305 lines
7.5 KiB
C++
305 lines
7.5 KiB
C++
/*
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This file is part of Telegram Desktop,
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the official desktop version of Telegram messaging app, see https://telegram.org
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Telegram Desktop is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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It is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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In addition, as a special exception, the copyright holders give permission
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to link the code of portions of this program with the OpenSSL library.
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Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
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Copyright (c) 2014-2016 John Preston, https://desktop.telegram.org
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*/
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#pragma once
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#include "core/basic_types.h"
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void audioInit();
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bool audioWorks();
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void audioPlayNotify();
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void audioFinish();
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enum AudioPlayerState {
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AudioPlayerStopped = 0x01,
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AudioPlayerStoppedAtEnd = 0x02,
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AudioPlayerStoppedAtError = 0x03,
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AudioPlayerStoppedAtStart = 0x04,
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AudioPlayerStoppedMask = 0x07,
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AudioPlayerStarting = 0x08,
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AudioPlayerPlaying = 0x10,
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AudioPlayerFinishing = 0x18,
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AudioPlayerPausing = 0x20,
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AudioPlayerPaused = 0x28,
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AudioPlayerPausedAtEnd = 0x30,
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AudioPlayerResuming = 0x38,
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};
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class AudioPlayerFader;
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class AudioPlayerLoaders;
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struct VideoSoundData;
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struct VideoSoundPart;
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struct AudioPlaybackState {
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AudioPlayerState state = AudioPlayerStopped;
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int64 position = 0;
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TimeMs duration = 0;
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int32 frequency = 0;
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};
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class AudioPlayer : public QObject, public base::Observable<AudioMsgId>, private base::Subscriber {
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Q_OBJECT
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public:
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AudioPlayer();
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void play(const AudioMsgId &audio, int64 position = 0);
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void pauseresume(AudioMsgId::Type type, bool fast = false);
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void seek(int64 position); // type == AudioMsgId::Type::Song
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void stop(AudioMsgId::Type type);
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// Video player audio stream interface.
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void initFromVideo(uint64 videoPlayId, std_::unique_ptr<VideoSoundData> &&data, int64 position);
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void feedFromVideo(VideoSoundPart &&part);
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int64 getVideoCorrectedTime(uint64 playId, TimeMs frameMs, TimeMs systemMs);
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AudioPlaybackState currentVideoState(uint64 videoPlayId);
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void stopFromVideo(uint64 videoPlayId);
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void pauseFromVideo(uint64 videoPlayId);
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void resumeFromVideo(uint64 videoPlayId);
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void stopAndClear();
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AudioPlaybackState currentState(AudioMsgId *audio, AudioMsgId::Type type);
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void clearStoppedAtStart(const AudioMsgId &audio);
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void resumeDevice();
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~AudioPlayer();
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private slots:
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void onError(const AudioMsgId &audio);
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void onStopped(const AudioMsgId &audio);
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void onUpdated(const AudioMsgId &audio);
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signals:
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void updated(const AudioMsgId &audio);
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void stoppedOnError(const AudioMsgId &audio);
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void loaderOnStart(const AudioMsgId &audio, qint64 position);
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void loaderOnCancel(const AudioMsgId &audio);
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void faderOnTimer();
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void suppressSong();
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void unsuppressSong();
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void suppressAll();
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private:
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bool fadedStop(AudioMsgId::Type type, bool *fadedStart = 0);
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bool updateCurrentStarted(AudioMsgId::Type type, int32 pos = -1);
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bool checkCurrentALError(AudioMsgId::Type type);
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void videoSoundProgress(const AudioMsgId &audio);
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struct AudioMsg {
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void clear();
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AudioMsgId audio;
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FileLocation file;
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QByteArray data;
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AudioPlaybackState playbackState = defaultState();
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int64 skipStart = 0;
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int64 skipEnd = 0;
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bool loading = false;
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int64 started = 0;
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uint32 source = 0;
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int32 nextBuffer = 0;
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uint32 buffers[3] = { 0 };
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int64 samplesCount[3] = { 0 };
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uint64 videoPlayId = 0;
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std_::unique_ptr<VideoSoundData> videoData;
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private:
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static AudioPlaybackState defaultState() {
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AudioPlaybackState result;
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result.frequency = AudioVoiceMsgFrequency;
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return result;
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}
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};
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void setStoppedState(AudioMsg *current, AudioPlayerState state = AudioPlayerStopped);
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AudioMsg *dataForType(AudioMsgId::Type type, int index = -1); // -1 uses currentIndex(type)
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const AudioMsg *dataForType(AudioMsgId::Type type, int index = -1) const;
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int *currentIndex(AudioMsgId::Type type);
