tdesktop/Telegram/SourceFiles/menu/menu_mute.cpp

389 lines
10 KiB
C++

/*
This file is part of Telegram Desktop,
the official desktop application for the Telegram messaging service.
For license and copyright information please follow this link:
https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
*/
#include "menu/menu_mute.h"
#include "boxes/ringtones_box.h"
#include "data/data_session.h"
#include "data/data_thread.h"
#include "data/notify/data_notify_settings.h"
#include "data/notify/data_peer_notify_settings.h"
#include "info/profile/info_profile_values.h"
#include "lang/lang_keys.h"
#include "main/main_session.h"
#include "main/main_session_settings.h"
#include "ui/boxes/choose_time.h"
#include "ui/boxes/confirm_box.h"
#include "ui/boxes/time_picker_box.h"
#include "ui/effects/animation_value.h"
#include "ui/layers/generic_box.h"
#include "ui/text/format_values.h"
#include "ui/widgets/checkbox.h"
#include "ui/widgets/menu/menu_action.h"
#include "ui/widgets/popup_menu.h"
#include "ui/painter.h"
#include "styles/style_boxes.h"
#include "styles/style_info.h" // infoTopBarMenu
#include "styles/style_layers.h"
#include "styles/style_menu_icons.h"
namespace MuteMenu {
namespace {
constexpr auto kMuteDurSecondsDefault = crl::time(8) * 3600;
constexpr auto kMuteForeverValue = std::numeric_limits<TimeId>::max();
class IconWithText final : public Ui::Menu::Action {
public:
using Ui::Menu::Action::Action;
void setData(const QString &text, const QPoint &iconPosition);
protected:
void paintEvent(QPaintEvent *e) override;
private:
QPoint _iconPosition;
QString _text;
};
void IconWithText::setData(const QString &text, const QPoint &iconPosition) {
_iconPosition = iconPosition;
_text = text;
}
void IconWithText::paintEvent(QPaintEvent *e) {
Ui::Menu::Action::paintEvent(e);
auto p = QPainter(this);
p.setFont(st::menuIconMuteForAnyTextFont);
p.setPen(st::menuIconColor);
p.drawText(_iconPosition, _text);
}
class MuteItem final : public Ui::Menu::Action {
public:
MuteItem(
not_null<RpWidget*> parent,
const style::Menu &st,
Descriptor descriptor);
protected:
void paintEvent(QPaintEvent *e) override;
private:
const QPoint _itemIconPosition;
Ui::Animations::Simple _animation;
bool _isMuted = false;
bool _inited;
};
MuteItem::MuteItem(
not_null<RpWidget*> parent,
const style::Menu &st,
Descriptor descriptor)
: Ui::Menu::Action(
parent,
st,
Ui::CreateChild<QAction>(parent.get()),
nullptr,
nullptr)
, _itemIconPosition(st.itemIconPosition) {
descriptor.isMutedValue(
) | rpl::start_with_next([=](bool isMuted) {
action()->setText(isMuted
? tr::lng_mute_menu_duration_unmute(tr::now)
: tr::lng_mute_menu_duration_forever(tr::now));
if (_inited && isMuted == _isMuted) {
return;
}
_inited = true;
_isMuted = isMuted;
_animation.start(
[=] { update(); },
isMuted ? 0. : 1.,
isMuted ? 1. : 0.,
st::defaultPopupMenu.showDuration);
}, lifetime());
_animation.stop();
setClickedCallback([=] {
descriptor.updateMutePeriod(_isMuted ? 0 : kMuteForeverValue);
});
}
void MuteItem::paintEvent(QPaintEvent *e) {
Painter p(this);
const auto progress = _animation.value(_isMuted ? 1. : 0.);
const auto color = anim::color(
st::menuIconAttentionColor,
st::boxTextFgGood,
progress);
p.setPen(color);
Action::paintBackground(p, Action::isSelected());
RippleButton::paintRipple(p, 0, 0);
