637 lines
17 KiB
C++
637 lines
17 KiB
C++
/*
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This file is part of Telegram Desktop,
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the official desktop application for the Telegram messaging service.
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For license and copyright information please follow this link:
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https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
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*/
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#include "media/player/media_player_float.h"
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#include <rpl/merge.h>
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#include "data/data_document.h"
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#include "data/data_session.h"
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#include "data/data_media_types.h"
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#include "history/media/history_media.h"
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#include "history/history_item.h"
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#include "history/view/history_view_element.h"
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#include "media/media_clip_reader.h"
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#include "media/media_audio.h"
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#include "media/view/media_clip_playback.h"
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#include "media/player/media_player_instance.h"
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#include "media/player/media_player_round_controller.h"
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#include "window/window_controller.h"
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#include "window/section_widget.h"
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#include "auth_session.h"
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#include "styles/style_media_player.h"
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#include "styles/style_history.h"
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namespace Media {
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namespace Player {
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Float::Float(
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QWidget *parent,
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not_null<Window::Controller*> controller,
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not_null<HistoryItem*> item,
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Fn<void(bool visible)> toggleCallback,
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Fn<void(bool closed)> draggedCallback)
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: RpWidget(parent)
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, _controller(controller)
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, _item(item)
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, _toggleCallback(std::move(toggleCallback))
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, _draggedCallback(std::move(draggedCallback)) {
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auto media = _item->media();
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Assert(media != nullptr);
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auto document = media->document();
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Assert(document != nullptr);
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Assert(document->isVideoMessage());
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auto margin = st::mediaPlayerFloatMargin;
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auto size = 2 * margin + st::mediaPlayerFloatSize;
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resize(size, size);
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prepareShadow();
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Auth().data().itemRepaintRequest(
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) | rpl::start_with_next([this](auto item) {
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if (_item == item) {
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repaintItem();
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}
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}, lifetime());
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Auth().data().itemRemoved(
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) | rpl::start_with_next([this](auto item) {
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if (_item == item) {
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detach();
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}
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}, lifetime());
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setCursor(style::cur_pointer);
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}
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void Float::mousePressEvent(QMouseEvent *e) {
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_down = true;
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_downPoint = e->pos();
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}
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void Float::mouseMoveEvent(QMouseEvent *e) {
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if (_down && (e->pos() - _downPoint).manhattanLength() > QApplication::startDragDistance()) {
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_down = false;
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_drag = true;
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_dragLocalPoint = e->pos();
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} else if (_drag) {
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auto delta = (e->pos() - _dragLocalPoint);
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move(pos() + delta);
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setOpacity(outRatio());
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}
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}
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float64 Float::outRatio() const {
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auto parent = parentWidget()->rect();
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auto min = 1.;
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if (x() < parent.x()) {
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accumulate_min(min, 1. - (parent.x() - x()) / float64(width()));
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}
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if (y() < parent.y()) {
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accumulate_min(min, 1. - (parent.y() - y()) / float64(height()));
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}
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if (x() + width() > parent.x() + parent.width()) {
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accumulate_min(min, 1. - (x() + width() - parent.x() - parent.width()) / float64(width()));
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}
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if (y() + height() > parent.y() + parent.height()) {
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accumulate_min(min, 1. - (y() + height() - parent.y() - parent.height()) / float64(height()));
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}
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return snap(min, 0., 1.);
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}
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void Float::mouseReleaseEvent(QMouseEvent *e) {
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if (base::take(_down) && _item) {
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if (const auto controller = _controller->roundVideo(_item)) {
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controller->pauseResume();
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}
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}
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if (_drag) {
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finishDrag(outRatio() < 0.5);
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}
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}
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void Float::finishDrag(bool closed) {
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_drag = false;
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if (_draggedCallback) {
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_draggedCallback(closed);
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}
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}
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void Float::mouseDoubleClickEvent(QMouseEvent *e) {
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if (_item) {
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// Handle second click.
