tdesktop/Telegram/SourceFiles/window/main_window.h
John Preston 44e94bfbf5 Add workaround for macOS leaveEvent() bugs.
On macOS sometimes when mouse leaves the window we don't receive leaveEvent()
calls in the nested widgets, like buttons, only for the window itself.
2017-11-21 18:27:48 +04:00

199 lines
4.3 KiB
C++

/*
This file is part of Telegram Desktop,
the official desktop version of Telegram messaging app, see https://telegram.org
Telegram Desktop is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
It is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
In addition, as a special exception, the copyright holders give permission
to link the code of portions of this program with the OpenSSL library.
Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
Copyright (c) 2014-2017 John Preston, https://desktop.telegram.org
*/
#pragma once
#include <rpl/event_stream.h>
#include "window/window_title.h"
#include "base/timer.h"
class MediaView;
namespace Window {
class Controller;
class TitleWidget;
QImage LoadLogo();
QImage LoadLogoNoMargin();
QIcon CreateIcon();
class MainWindow : public QWidget, protected base::Subscriber {
Q_OBJECT
public:
MainWindow();
Window::Controller *controller() const {
return _controller.get();
}
void setInactivePress(bool inactive);
bool wasInactivePress() const {
return _wasInactivePress;
}
bool hideNoQuit();
void init();
HitTestResult hitTest(const QPoint &p) const;
void updateIsActive(int timeout);
bool isActive() const {
return _isActive;
}
bool positionInited() const {
return _positionInited;
}
void positionUpdated();
bool titleVisible() const;
void setTitleVisible(bool visible);
QString titleText() const {
return _titleText;
}
void reActivateWindow() {
#if defined Q_OS_LINUX32 || defined Q_OS_LINUX64
onReActivate();
QTimer::singleShot(200, this, SLOT(onReActivate()));
#endif // Q_OS_LINUX32 || Q_OS_LINUX64
}
void showRightColumn(object_ptr<TWidget> widget);
int maximalExtendBy() const;
bool canExtendNoMove(int extendBy) const;
// Returns how much could the window get extended.
int tryToExtendWidthBy(int addToWidth);
virtual void updateTrayMenu(bool force = false) {
}
virtual ~MainWindow();
TWidget *bodyWidget() {
return _body.data();
}
void launchDrag(std::unique_ptr<QMimeData> data);
base::Observable<void> &dragFinished() {
return _dragFinished;
}
rpl::producer<> leaveEvents() const;
public slots:
bool minimizeToTray();
void updateGlobalMenu() {
updateGlobalMenuHook();
}
protected:
void resizeEvent(QResizeEvent *e) override;
void leaveEvent(QEvent *e) override;
void savePosition(Qt::WindowState state = Qt::WindowActive);
void handleStateChanged(Qt::WindowState state);
void handleActiveChanged();
virtual void initHook() {
}
virtual void updateIsActiveHook() {
}
virtual void handleActiveChangedHook() {
}
void clearWidgets();
virtual void clearWidgetsHook() {
}
virtual void updateWindowIcon();
virtual void stateChangedHook(Qt::WindowState state) {
}
virtual void titleVisibilityChangedHook() {
}
virtual void unreadCounterChangedHook() {
}
virtual void closeWithoutDestroy() {
hide();
}
virtual void updateGlobalMenuHook() {
}
virtual bool hasTrayIcon() const {
return false;
}
virtual void showTrayTooltip() {
}
virtual void workmodeUpdated(DBIWorkMode mode) {
}
virtual void updateControlsGeometry();
// This one is overriden in Windows for historical reasons.
virtual int32 screenNameChecksum(const QString &name) const;
void setPositionInited();
private slots:
void savePositionByTimer() {
savePosition();
}
void onReActivate();
private:
void checkAuthSession();
void updatePalette();
void updateUnreadCounter();
void initSize();
bool computeIsActive() const;
object_ptr<QTimer> _positionUpdatedTimer;
bool _positionInited = false;
std::unique_ptr<Window::Controller> _controller;
object_ptr<TitleWidget> _title = { nullptr };
object_ptr<TWidget> _body;
object_ptr<TWidget> _rightColumn = { nullptr };
QIcon _icon;
QString _titleText;
bool _isActive = false;
base::Timer _isActiveTimer;
bool _wasInactivePress = false;
base::Timer _inactivePressTimer;
base::Observable<void> _dragFinished;
rpl::event_stream<> _leaveEvents;
};
} // namespace Window