tdesktop/Telegram/SourceFiles/lottie/lottie_frame_renderer.cpp

517 lines
13 KiB
C++

/*
This file is part of Telegram Desktop,
the official desktop application for the Telegram messaging service.
For license and copyright information please follow this link:
https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
*/
#include "lottie/lottie_frame_renderer.h"
#include "lottie/lottie_animation.h"
#include "lottie/lottie_cache.h"
#include "logs.h"
#include "rlottie.h"
#include <range/v3/algorithm/find.hpp>
#include <range/v3/algorithm/count_if.hpp>
#include <QPainter>
namespace Images {
QImage prepareColored(QColor add, QImage image);
} // namespace Images
namespace Lottie {
namespace {
constexpr auto kDisplaySkipped = crl::time(-1);
std::weak_ptr<FrameRenderer> GlobalInstance;
constexpr auto kImageFormat = QImage::Format_ARGB32_Premultiplied;
bool GoodStorageForFrame(const QImage &storage, QSize size) {
return !storage.isNull()
&& (storage.format() == kImageFormat)
&& (storage.size() == size)
&& storage.isDetached();
}
QImage CreateFrameStorage(QSize size) {
return QImage(size, kImageFormat);
}
} // namespace
class FrameRendererObject final {
public:
explicit FrameRendererObject(
crl::weak_on_queue<FrameRendererObject> weak);
void append(std::unique_ptr<SharedState> entry);
void frameShown(not_null<SharedState*> entry);
void updateFrameRequest(
not_null<SharedState*> entry,
const FrameRequest &request);
void remove(not_null<SharedState*> entry);
private:
struct Entry {
std::unique_ptr<SharedState> state;
FrameRequest request;
};
static not_null<SharedState*> StateFromEntry(const Entry &entry) {
return entry.state.get();
}
void queueGenerateFrames();
void generateFrames();
crl::weak_on_queue<FrameRendererObject> _weak;
std::vector<Entry> _entries;
bool _queued = false;
};
[[nodiscard]] bool GoodForRequest(
const QImage &image,
const FrameRequest &request) {
if (request.box.isEmpty()) {
return true;
} else if (request.colored.has_value()) {
return false;
}
const auto size = image.size();
return (request.box.width() == size.width())
|| (request.box.height() == size.height());
}
[[nodiscard]] QImage PrepareByRequest(
const QImage &original,
const FrameRequest &request,
QImage storage) {
Expects(!request.box.isEmpty());
const auto size = request.size(original.size());
if (!GoodStorageForFrame(storage, size)) {
storage = CreateFrameStorage(size);
}
storage.fill(Qt::transparent);
{
QPainter p(&storage);
p.setRenderHint(QPainter::Antialiasing);
p.setRenderHint(QPainter::SmoothPixmapTransform);
p.setRenderHint(QPainter::HighQualityAntialiasing);
p.drawImage(QRect(QPoint(), size), original);
}
if (request.colored.has_value()) {
storage = Images::prepareColored(*request.colored, std::move(storage));
}
return storage;
}
QImage PrepareFrameByRequest(
not_null<Frame*> frame,
bool useExistingPrepared = false) {
Expects(!frame->original.isNull());
if (GoodForRequest(frame->original, frame->request)) {
return frame->original;
} else if (frame->prepared.isNull() || !useExistingPrepared) {
frame->prepared = PrepareByRequest(
frame->original,
frame->request,
std::move(frame->prepared));
}
return frame->prepared;
}
FrameRendererObject::FrameRendererObject(
crl::weak_on_queue<FrameRendererObject> weak)
: _weak(std::move(weak)) {
}
void FrameRendererObject::append(std::unique_ptr<SharedState> state) {
_entries.push_back({ std::move(state) });
auto &entry = _entries.back();
entry.request = entry.state->frameForPaint()->request;
queueGenerateFrames();
}
void FrameRendererObject::frameShown(not_null<SharedState*> entry) {
queueGenerateFrames();
}
void FrameRendererObject::updateFrameRequest(
not_null<SharedState*> entry,
const FrameRequest &request) {
const auto i = ranges::find(_entries, entry, &StateFromEntry);
Assert(i != end(_entries));
i->request = request;
}
void FrameRendererObject::remove(not_null<SharedState*> entry) {
const auto i = ranges::find(_entries, entry, &StateFromEntry);
Assert(i != end(_entries));
_entries.erase(i);
}
void FrameRendererObject::generateFrames() {
const auto renderOne = [&](const Entry & entry) {
return entry.state->renderNextFrame(entry.request);
};
if (ranges::count_if(_entries, renderOne) > 0) {
queueGenerateFrames();