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if (const auto controller = _controller->roundVideo(_item)) {
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controller->pauseResume();
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}
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Ui::showPeerHistoryAtItem(_item);
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}
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}
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void Float::detach() {
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if (_item) {
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_item = nullptr;
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if (_toggleCallback) {
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_toggleCallback(false);
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}
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}
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}
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void Float::prepareShadow() {
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auto shadow = QImage(size() * cIntRetinaFactor(), QImage::Format_ARGB32_Premultiplied);
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shadow.fill(Qt::transparent);
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shadow.setDevicePixelRatio(cRetinaFactor());
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{
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Painter p(&shadow);
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PainterHighQualityEnabler hq(p);
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p.setPen(Qt::NoPen);
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p.setBrush(st::shadowFg);
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auto extend = 2 * st::lineWidth;
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p.drawEllipse(getInnerRect().marginsAdded(QMargins(extend, extend, extend, extend)));
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}
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_shadow = App::pixmapFromImageInPlace(Images::prepareBlur(std::move(shadow)));
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}
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QRect Float::getInnerRect() const {
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auto margin = st::mediaPlayerFloatMargin;
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return rect().marginsRemoved(QMargins(margin, margin, margin, margin));
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}
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void Float::paintEvent(QPaintEvent *e) {
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Painter p(this);
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p.setOpacity(_opacity);
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p.drawPixmap(0, 0, _shadow);
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if (!fillFrame() && _toggleCallback) {
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_toggleCallback(false);
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}
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auto inner = getInnerRect();
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p.drawImage(inner.topLeft(), _frame);
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const auto playback = getPlayback();
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const auto progress = playback ? playback->value(getms()) : 1.;
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if (progress > 0.) {
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auto pen = st::historyVideoMessageProgressFg->p;
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auto was = p.pen();
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pen.setWidth(st::radialLine);
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pen.setCapStyle(Qt::RoundCap);
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p.setPen(pen);
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p.setOpacity(_opacity * st::historyVideoMessageProgressOpacity);
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auto from = QuarterArcLength;
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auto len = -qRound(FullArcLength * progress);
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auto stepInside = st::radialLine / 2;
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{
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PainterHighQualityEnabler hq(p);
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p.drawArc(inner.marginsRemoved(QMargins(stepInside, stepInside, stepInside, stepInside)), from, len);
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}
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//p.setPen(was);
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//p.setOpacity(_opacity);
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}
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}
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Clip::Reader *Float::getReader() const {
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if (detached()) {
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return nullptr;
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}
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if (const auto controller = _controller->roundVideo(_item)) {
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if (const auto reader = controller->reader()) {
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if (reader->started()) {
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return reader;
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}
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}
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}
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return nullptr;
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}
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Clip::Playback *Float::getPlayback() const {
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if (detached()) {
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return nullptr;
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}
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if (const auto controller = _controller->roundVideo(_item)) {
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return controller->playback();
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}
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return nullptr;
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}
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bool Float::hasFrame() const {
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if (const auto reader = getReader()) {
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return !reader->current().isNull();
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}
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return false;
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}
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bool Float::fillFrame() {
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auto creating = _frame.isNull();
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if (creating) {
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_frame = QImage(
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getInnerRect().size() * cIntRetinaFactor(),
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QImage::Format_ARGB32_Premultiplied);
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_frame.setDevicePixelRatio(cRetinaFactor());
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}
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auto frameInner = [&] {
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return QRect(QPoint(), _frame.size() / cIntRetinaFactor());
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};
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if (const auto reader = getReader()) {
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auto frame = reader->current();
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if (!frame.isNull()) {
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_frame.fill(Qt::transparent);
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Painter p(&_frame);
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PainterHighQualityEnabler hq(p);
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p.drawPixmap(frameInner(), frame);
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return true;
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}
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}
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if (creating) {
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_frame.fill(Qt::transparent);
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Painter p(&_frame);
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PainterHighQualityEnabler hq(p);
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p.setPen(Qt::NoPen);
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p.setBrush(st::imageBg);
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p.drawEllipse(frameInner());
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}
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return false;
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}
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void Float::repaintItem() {
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update();
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if (hasFrame() && _toggleCallback) {
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_toggleCallback(true);
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}
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}
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template <typename ToggleCallback, typename DraggedCallback>
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FloatController::Item::Item(
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not_null<QWidget*> parent,
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not_null<Window::Controller*> controller,
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not_null<HistoryItem*> item,