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const int *currentIndex(AudioMsgId::Type type) const;
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int _audioCurrent = 0;
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AudioMsg _audioData[AudioSimultaneousLimit];
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int _songCurrent = 0;
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AudioMsg _songData[AudioSimultaneousLimit];
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AudioMsg _videoData;
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uint64 _lastVideoPlayId = 0;
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TimeMs _lastVideoPlaybackWhen = 0;
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TimeMs _lastVideoPlaybackCorrectedMs = 0;
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QMutex _lastVideoMutex;
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QMutex _mutex;
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friend class AudioPlayerFader;
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friend class AudioPlayerLoaders;
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QThread _faderThread, _loaderThread;
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AudioPlayerFader *_fader;
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AudioPlayerLoaders *_loader;
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};
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namespace internal {
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QMutex *audioPlayerMutex();
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float64 audioSuppressGain();
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float64 audioSuppressSongGain();
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bool audioCheckError();
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} // namespace internal
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class AudioCaptureInner;
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class AudioCapture : public QObject {
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Q_OBJECT
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public:
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AudioCapture();
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bool check();
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~AudioCapture();
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signals:
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void start();
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void stop(bool needResult);
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void done(QByteArray data, VoiceWaveform waveform, qint32 samples);
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void updated(quint16 level, qint32 samples);
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void error();
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private:
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friend class AudioCaptureInner;
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QThread _captureThread;
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AudioCaptureInner *_capture;
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};
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AudioPlayer *audioPlayer();
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AudioCapture *audioCapture();
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class AudioPlayerFader : public QObject {
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Q_OBJECT
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public:
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AudioPlayerFader(QThread *thread);
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void resumeDevice();
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signals:
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void error(const AudioMsgId &audio);
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void playPositionUpdated(const AudioMsgId &audio);
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void audioStopped(const AudioMsgId &audio);
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void needToPreload(const AudioMsgId &audio);
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void stopPauseDevice();
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public slots:
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void onInit();
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void onTimer();
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void onPauseTimer();
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void onPauseTimerStop();
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void onSuppressSong();
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void onUnsuppressSong();
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void onSuppressAll();
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void onSongVolumeChanged();
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void onVideoVolumeChanged();
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private:
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enum {
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EmitError = 0x01,
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EmitStopped = 0x02,
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EmitPositionUpdated = 0x04,
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EmitNeedToPreload = 0x08,
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};
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int32 updateOnePlayback(AudioPlayer::AudioMsg *m, bool &hasPlaying, bool &hasFading, float64 suppressGain, bool suppressGainChanged);
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void setStoppedState(AudioPlayer::AudioMsg *m, AudioPlayerState state = AudioPlayerStopped);
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QTimer _timer, _pauseTimer;
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QMutex _pauseMutex;
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bool _pauseFlag = false;
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bool _paused = true;
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bool _suppressAll = false;
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bool _suppressAllAnim = false;
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bool _suppressSong = false;
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bool _suppressSongAnim = false;
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bool _songVolumeChanged, _videoVolumeChanged;
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anim::value _suppressAllGain, _suppressSongGain;
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TimeMs _suppressAllStart = 0;
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TimeMs _suppressSongStart = 0;
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};
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struct AudioCapturePrivate;
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struct AVFrame;
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class AudioCaptureInner : public QObject {
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Q_OBJECT
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public:
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AudioCaptureInner(QThread *thread);
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~AudioCaptureInner();
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signals:
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void error();
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void updated(quint16 level, qint32 samples);
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void done(QByteArray data, VoiceWaveform waveform, qint32 samples);
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public slots:
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void onInit();
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void onStart();
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void onStop(bool needResult);
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void onTimeout();
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private:
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void processFrame(int32 offset, int32 framesize);
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void writeFrame(AVFrame *frame);
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// Writes the packets till EAGAIN is got from av_receive_packet()
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// Returns number of packets written or -1 on error
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int writePackets();
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AudioCapturePrivate *d;
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QTimer _timer;
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QByteArray _captured;
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};
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MTPDocumentAttribute audioReadSongAttributes(const QString &fname, const QByteArray &data, QImage &cover, QByteArray &coverBytes, QByteArray &coverFormat);
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VoiceWaveform audioCountWaveform(const FileLocation &file, const QByteArray &data);
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