Action::paintText(p);
const auto &icon = _isMuted ? st::menuIconUnmute : st::menuIconMute;
icon.paint(p, _itemIconPosition, width(), color);
}
void MuteBox(not_null<Ui::GenericBox*> box, Descriptor descriptor) {
struct State {
int lastSeconds = 0;
};
auto chooseTimeResult = ChooseTimeWidget(box, kMuteDurSecondsDefault);
box->addRow(std::move(chooseTimeResult.widget));
const auto state = box->lifetime().make_state<State>();
box->setTitle(tr::lng_mute_box_title());
auto confirmText = std::move(
chooseTimeResult.secondsValue
) | rpl::map([=](int seconds) {
state->lastSeconds = seconds;
return !seconds
? tr::lng_mute_menu_unmute()
: tr::lng_mute_menu_mute();
}) | rpl::flatten_latest();
Ui::ConfirmBox(box, {
.confirmed = [=] {
descriptor.updateMutePeriod(state->lastSeconds);
box->getDelegate()->hideLayer();
},
.confirmText = std::move(confirmText),
.cancelText = tr::lng_cancel(),
});
}
void PickMuteBox(
not_null<Ui::GenericBox*> box,
Descriptor descriptor) {
struct State {
base::unique_qptr<Ui::PopupMenu> menu;
};
const auto seconds = Ui::DefaultTimePickerValues();
const auto phrases = ranges::views::all(
seconds
) | ranges::views::transform(Ui::FormatMuteFor) | ranges::to_vector;
const auto state = box->lifetime().make_state<State>();
const auto pickerCallback = TimePickerBox(box, seconds, phrases, 0);
Ui::ConfirmBox(box, {
.confirmed = [=] {
const auto muteFor = pickerCallback();
descriptor.updateMutePeriod(muteFor);
descriptor.session->settings().addMutePeriod(muteFor);
descriptor.session->saveSettings();
box->closeBox();
},
.confirmText = tr::lng_mute_menu_mute(),
.cancelText = tr::lng_cancel(),
});
box->setTitle(tr::lng_mute_box_title());
const auto top = box->addTopButton(st::infoTopBarMenu);
top->setClickedCallback([=] {
if (state->menu) {
return;
}
state->menu = base::make_unique_q<Ui::PopupMenu>(
top,
st::popupMenuWithIcons);
state->menu->addAction(
tr::lng_manage_messages_ttl_after_custom(tr::now),
[=] { box->getDelegate()->show(Box(MuteBox, descriptor)); },
&st::menuIconCustomize);
state->menu->setDestroyedCallback(crl::guard(top, [=] {
top->setForceRippled(false);
}));
top->setForceRippled(true);
state->menu->popup(QCursor::pos());
});
}
} // namespace
Descriptor ThreadDescriptor(not_null<Data::Thread*> thread) {
const auto weak = base::make_weak(thread);
const auto isMutedValue = [=]() -> rpl::producer<bool> {
if (const auto strong = weak.get()) {
return Info::Profile::NotificationsEnabledValue(
strong
) | rpl::map(!rpl::mappers::_1);
}
return rpl::single(false);
};
const auto currentSound = [=] {
const auto strong = weak.get();
return strong
? strong->owner().notifySettings().sound(strong)
: std::optional<Data::NotifySound>();
};
const auto updateSound = crl::guard(weak, [=](Data::NotifySound sound) {
thread->owner().notifySettings().update(thread, {}, {}, sound);
});
const auto updateMutePeriod = crl::guard(weak, [=](TimeId mute) {
const auto settings = &thread->owner().notifySettings();
if (!mute) {
settings->update(thread, { .unmute = true });
} else if (mute == kMuteForeverValue) {
settings->update(thread, { .forever = true });
} else {
settings->update(thread, { .period = mute });
}
});
return {
.session = &thread->session(),
.isMutedValue = isMutedValue,
.currentSound = currentSound,
.updateSound = updateSound,