}
}
void FrameRendererObject::queueGenerateFrames() {
if (_queued) {
return;
}
_queued = true;
_weak.with([](FrameRendererObject &that) {
that._queued = false;
that.generateFrames();
});
}
SharedState::SharedState(std::unique_ptr<rlottie::Animation> animation)
: _animation(std::move(animation)) {
construct(FrameRequest());
}
SharedState::SharedState(
const QByteArray &content,
std::unique_ptr<rlottie::Animation> animation,
std::unique_ptr<Cache> cache,
const FrameRequest &request)
: _content(content)
, _animation(std::move(animation))
, _cache(std::move(cache)) {
construct(request);
}
void SharedState::construct(const FrameRequest &request) {
calculateProperties();
if (!isValid()) {
return;
}
auto cover = _cache ? _cache->takeFirstFrame() : QImage();
if (!cover.isNull()) {
init(std::move(cover), request);
return;
}
if (_cache) {
_cache->init(_size, _frameRate, _framesCount, request);
}
renderFrame(cover, request, 0);
init(std::move(cover), request);
}
void SharedState::calculateProperties() {
Expects(_animation != nullptr || _cache != nullptr);
auto width = size_t(0);
auto height = size_t(0);
if (_animation) {
_animation->size(width, height);
} else {
width = _cache->originalSize().width();
height = _cache->originalSize().height();
}
const auto rate = _animation
? _animation->frameRate()
: _cache->frameRate();
const auto count = _animation
? _animation->totalFrame()
: _cache->framesCount();
_size = QSize(
(width > 0 && width < kMaxSize) ? int(width) : 0,
(height > 0 && height < kMaxSize) ? int(height) : 0);
_frameRate = (rate >= 1. && rate <= kMaxFrameRate) ? int(rate) : 0;
_framesCount = (count > 0 && count <= kMaxFramesCount) ? int(count) : 0;
}
bool SharedState::isValid() const {
return (_framesCount > 0) && (_frameRate > 0) && !_size.isEmpty();
}
void SharedState::renderFrame(
QImage &image,
const FrameRequest &request,
int index) {
if (!isValid()) {
return;
}
const auto size = request.box.isEmpty() ? _size : request.size(_size);
if (!GoodStorageForFrame(image, size)) {
image = CreateFrameStorage(size);
}
if (_cache && _cache->renderFrame(image, request, index)) {
return;
} else if (!_animation) {
_animation = details::CreateFromContent(_content);
}
image.fill(Qt::transparent);
auto surface = rlottie::Surface(
reinterpret_cast<uint32_t*>(image.bits()),
image.width(),
image.height(),
image.bytesPerLine());
_animation->renderSync(index, surface);
if (_cache) {
_cache->appendFrame(image, request, index);
if (_cache->framesReady() == _cache->framesCount()) {
_animation = nullptr;
}
}
}
void SharedState::init(QImage cover, const FrameRequest &request) {
Expects(!initialized());
_duration = crl::time(1000) * _framesCount / _frameRate;
_frames[0].request = request;
_frames[0].original = std::move(cover);
_frames[0].position = 0;
// Usually main thread sets displayed time before _counter increment.
// But in this case we update _counter, so we set a fake displayed time.
_frames[0].displayed = kDisplaySkipped;
_counter.store(0, std::memory_order_release);
}
void SharedState::start(not_null<Animation*> owner, crl::time now) {
_owner = owner;
_started = now;
}
bool IsRendered(not_null<const Frame*> frame) {
return (frame->position != kTimeUnknown)
&& (frame->displayed == kTimeUnknown);
}
void SharedState::renderNextFrame(
not_null<Frame*> frame,
const FrameRequest &request) {
Expects(_framesCount > 0);
renderFrame(frame->original, request, (++_frameIndex) % _framesCount);
PrepareFrameByRequest(frame);
frame->position = crl::time(1000) * _frameIndex / _frameRate;
frame->displayed = kTimeUnknown;
}
bool SharedState::renderNextFrame(const FrameRequest &request) {
const auto prerender = [&](int index) {
const auto frame = getFrame(index);
const auto next = getFrame((index + 1) % kFramesCount);
if (!IsRendered(frame)) {
renderNextFrame(frame, request);
return true;
} else if (!IsRendered(next)) {
renderNextFrame(next, request);
return true;
}
return false;
};
const auto present = [&](int counter, int index) {
const auto frame = getFrame(index);
if (!IsRendered(frame)) {
renderNextFrame(frame, request);
}
frame->display = _started + _accumulatedDelayMs + frame->position;
// Release this frame to the main thread for rendering.
