314 lines
7.8 KiB
C++
314 lines
7.8 KiB
C++
/*
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This file is part of Telegram Desktop,
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the official desktop version of Telegram messaging app, see https://telegram.org
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Telegram Desktop is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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It is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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In addition, as a special exception, the copyright holders give permission
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to link the code of portions of this program with the OpenSSL library.
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Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
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Copyright (c) 2014-2016 John Preston, https://desktop.telegram.org
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*/
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#pragma once
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#include "mtproto/connection.h"
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#include "mtproto/dcenter.h"
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#include "mtproto/rpc_sender.h"
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namespace MTP {
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namespace internal {
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class Session;
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class SessionData {
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public:
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SessionData(Session *creator)
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: _session(0)
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, _salt(0)
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, _messagesSent(0)
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, _fakeRequestId(-2000000000)
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, _owner(creator)
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, _keyChecked(false)
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, _layerInited(false) {
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}
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void setSession(uint64 session) {
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DEBUG_LOG(("MTP Info: setting server_session: %1").arg(session));
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QWriteLocker locker(&lock);
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if (_session != session) {
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_session = session;
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_messagesSent = 0;
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}
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}
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uint64 getSession() const {
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QReadLocker locker(&lock);
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return _session;
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}
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bool layerWasInited() const {
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QReadLocker locker(&lock);
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return _layerInited;
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}
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void setLayerWasInited(bool was) {
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QWriteLocker locker(&lock);
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_layerInited = was;
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}
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void setSalt(uint64 salt) {
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QWriteLocker locker(&lock);
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_salt = salt;
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}
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uint64 getSalt() const {
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QReadLocker locker(&lock);
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return _salt;
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}
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const AuthKeyPtr &getKey() const {
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return _authKey;
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}
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void setKey(const AuthKeyPtr &key) {
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if (_authKey != key) {
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uint64 session = rand_value<uint64>();
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_authKey = key;
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DEBUG_LOG(("MTP Info: new auth key set in SessionData, id %1, setting random server_session %2").arg(key ? key->keyId() : 0).arg(session));
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QWriteLocker locker(&lock);
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if (_session != session) {
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_session = session;
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_messagesSent = 0;
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}
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_layerInited = false;
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}
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}
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bool isCheckedKey() const {
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QReadLocker locker(&lock);
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return _keyChecked;
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}
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void setCheckedKey(bool checked) {
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QWriteLocker locker(&lock);
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_keyChecked = checked;
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}
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QReadWriteLock *keyMutex() const;
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QReadWriteLock *toSendMutex() const {
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return &toSendLock;
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}
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QReadWriteLock *haveSentMutex() const {
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return &haveSentLock;
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}
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QReadWriteLock *toResendMutex() const {
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return &toResendLock;
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}
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QReadWriteLock *wereAckedMutex() const {
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return &wereAckedLock;
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}
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QReadWriteLock *receivedIdsMutex() const {
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return &receivedIdsLock;
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}
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QReadWriteLock *haveReceivedMutex() const {
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return &haveReceivedLock;
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}
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QReadWriteLock *stateRequestMutex() const {
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return &stateRequestLock;
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}
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mtpPreRequestMap &toSendMap() {
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return toSend;
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}
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const mtpPreRequestMap &toSendMap() const {
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return toSend;
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}
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mtpRequestMap &haveSentMap() {
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return haveSent;
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}
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const mtpRequestMap &haveSentMap() const {
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return haveSent;
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}
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mtpRequestIdsMap &toResendMap() { // msgId -> requestId, on which toSend: requestId -> request for resended requests
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return toResend;
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}
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const mtpRequestIdsMap &toResendMap() const {
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return toResend;
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}
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mtpMsgIdsMap &receivedIdsSet() {
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return receivedIds;
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}
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const mtpMsgIdsMap &receivedIdsSet() const {
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return receivedIds;
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}
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mtpRequestIdsMap &wereAckedMap() {
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return wereAcked;
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}
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const mtpRequestIdsMap &wereAckedMap() const {
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return wereAcked;
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}
