87 lines
2.1 KiB
C++
87 lines
2.1 KiB
C++
/*
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This file is part of Telegram Desktop,
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the official desktop application for the Telegram messaging service.
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For license and copyright information please follow this link:
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https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
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*/
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#pragma once
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#include "ui/rp_widget.h"
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class AudioMsgId;
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namespace Ui {
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class FlatLabel;
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class LabelSimple;
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class IconButton;
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class MediaSlider;
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} // namespace Ui
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namespace Media {
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namespace Clip {
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class Playback;
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} // namespace Clip
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namespace Player {
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class VolumeController;
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struct TrackState;
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class CoverWidget : public Ui::RpWidget, private base::Subscriber {
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public:
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CoverWidget(QWidget *parent);
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using ButtonCallback = base::lambda<void()>;
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void setPinCallback(ButtonCallback &&callback);
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void setCloseCallback(ButtonCallback &&callback);
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protected:
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void resizeEvent(QResizeEvent *e) override;
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void paintEvent(QPaintEvent *e) override;
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void mouseMoveEvent(QMouseEvent *e) override;
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void leaveEventHook(QEvent *e) override;
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private:
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void setCloseVisible(bool visible);
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void handleSeekProgress(float64 progress);
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void handleSeekFinished(float64 progress);
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void updatePlayPrevNextPositions();
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void updateLabelPositions();
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void updateRepeatTrackIcon();
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void createPrevNextButtons();
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void destroyPrevNextButtons();
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void updateVolumeToggleIcon();
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void handleSongUpdate(const TrackState &state);
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void handleSongChange();
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void handlePlaylistUpdate();
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void updateTimeText(const TrackState &state);
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void updateTimeLabel();
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TimeMs _seekPositionMs = -1;
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TimeMs _lastDurationMs = 0;
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QString _time;
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class PlayButton;
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object_ptr<Ui::FlatLabel> _nameLabel;
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object_ptr<Ui::LabelSimple> _timeLabel;
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object_ptr<Ui::IconButton> _close;
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object_ptr<Ui::MediaSlider> _playbackSlider;
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std::unique_ptr<Clip::Playback> _playback;
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object_ptr<Ui::IconButton> _previousTrack = { nullptr };
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object_ptr<PlayButton> _playPause;
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object_ptr<Ui::IconButton> _nextTrack = { nullptr };
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object_ptr<Ui::IconButton> _volumeToggle;
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object_ptr<VolumeController> _volumeController;
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object_ptr<Ui::IconButton> _pinPlayer;
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object_ptr<Ui::IconButton> _repeatTrack;
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};
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} // namespace Clip
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} // namespace Media
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