tdesktop/Telegram/SourceFiles/ui/flatbutton.h

184 lines
3.6 KiB
C++

/*
This file is part of Telegram Desktop,
the official desktop version of Telegram messaging app, see https://telegram.org
Telegram Desktop is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
It is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
In addition, as a special exception, the copyright holders give permission
to link the code of portions of this program with the OpenSSL library.
Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
Copyright (c) 2014-2016 John Preston, https://desktop.telegram.org
*/
#pragma once
#include "ui/button.h"
#include "ui/flatcheckbox.h"
#include "ui/animation.h"
class FlatButton : public Button {
Q_OBJECT
public:
FlatButton(QWidget *parent, const QString &text, const style::flatButton &st);
void step_appearance(float64 ms, bool timer);
void paintEvent(QPaintEvent *e);
void setOpacity(float64 o);
float64 opacity() const;
void setText(const QString &text);
void setWidth(int32 w);
int32 textWidth() const;
~FlatButton() {
}
public slots:
void onStateChange(int oldState, ButtonStateChangeSource source);
private:
QString _text, _textForAutoSize;
int32 _textWidth;
style::flatButton _st;
anim::cvalue a_bg, a_text;
Animation _a_appearance;
float64 _opacity;
};
class LinkButton : public Button {
Q_OBJECT
public:
LinkButton(QWidget *parent, const QString &text, const style::linkButton &st = st::btnDefLink);
void paintEvent(QPaintEvent *e);
void setText(const QString &text);
~LinkButton();
public slots:
void onStateChange(int oldState, ButtonStateChangeSource source);
private:
QString _text;
style::linkButton _st;
};
class IconedButton : public Button {
Q_OBJECT
public:
IconedButton(QWidget *parent, const style::iconedButton &st, const QString &text = QString());
void step_appearance(float64 ms, bool timer);
void paintEvent(QPaintEvent *e);
void setOpacity(float64 o);
void setText(const QString &text);
QString getText() const;
public slots:
void onStateChange(int oldState, ButtonStateChangeSource source);
protected:
QString _text;
style::iconedButton _st;
int32 _width;
anim::fvalue a_opacity;
anim::cvalue a_bg;
Animation _a_appearance;
float64 _opacity;
};
class MaskedButton : public IconedButton {
Q_OBJECT
public:
MaskedButton(QWidget *parent, const style::iconedButton &st, const QString &text = QString());
void paintEvent(QPaintEvent *e);
};
class EmojiButton : public IconedButton {
Q_OBJECT
public:
EmojiButton(QWidget *parent, const style::iconedButton &st);
void paintEvent(QPaintEvent *e);
void setLoading(bool loading);
private:
bool _loading;
FloatAnimation a_loading;
Animation _a_loading;
void step_loading(uint64 ms, bool timer) {
if (timer) {
updateCallback();
}
}
void updateCallback() {
update();
}
};
class BoxButton : public Button {
Q_OBJECT
public:
BoxButton(QWidget *parent, const QString &text, const style::BoxButton &st);
void setText(const QString &text);
void paintEvent(QPaintEvent *e) override;
void step_over(float64 ms, bool timer);
public slots:
void onStateChange(int oldState, ButtonStateChangeSource source);
private:
void resizeToText();
QString _text, _fullText;
int32 _textWidth;
const style::BoxButton &_st;
anim::fvalue a_textBgOverOpacity;
anim::cvalue a_textFg;
Animation _a_over;
};