tdesktop/Telegram/SourceFiles/media/player/media_player_cover.h

87 lines
2.1 KiB
C++

/*
This file is part of Telegram Desktop,
the official desktop application for the Telegram messaging service.
For license and copyright information please follow this link:
https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
*/
#pragma once
#include "ui/rp_widget.h"
class AudioMsgId;
namespace Ui {
class FlatLabel;
class LabelSimple;
class IconButton;
class MediaSlider;
} // namespace Ui
namespace Media {
namespace Clip {
class Playback;
} // namespace Clip
namespace Player {
class VolumeController;
struct TrackState;
class CoverWidget : public Ui::RpWidget, private base::Subscriber {
public:
CoverWidget(QWidget *parent);
using ButtonCallback = base::lambda<void()>;
void setPinCallback(ButtonCallback &&callback);
void setCloseCallback(ButtonCallback &&callback);
protected:
void resizeEvent(QResizeEvent *e) override;
void paintEvent(QPaintEvent *e) override;
void mouseMoveEvent(QMouseEvent *e) override;
void leaveEventHook(QEvent *e) override;
private:
void setCloseVisible(bool visible);
void handleSeekProgress(float64 progress);
void handleSeekFinished(float64 progress);
void updatePlayPrevNextPositions();
void updateLabelPositions();
void updateRepeatTrackIcon();
void createPrevNextButtons();
void destroyPrevNextButtons();
void updateVolumeToggleIcon();
void handleSongUpdate(const TrackState &state);
void handleSongChange();
void handlePlaylistUpdate();
void updateTimeText(const TrackState &state);
void updateTimeLabel();
TimeMs _seekPositionMs = -1;
TimeMs _lastDurationMs = 0;
QString _time;
class PlayButton;
object_ptr<Ui::FlatLabel> _nameLabel;
object_ptr<Ui::LabelSimple> _timeLabel;
object_ptr<Ui::IconButton> _close;
object_ptr<Ui::MediaSlider> _playbackSlider;
std::unique_ptr<Clip::Playback> _playback;
object_ptr<Ui::IconButton> _previousTrack = { nullptr };
object_ptr<PlayButton> _playPause;
object_ptr<Ui::IconButton> _nextTrack = { nullptr };
object_ptr<Ui::IconButton> _volumeToggle;
object_ptr<VolumeController> _volumeController;
object_ptr<Ui::IconButton> _pinPlayer;
object_ptr<Ui::IconButton> _repeatTrack;
};
} // namespace Clip
} // namespace Media