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ToggleCallback toggle,
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DraggedCallback dragged)
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: animationSide(RectPart::Right)
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, column(Window::Column::Second)
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, corner(RectPart::TopRight)
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, widget(
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parent,
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controller,
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item,
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[=, toggle = std::move(toggle)](bool visible) {
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toggle(this, visible);
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},
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[=, dragged = std::move(dragged)](bool closed) {
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dragged(this, closed);
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}) {
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}
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FloatController::FloatController(not_null<FloatDelegate*> delegate)
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: _delegate(delegate)
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, _parent(_delegate->floatPlayerWidget())
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, _controller(_delegate->floatPlayerController()) {
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subscribe(_controller->floatPlayerAreaUpdated(), [=] {
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checkVisibility();
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});
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subscribe(Media::Player::instance()->trackChangedNotifier(), [=](
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AudioMsgId::Type type) {
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if (type == AudioMsgId::Type::Voice) {
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checkCurrent();
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}
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});
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startDelegateHandling();
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}
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void FloatController::replaceDelegate(not_null<FloatDelegate*> delegate) {
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_delegateLifetime.destroy();
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_delegate = delegate;
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_parent = _delegate->floatPlayerWidget();
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// Currently moving floats between windows is not supported.
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Assert(_controller == _delegate->floatPlayerController());
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startDelegateHandling();
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for (const auto &item : _items) {
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item->widget->setParent(_parent);
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}
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checkVisibility();
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}
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void FloatController::startDelegateHandling() {
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_delegate->floatPlayerCheckVisibilityRequests(
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) | rpl::start_with_next([=] {
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checkVisibility();
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}, _delegateLifetime);
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_delegate->floatPlayerHideAllRequests(
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) | rpl::start_with_next([=] {
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hideAll();
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}, _delegateLifetime);
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_delegate->floatPlayerShowVisibleRequests(
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) | rpl::start_with_next([=] {
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showVisible();
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}, _delegateLifetime);
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_delegate->floatPlayerRaiseAllRequests(
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) | rpl::start_with_next([=] {
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raiseAll();
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}, _delegateLifetime);
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_delegate->floatPlayerUpdatePositionsRequests(
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) | rpl::start_with_next([=] {
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updatePositions();
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}, _delegateLifetime);
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_delegate->floatPlayerFilterWheelEventRequests(
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) | rpl::start_with_next([=](
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const FloatDelegate::FloatPlayerFilterWheelEventRequest &request) {
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*request.result = filterWheelEvent(request.object, request.event);
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}, _delegateLifetime);
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}
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void FloatController::checkCurrent() {
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const auto state = Media::Player::instance()->current(AudioMsgId::Type::Voice);
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const auto fullId = state.contextId();
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const auto last = current();
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if (last
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&& !last->widget->detached()
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&& last->widget->item()->fullId() == fullId) {
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return;
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}
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if (last) {
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last->widget->detach();
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}
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if (const auto item = App::histItemById(fullId)) {
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if (const auto media = item->media()) {
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if (const auto document = media->document()) {
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if (document->isVideoMessage()) {
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create(item);
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}
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}
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}
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}
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}
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void FloatController::create(not_null<HistoryItem*> item) {
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_items.push_back(std::make_unique<Item>(
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_parent,
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_controller,
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item,
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[=](not_null<Item*> instance, bool visible) {
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instance->hiddenByWidget = !visible;
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toggle(instance);
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},
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[=](not_null<Item*> instance, bool closed) {
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finishDrag(instance, closed);
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}));
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current()->column = Auth().settings().floatPlayerColumn();
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current()->corner = Auth().settings().floatPlayerCorner();
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checkVisibility();
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}
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void FloatController::toggle(not_null<Item*> instance) {
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auto visible = !instance->hiddenByHistory && !instance->hiddenByWidget && instance->widget->isReady();
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if (instance->visible != visible) {
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instance->widget->resetMouseState();
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instance->visible = visible;
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if (!instance->visibleAnimation.animating() && !instance->hiddenByDrag) {
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auto finalRect = QRect(getPosition(instance), instance->widget->size());
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instance->animationSide = getSide(finalRect.center());
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}
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instance->visibleAnimation.start([=] {
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updatePosition(instance);
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}, visible ? 0. : 1., visible ? 1. : 0., st::slideDuration, visible ? anim::easeOutCirc : anim::linear);
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updatePosition(instance);
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}
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}
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void FloatController::checkVisibility() {
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const auto instance = current();
