetSession,
};
HandleResult handleOneReceived(const mtpPrime *from, const mtpPrime *end, uint64 msgId, int32 serverTime, uint64 serverSalt, bool badTime);
mtpBuffer ungzip(const mtpPrime *from, const mtpPrime *end) const;
void handleMsgsStates(const QVector<MTPlong> &ids, const std::string &states, QVector<MTPlong> &acked);
void clearMessages();
bool setState(int32 state, int32 ifState = Connection::UpdateAlways);
mutable QReadWriteLock stateConnMutex;
int32 _state;
bool _needSessionReset = false;
void resetSession();
ShiftedDcId dc = 0;
Connection *_owner = nullptr;
AbstractConnection *_conn = nullptr;
AbstractConnection *_conn4 = nullptr;
AbstractConnection *_conn6 = nullptr;;
SingleTimer retryTimer; // exp retry timer
int retryTimeout = 1;
qint64 retryWillFinish;
SingleTimer oldConnectionTimer;
bool oldConnection = true;
SingleTimer _waitForConnectedTimer, _waitForReceivedTimer, _waitForIPv4Timer;
uint32 _waitForReceived, _waitForConnected;
TimeMs firstSentAt = -1;
QVector<MTPlong> ackRequestData, resendRequestData;
// if badTime received - search for ids in sessionData->haveSent and sessionData->wereAcked and sync time/salt, return true if found
bool requestsFixTimeSalt(const QVector<MTPlong> &ids, int32 serverTime, uint64 serverSalt);
// remove msgs with such ids from sessionData->haveSent, add to sessionData->wereAcked
void requestsAcked(const QVector<MTPlong> &ids, bool byResponse = false);
mtpPingId _pingId = 0;
mtpPingId _pingIdToSend = 0;
TimeMs _pingSendAt = 0;
mtpMsgId _pingMsgId = 0;
SingleTimer _pingSender;
void resend(quint64 msgId, qint64 msCanWait = 0, bool forceContainer = false, bool sendMsgStateInfo = false);
void resendMany(QVector<quint64> msgIds, qint64 msCanWait = 0, bool forceContainer = false, bool sendMsgStateInfo = false);
template <typename TRequest>
void sendRequestNotSecure(const TRequest &request);
template <typename TResponse>
bool readResponseNotSecure(TResponse &response);
bool restarted = false;
bool _finished = false;
uint64 keyId = 0;
QReadWriteLock sessionDataMutex;
SessionData *sessionData = nullptr;
bool myKeyLock = false;
void lockKey();
void unlockKey();
// Auth key creation fields and methods
struct AuthKeyCreateData {
AuthKeyCreateData()
: new_nonce(*(MTPint256*)((uchar*)new_nonce_buf))
, auth_key_aux_hash(*(MTPlong*)((uchar*)new_nonce_buf + 33)) {
}
MTPint128 nonce, server_nonce;
uchar new_nonce_buf[41] = { 0 }; // 32 bytes new_nonce + 1 check byte + 8 bytes of auth_key_aux_hash
MTPint256 &new_nonce;
MTPlong &auth_key_aux_hash;
uint32 retries = 0;
MTPlong retry_id;
int32 g = 0;
uchar aesKey[32] = { 0 };
uchar aesIV[32] = { 0 };
MTPlong auth_key_hash;
uint32 req_num = 0; // sent not encrypted request number
uint32 msgs_sent = 0;
};
struct AuthKeyCreateStrings {
QByteArray dh_prime;
QByteArray g_a;
AuthKey::Data auth_key = { 0 };
};
std::unique_ptr<AuthKeyCreateData> _authKeyData;
std::unique_ptr<AuthKeyCreateStrings> _authKeyStrings;
void dhClientParamsSend();
void authKeyCreated();
void clearAuthKeyData();
};
} // namespace internal
} // namespace MTP