tdesktop/Telegram/SourceFiles/lottie/lottie_animation.h

104 lines
2.5 KiB
C++

/*
This file is part of Telegram Desktop,
the official desktop application for the Telegram messaging service.
For license and copyright information please follow this link:
https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
*/
#pragma once
#include "base/basic_types.h"
#include "base/flat_map.h"
#include "base/weak_ptr.h"
#include "base/timer.h"
#include "lottie/lottie_common.h"
#include <QSize>
#include <crl/crl_time.h>
#include <rpl/event_stream.h>
#include <vector>
#include <optional>
class QImage;
class QString;
class QByteArray;
namespace rlottie {
class Animation;
} // namespace rlottie
namespace Lottie {
inline constexpr auto kMaxFileSize = 1024 * 1024;
class SharedState;
class Animation;
class FrameRenderer;
std::unique_ptr<Animation> FromContent(
const QByteArray &data,
const QString &filepath);
std::unique_ptr<Animation> FromCached(
FnMut<void(FnMut<void(QByteArray &&cached)>)> get, // Main thread.
FnMut<void(QByteArray &&cached)> put, // Unknown thread.
const QByteArray &data,
const QString &filepath,
const FrameRequest &request);
QImage ReadThumbnail(const QByteArray &content);
namespace details {
using InitData = base::variant<std::unique_ptr<SharedState>, Error>;
std::unique_ptr<rlottie::Animation> CreateFromContent(
const QByteArray &content);
} // namespace details
class Animation final : public base::has_weak_ptr {
public:
explicit Animation(const QByteArray &content);
Animation(
FnMut<void(FnMut<void(QByteArray &&cached)>)> get, // Main thread.
FnMut<void(QByteArray &&cached)> put, // Unknown thread.
const QByteArray &content,
const FrameRequest &request);
~Animation();
//void play(const PlaybackOptions &options);
[[nodiscard]] QImage frame(const FrameRequest &request) const;
[[nodiscard]] rpl::producer<Update, Error> updates() const;
[[nodiscard]] bool ready() const;
// Returns frame position, if any frame was marked as displayed.
crl::time markFrameDisplayed(crl::time now);
crl::time markFrameShown();
void checkStep();
private:
void initDone(details::InitData &&data);
void parseDone(std::unique_ptr<SharedState> state);
void parseFailed(Error error);
void checkNextFrameAvailability();
void checkNextFrameRender();
//crl::time _started = 0;
//PlaybackOptions _options;
base::Timer _timer;
crl::time _nextFrameTime = kTimeUnknown;
SharedState *_state = nullptr;
std::shared_ptr<FrameRenderer> _renderer;
rpl::event_stream<Update, Error> _updates;
rpl::lifetime _lifetime;
};
} // namespace Lottie