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if (!instance) {
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return;
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}
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const auto item = instance->widget->item();
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instance->hiddenByHistory = item
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? _delegate->floatPlayerIsVisible(item)
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: false;
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toggle(instance);
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updatePosition(instance);
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}
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void FloatController::hideAll() {
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for (const auto &instance : _items) {
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instance->widget->hide();
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}
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}
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void FloatController::showVisible() {
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for (const auto &instance : _items) {
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if (instance->visible) {
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instance->widget->show();
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}
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}
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}
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void FloatController::raiseAll() {
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for (const auto &instance : _items) {
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instance->widget->raise();
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}
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}
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void FloatController::updatePositions() {
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for (const auto &instance : _items) {
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updatePosition(instance.get());
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}
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}
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std::optional<bool> FloatController::filterWheelEvent(
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not_null<QObject*> object,
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not_null<QEvent*> event) {
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for (const auto &instance : _items) {
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if (instance->widget == object) {
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const auto section = _delegate->floatPlayerGetSection(
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instance->column);
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return section->wheelEventFromFloatPlayer(event);
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}
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}
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return std::nullopt;
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}
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void FloatController::updatePosition(not_null<Item*> instance) {
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auto visible = instance->visibleAnimation.current(instance->visible ? 1. : 0.);
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if (visible == 0. && !instance->visible) {
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instance->widget->hide();
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if (instance->widget->detached()) {
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InvokeQueued(instance->widget, [=] {
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remove(instance);
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});
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}
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return;
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}
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if (!instance->widget->dragged()) {
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if (instance->widget->isHidden()) {
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instance->widget->show();
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}
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auto dragged = instance->draggedAnimation.current(1.);
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auto position = QPoint();
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if (instance->hiddenByDrag) {
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instance->widget->setOpacity(instance->widget->countOpacityByParent());
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position = getHiddenPosition(instance->dragFrom, instance->widget->size(), instance->animationSide);
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} else {
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instance->widget->setOpacity(visible * visible);
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position = getPosition(instance);
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if (visible < 1.) {
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auto hiddenPosition = getHiddenPosition(position, instance->widget->size(), instance->animationSide);
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position.setX(anim::interpolate(hiddenPosition.x(), position.x(), visible));
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position.setY(anim::interpolate(hiddenPosition.y(), position.y(), visible));
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}
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}
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if (dragged < 1.) {
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position.setX(anim::interpolate(instance->dragFrom.x(), position.x(), dragged));
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position.setY(anim::interpolate(instance->dragFrom.y(), position.y(), dragged));
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}
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instance->widget->move(position);
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}
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}
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QPoint FloatController::getHiddenPosition(
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QPoint position,
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QSize size,
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RectPart side) const {
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switch (side) {
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case RectPart::Left: return { -size.width(), position.y() };
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case RectPart::Top: return { position.x(), -size.height() };
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case RectPart::Right: return { _parent->width(), position.y() };
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case RectPart::Bottom: return { position.x(), _parent->height() };
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}
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Unexpected("Bad side in MainWidget::getFloatPlayerHiddenPosition().");
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}
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QPoint FloatController::getPosition(not_null<Item*> instance) const {
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const auto section = _delegate->floatPlayerGetSection(instance->column);
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const auto rect = section->rectForFloatPlayer();
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auto position = rect.topLeft();
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if (IsBottomCorner(instance->corner)) {
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position.setY(position.y() + rect.height() - instance->widget->height());
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}
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if (IsRightCorner(instance->corner)) {
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position.setX(position.x() + rect.width() - instance->widget->width());
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}
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return _parent->mapFromGlobal(position);
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}
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RectPart FloatController::getSide(QPoint center) const {
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const auto left = std::abs(center.x());
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const auto right = std::abs(_parent->width() - center.x());
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const auto top = std::abs(center.y());
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const auto bottom = std::abs(_parent->height() - center.y());
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if (left < right && left < top && left < bottom) {
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return RectPart::Left;
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} else if (right < top && right < bottom) {
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return RectPart::Right;
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} else if (top < bottom) {
|
|
return RectPart::Top;
|
|
}
|
|
return RectPart::Bottom;
|
|
}
|
|
|
|
void FloatController::remove(not_null<Item*> instance) {
|
|
auto widget = std::move(instance->widget);
|
|
auto i = ranges::find_if(_items, [&](auto &item) {
|
|
return (item.get() == instance);
|
|
});
|
|
Assert(i != _items.end());
|
|
_items.erase(i);
|
|
|
|
// ~QWidget() can call HistoryInner::enterEvent() which can
|
|
// lead to repaintHistoryItem() and we'll have an instance
|
|
// in _items with destroyed widget. So we destroy the
|
|
// instance first and only after that destroy the widget.