.updateMutePeriod = updateMutePeriod,
};
}
Descriptor DefaultDescriptor(
not_null<Main::Session*> session,
Data::DefaultNotify type) {
const auto settings = &session->data().notifySettings();
const auto isMutedValue = [=]() -> rpl::producer<bool> {
return rpl::single(
rpl::empty
) | rpl::then(
settings->defaultUpdates(type)
) | rpl::map([=] {
return settings->isMuted(type);
});
};
const auto currentSound = [=] {
return settings->defaultSettings(type).sound();
};
const auto updateSound = [=](Data::NotifySound sound) {
settings->defaultUpdate(type, {}, {}, sound);
};
const auto updateMutePeriod = [=](TimeId mute) {
if (!mute) {
settings->defaultUpdate(type, { .unmute = true });
} else if (mute == kMuteForeverValue) {
settings->defaultUpdate(type, { .forever = true });
} else {
settings->defaultUpdate(type, { .period = mute });
}
};
return {
.session = session,
.isMutedValue = isMutedValue,
.currentSound = currentSound,
.updateSound = updateSound,
.updateMutePeriod = updateMutePeriod,
};
}
void FillMuteMenu(
not_null<Ui::PopupMenu*> menu,
Descriptor descriptor,
std::shared_ptr<Ui::Show> show) {
const auto session = descriptor.session;
const auto soundSelect = [=] {
if (const auto currentSound = descriptor.currentSound()) {
show->showBox(Box(
RingtonesBox,
session,
*currentSound,
descriptor.updateSound));
}
};
menu->addAction(
tr::lng_mute_menu_sound_select(tr::now),
soundSelect,
&st::menuIconSoundSelect);
const auto soundIsNone = descriptor.currentSound().value_or(
Data::NotifySound()
).none;
const auto toggleSound = [=] {
if (auto sound = descriptor.currentSound()) {
sound->none = !soundIsNone;
descriptor.updateSound(*sound);
}
};
menu->addAction(
(soundIsNone
? tr::lng_mute_menu_sound_on(tr::now)
: tr::lng_mute_menu_sound_off(tr::now)),
toggleSound,
soundIsNone ? &st::menuIconSoundOn : &st::menuIconSoundOff);
const auto &st = menu->st().menu;
const auto iconTextPosition = st.itemIconPosition
+ st::menuIconMuteForAnyTextPosition;
for (const auto muteFor : session->settings().mutePeriods()) {
const auto callback = [=, update = descriptor.updateMutePeriod] {
update(muteFor);
};
auto item = base::make_unique_q<IconWithText>(
menu,
st,
Ui::Menu::CreateAction(
menu->menu().get(),
tr::lng_mute_menu_duration_any(
tr::now,
lt_duration,
Ui::FormatMuteFor(muteFor)),
callback),
&st::menuIconMuteForAny,
&st::menuIconMuteForAny);
item->setData(Ui::FormatMuteForTiny(muteFor), iconTextPosition);
menu->addAction(std::move(item));
}
menu->addAction(
tr::lng_mute_menu_duration(tr::now),
[=] { show->showBox(Box(PickMuteBox, descriptor)); },
&st::menuIconMuteFor);
menu->addAction(
base::make_unique_q<MuteItem>(menu, menu->st().menu, descriptor));
}
void SetupMuteMenu(
not_null<Ui::RpWidget*> parent,
rpl::producer<> triggers,
Fn<std::optional<Descriptor>()> makeDescriptor,
std::shared_ptr<Ui::Show> show) {
struct State {
base::unique_qptr<Ui::PopupMenu> menu;
};
const auto state = parent->lifetime().make_state<State>();
std::move(
triggers
) | rpl::start_with_next([=] {
if (state->menu) {
return;
} else if (const auto descriptor = makeDescriptor()) {
state->menu = base::make_unique_q<Ui::PopupMenu>(
parent,
st::popupMenuWithIcons);
FillMuteMenu(state->menu.get(), *descriptor, show);
state->menu->popup(QCursor::pos());
}
}, parent->lifetime());
}
} // namespace MuteMenu