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mtpResponseMap &haveReceivedMap() {
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return haveReceived;
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}
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const mtpResponseMap &haveReceivedMap() const {
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return haveReceived;
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}
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mtpMsgIdsSet &stateRequestMap() {
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return stateRequest;
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}
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const mtpMsgIdsSet &stateRequestMap() const {
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return stateRequest;
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}
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mtpRequestId nextFakeRequestId() { // must be locked by haveReceivedMutex()
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if (haveReceived.isEmpty() || haveReceived.cbegin().key() > 0) {
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_fakeRequestId = -2000000000;
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} else {
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++_fakeRequestId;
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}
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return _fakeRequestId;
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}
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Session *owner() {
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return _owner;
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}
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const Session *owner() const {
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return _owner;
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}
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uint32 nextRequestSeqNumber(bool needAck = true) {
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QWriteLocker locker(&lock);
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uint32 result(_messagesSent);
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_messagesSent += (needAck ? 1 : 0);
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return result * 2 + (needAck ? 1 : 0);
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}
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void clear();
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private:
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uint64 _session, _salt;
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uint32 _messagesSent;
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mtpRequestId _fakeRequestId;
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Session *_owner;
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AuthKeyPtr _authKey;
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bool _keyChecked, _layerInited;
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mtpPreRequestMap toSend; // map of request_id -> request, that is waiting to be sent
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mtpRequestMap haveSent; // map of msg_id -> request, that was sent, msDate = 0 for msgs_state_req (no resend / state req), msDate = 0, seqNo = 0 for containers
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mtpRequestIdsMap toResend; // map of msg_id -> request_id, that request_id -> request lies in toSend and is waiting to be resent
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mtpMsgIdsMap receivedIds; // set of received msg_id's, for checking new msg_ids
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mtpRequestIdsMap wereAcked; // map of msg_id -> request_id, this msg_ids already were acked or do not need ack
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mtpResponseMap haveReceived; // map of request_id -> response, that should be processed in other thread
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mtpMsgIdsSet stateRequest; // set of msg_id's, whose state should be requested
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// mutexes
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mutable QReadWriteLock lock;
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mutable QReadWriteLock toSendLock;
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mutable QReadWriteLock haveSentLock;
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mutable QReadWriteLock toResendLock;
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mutable QReadWriteLock receivedIdsLock;
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mutable QReadWriteLock wereAckedLock;
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mutable QReadWriteLock haveReceivedLock;
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mutable QReadWriteLock stateRequestLock;
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};
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class Session : public QObject {
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Q_OBJECT
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public:
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Session(int32 dcenter);
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void restart();
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void stop();
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void kill();
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void unpaused();
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int32 getDcWithShift() const;
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~Session();
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QReadWriteLock *keyMutex() const;
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void notifyKeyCreated(const AuthKeyPtr &key);
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void destroyKey();
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void notifyLayerInited(bool wasInited);
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template <typename TRequest>
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mtpRequestId send(const TRequest &request, RPCResponseHandler callbacks = RPCResponseHandler(), uint64 msCanWait = 0, bool needsLayer = false, bool toMainDC = false, mtpRequestId after = 0); // send mtp request
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void ping();
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void cancel(mtpRequestId requestId, mtpMsgId msgId);
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int32 requestState(mtpRequestId requestId) const;
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int32 getState() const;
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QString transport() const;
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void sendPrepared(const mtpRequest &request, uint64 msCanWait = 0, bool newRequest = true); // nulls msgId and seqNo in request, if newRequest = true
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signals:
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void authKeyCreated();
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void needToSend();
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void needToPing();
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void needToRestart();
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public slots:
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void needToResumeAndSend();
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mtpRequestId resend(quint64 msgId, quint64 msCanWait = 0, bool forceContainer = false, bool sendMsgStateInfo = false);
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void resendMany(QVector<quint64> msgIds, quint64 msCanWait, bool forceContainer, bool sendMsgStateInfo);
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void resendAll(); // after connection restart
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void authKeyCreatedForDC();
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void layerWasInitedForDC(bool wasInited);
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void tryToReceive();
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void checkRequestsByTimer();
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void onConnectionStateChange(qint32 newState);
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void onResetDone();
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void sendAnything(quint64 msCanWait = 0);
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void sendPong(quint64 msgId, quint64 pingId);
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void sendMsgsStateInfo(quint64 msgId, QByteArray data);
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private:
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Connection *_connection;
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bool _killed;
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bool _needToReceive;
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SessionData data;
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int32 dcWithShift;
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DcenterPtr dc;
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uint64 msSendCall, msWait;
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bool _ping;
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QTimer timeouter;
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SingleTimer sender;
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};
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inline QReadWriteLock *SessionData::keyMutex() const {
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return _owner->keyMutex();
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}
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MTPrpcError rpcClientError(const QString &type, const QString &description = QString());
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} // namespace internal
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} // namespace MTP
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