tdesktop/Telegram/gyp/lib_lottie.gyp

149 lines
5.2 KiB
Python

# This file is part of Telegram Desktop,
# the official desktop application for the Telegram messaging service.
#
# For license and copyright information please follow this link:
# https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
{
'includes': [
'common.gypi',
],
'targets': [{
'target_name': 'lib_lottie',
'type': 'static_library',
'includes': [
'common.gypi',
'openssl.gypi',
'qt.gypi',
'telegram_linux.gypi',
'pch.gypi',
],
'variables': {
'src_loc': '../SourceFiles',
'res_loc': '../Resources',
'libs_loc': '../../../Libraries',
'official_build_target%': '',
'submodules_loc': '../ThirdParty',
'lottie_loc': '<(submodules_loc)/qtlottie/src',
'lottie_helper_loc': '<(submodules_loc)/qtlottie_helper',
'pch_source': '<(src_loc)/lottie/lottie_pch.cpp',
'pch_header': '<(src_loc)/lottie/lottie_pch.h',
},
'dependencies': [
'crl.gyp:crl',
'lib_base.gyp:lib_base',
],
'export_dependent_settings': [
'crl.gyp:crl',
'lib_base.gyp:lib_base',
],
'defines': [
'BODYMOVIN_LIBRARY',
],
'include_dirs': [
'<(src_loc)',
'<(SHARED_INTERMEDIATE_DIR)',
'<(libs_loc)/range-v3/include',
'<(libs_loc)/zlib',
'<(lottie_loc)',
'<(lottie_loc)/bodymovin',
'<(lottie_loc)/imports',
'<(lottie_helper_loc)',
'<(submodules_loc)/GSL/include',
'<(submodules_loc)/variant/include',
'<(submodules_loc)/crl/src',
'<(submodules_loc)/rapidjson/include',
],
'sources': [
# interface for tdesktop
'<(src_loc)/lottie/lottie_animation.cpp',
'<(src_loc)/lottie/lottie_animation.h',
'<(src_loc)/lottie/lottie_common.h',
'<(src_loc)/lottie/lottie_frame_renderer.cpp',
'<(src_loc)/lottie/lottie_frame_renderer.h',
# taken from qtlottie/src/bodymovin/bodymovin.pro
'<(lottie_loc)/bodymovin/bmbase.cpp',
'<(lottie_loc)/bodymovin/bmlayer.cpp',
'<(lottie_loc)/bodymovin/bmshape.cpp',
'<(lottie_loc)/bodymovin/bmshapelayer.cpp',
'<(lottie_loc)/bodymovin/bmrect.cpp',
'<(lottie_loc)/bodymovin/bmfill.cpp',
'<(lottie_loc)/bodymovin/bmgfill.cpp',
'<(lottie_loc)/bodymovin/bmgroup.cpp',
'<(lottie_loc)/bodymovin/bmstroke.cpp',
'<(lottie_loc)/bodymovin/bmbasictransform.cpp',
'<(lottie_loc)/bodymovin/bmshapetransform.cpp',
'<(lottie_loc)/bodymovin/bmellipse.cpp',
'<(lottie_loc)/bodymovin/bmround.cpp',
'<(lottie_loc)/bodymovin/bmfreeformshape.cpp',
'<(lottie_loc)/bodymovin/bmtrimpath.cpp',
'<(lottie_loc)/bodymovin/bmpathtrimmer.cpp',
'<(lottie_loc)/bodymovin/freeformshape.cpp',
'<(lottie_loc)/bodymovin/renderer.cpp',
'<(lottie_loc)/bodymovin/trimpath.cpp',
'<(lottie_loc)/bodymovin/bmfilleffect.cpp',
'<(lottie_loc)/bodymovin/bmrepeater.cpp',
'<(lottie_loc)/bodymovin/bmrepeatertransform.cpp',
'<(lottie_loc)/bodymovin/beziereasing.cpp',
'<(lottie_loc)/bodymovin/beziereasing.h',
'<(lottie_loc)/bodymovin/bmbase.h',
'<(lottie_loc)/bodymovin/bmbasictransform.h',
'<(lottie_loc)/bodymovin/bmellipse.h',
'<(lottie_loc)/bodymovin/bmfill.h',
'<(lottie_loc)/bodymovin/bmfilleffect.h',
'<(lottie_loc)/bodymovin/bmfreeformshape.h',
'<(lottie_loc)/bodymovin/bmgfill.h',
'<(lottie_loc)/bodymovin/bmgroup.h',
'<(lottie_loc)/bodymovin/bmlayer.h',
'<(lottie_loc)/bodymovin/bmproperty.h',
'<(lottie_loc)/bodymovin/bmrect.h',
'<(lottie_loc)/bodymovin/bmrepeater.h',
'<(lottie_loc)/bodymovin/bmrepeatertransform.h',
'<(lottie_loc)/bodymovin/bmround.h',
'<(lottie_loc)/bodymovin/bmshape.h',
'<(lottie_loc)/bodymovin/bmshapelayer.h',
'<(lottie_loc)/bodymovin/bmshapetransform.h',
'<(lottie_loc)/bodymovin/bmstroke.h',
'<(lottie_loc)/bodymovin/bmtrimpath.h',
'<(lottie_loc)/bodymovin/freeformshape.h',
'<(lottie_loc)/bodymovin/trimpath.h',
'<(lottie_loc)/bodymovin/renderer.h',
'<(lottie_loc)/bodymovin/bmpathtrimmer.h',
# taken from qtlottie/src/imports/imports.pro
'<(lottie_loc)/imports/rasterrenderer/rasterrenderer.cpp',
'<(lottie_loc)/imports/rasterrenderer/rasterrenderer.h',
# added to qtlottie/src/bodymovin/bodymovin.pro
'<(lottie_loc)/bodymovin/bmasset.cpp',
'<(lottie_loc)/bodymovin/bmprecompasset.cpp',
'<(lottie_loc)/bodymovin/bmnulllayer.cpp',
'<(lottie_loc)/bodymovin/bmprecomplayer.cpp',
'<(lottie_loc)/bodymovin/bmscene.cpp',
'<(lottie_loc)/bodymovin/bmmasks.cpp',
'<(lottie_loc)/bodymovin/bmmaskshape.cpp',
'<(lottie_loc)/bodymovin/bmasset.h',
'<(lottie_loc)/bodymovin/bmprecompasset.h',
'<(lottie_loc)/bodymovin/bmnulllayer.h',
'<(lottie_loc)/bodymovin/bmprecomplayer.h',
'<(lottie_loc)/bodymovin/bmscene.h',
'<(lottie_loc)/bodymovin/bmmasks.h',
'<(lottie_loc)/bodymovin/bmmaskshape.h',
'<(lottie_loc)/bodymovin/json.h',
],
'conditions': [[ 'build_macold', {
'xcode_settings': {
'OTHER_CPLUSPLUSFLAGS': [ '-nostdinc++' ],
},
'include_dirs': [
'/usr/local/macold/include/c++/v1',
],
}]],
}],
}