_counter.store(
(counter + 1) % (2 * kFramesCount),
std::memory_order_release);
crl::on_main(_owner, [=] {
_owner->checkStep();
});
return true;
};
switch (counter()) {
case 0: return present(0, 1);
case 1: return prerender(2);
case 2: return present(2, 2);
case 3: return prerender(3);
case 4: return present(4, 3);
case 5: return prerender(0);
case 6: return present(6, 0);
case 7: return prerender(1);
}
Unexpected("Counter value in Lottie::SharedState::renderNextFrame.");
}
int SharedState::counter() const {
return _counter.load(std::memory_order_acquire);
}
bool SharedState::initialized() const {
return (counter() != kCounterUninitialized);
}
not_null<Frame*> SharedState::getFrame(int index) {
Expects(index >= 0 && index < kFramesCount);
return &_frames[index];
}
not_null<const Frame*> SharedState::getFrame(int index) const {
Expects(index >= 0 && index < kFramesCount);
return &_frames[index];
}
Information SharedState::information() const {
if (!isValid()) {
return {};
}
auto result = Information();
result.frameRate = _frameRate;
result.size = _size;
result.framesCount = _framesCount;
return result;
}
not_null<Frame*> SharedState::frameForPaint() {
const auto result = getFrame(counter() / 2);
Assert(!result->original.isNull());
Assert(result->position != kTimeUnknown);
Assert(result->displayed != kTimeUnknown);
return result;
}
crl::time SharedState::nextFrameDisplayTime() const {
const auto frameDisplayTime = [&](int counter) {
const auto next = (counter + 1) % (2 * kFramesCount);
const auto index = next / 2;
const auto frame = getFrame(index);
if (frame->displayed != kTimeUnknown) {
// Frame already displayed, but not yet shown.
return kTimeUnknown;
}
Assert(IsRendered(frame));
Assert(frame->display != kTimeUnknown);
return frame->display;
};
switch (counter()) {
case 0: return kTimeUnknown;
case 1: return frameDisplayTime(1);
case 2: return kTimeUnknown;
case 3: return frameDisplayTime(3);
case 4: return kTimeUnknown;
case 5: return frameDisplayTime(5);
case 6: return kTimeUnknown;
case 7: return frameDisplayTime(7);
}
Unexpected("Counter value in VideoTrack::Shared::nextFrameDisplayTime.");
}
crl::time SharedState::markFrameDisplayed(crl::time now) {
const auto mark = [&](int counter) {
const auto next = (counter + 1) % (2 * kFramesCount);
const auto index = next / 2;
const auto frame = getFrame(index);
Assert(frame->position != kTimeUnknown);
Assert(frame->displayed == kTimeUnknown);
frame->displayed = now;
_accumulatedDelayMs += (frame->displayed - frame->display);
return frame->position;
};
switch (counter()) {
case 0: Unexpected("Value 0 in SharedState::markFrameDisplayed.");
case 1: return mark(1);
case 2: Unexpected("Value 2 in SharedState::markFrameDisplayed.");
case 3: return mark(3);
case 4: Unexpected("Value 4 in SharedState::markFrameDisplayed.");
case 5: return mark(5);
case 6: Unexpected("Value 6 in SharedState::markFrameDisplayed.");
case 7: return mark(7);
}
Unexpected("Counter value in Lottie::SharedState::markFrameDisplayed.");
}
crl::time SharedState::markFrameShown() {
const auto jump = [&](int counter) {
const auto next = (counter + 1) % (2 * kFramesCount);
const auto index = next / 2;
const auto frame = getFrame(index);
Assert(frame->position != kTimeUnknown);
if (frame->displayed == kTimeUnknown) {
return kTimeUnknown;
}
_counter.store(
next,
std::memory_order_release);
return frame->position;
};
switch (counter()) {
case 0: return kTimeUnknown;
case 1: return jump(1);
case 2: return kTimeUnknown;
case 3: return jump(3);
case 4: return kTimeUnknown;
case 5: return jump(5);
case 6: return kTimeUnknown;
case 7: return jump(7);
}
Unexpected("Counter value in Lottie::SharedState::markFrameShown.");
}
SharedState::~SharedState() = default;
std::shared_ptr<FrameRenderer> FrameRenderer::Instance() {
if (auto result = GlobalInstance.lock()) {
return result;
}
auto result = std::make_shared<FrameRenderer>();
GlobalInstance = result;
return result;
}
void FrameRenderer::append(std::unique_ptr<SharedState> entry) {
_wrapped.with([entry = std::move(entry)](
FrameRendererObject &unwrapped) mutable {
unwrapped.append(std::move(entry));
});
}
void FrameRenderer::frameShown(not_null<SharedState*> entry) {
_wrapped.with([=](FrameRendererObject &unwrapped) {
unwrapped.frameShown(entry);
});
}
void FrameRenderer::updateFrameRequest(
not_null<SharedState*> entry,
const FrameRequest &request) {
_wrapped.with([=](FrameRendererObject &unwrapped) {
unwrapped.updateFrameRequest(entry, request);
});
}
void FrameRenderer::remove(not_null<SharedState*> entry) {
_wrapped.with([=](FrameRendererObject &unwrapped) {
unwrapped.remove(entry);
});
}
} // namespace Lottie