|
|
widget.destroy();
|
|
}
|
|
|
|
void FloatController::updateColumnCorner(QPoint center) {
|
|
Expects(!_items.empty());
|
|
|
|
auto size = _items.back()->widget->size();
|
|
auto min = INT_MAX;
|
|
auto column = Auth().settings().floatPlayerColumn();
|
|
auto corner = Auth().settings().floatPlayerCorner();
|
|
auto checkSection = [&](
|
|
not_null<Window::AbstractSectionWidget*> widget,
|
|
Window::Column widgetColumn) {
|
|
auto rect = _parent->mapFromGlobal(widget->rectForFloatPlayer());
|
|
auto left = rect.x() + (size.width() / 2);
|
|
auto right = rect.x() + rect.width() - (size.width() / 2);
|
|
auto top = rect.y() + (size.height() / 2);
|
|
auto bottom = rect.y() + rect.height() - (size.height() / 2);
|
|
auto checkCorner = [&](QPoint point, RectPart checked) {
|
|
auto distance = (point - center).manhattanLength();
|
|
if (min > distance) {
|
|
min = distance;
|
|
column = widgetColumn;
|
|
corner = checked;
|
|
}
|
|
};
|
|
checkCorner({ left, top }, RectPart::TopLeft);
|
|
checkCorner({ right, top }, RectPart::TopRight);
|
|
checkCorner({ left, bottom }, RectPart::BottomLeft);
|
|
checkCorner({ right, bottom }, RectPart::BottomRight);
|
|
};
|
|
|
|
_delegate->floatPlayerEnumerateSections(checkSection);
|
|
|
|
if (Auth().settings().floatPlayerColumn() != column) {
|
|
Auth().settings().setFloatPlayerColumn(column);
|
|
Auth().saveSettingsDelayed();
|
|
}
|
|
if (Auth().settings().floatPlayerCorner() != corner) {
|
|
Auth().settings().setFloatPlayerCorner(corner);
|
|
Auth().saveSettingsDelayed();
|
|
}
|
|
}
|
|
|
|
void FloatController::finishDrag(not_null<Item*> instance, bool closed) {
|
|
instance->dragFrom = instance->widget->pos();
|
|
const auto center = instance->widget->geometry().center();
|
|
if (closed) {
|
|
instance->hiddenByDrag = true;
|
|
instance->animationSide = getSide(center);
|
|
}
|
|
updateColumnCorner(center);
|
|
instance->column = Auth().settings().floatPlayerColumn();
|
|
instance->corner = Auth().settings().floatPlayerCorner();
|
|
|
|
instance->draggedAnimation.finish();
|
|
instance->draggedAnimation.start(
|
|
[=] { updatePosition(instance); },
|
|
0.,
|
|
1.,
|
|
st::slideDuration,
|
|
anim::sineInOut);
|
|
updatePosition(instance);
|
|
|
|
if (closed) {
|
|
if (const auto item = instance->widget->item()) {
|
|
_closeEvents.fire(item->fullId());
|
|
}
|
|
instance->widget->detach();
|
|
}
|
|
}
|
|
|
|
} // namespace Player
|
|
} // namespace Media
|