tdesktop/Telegram/SourceFiles/ui/widgets/buttons.h

232 lines
5.3 KiB
C++

/*
This file is part of Telegram Desktop,
the official desktop version of Telegram messaging app, see https://telegram.org
Telegram Desktop is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
It is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
In addition, as a special exception, the copyright holders give permission
to link the code of portions of this program with the OpenSSL library.
Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
Copyright (c) 2014-2016 John Preston, https://desktop.telegram.org
*/
#pragma once
#include "ui/abstract_button.h"
#include "styles/style_widgets.h"
namespace Ui {
class RippleAnimation;
class LinkButton : public AbstractButton {
public:
LinkButton(QWidget *parent, const QString &text, const style::LinkButton &st = st::defaultLinkButton);
int naturalWidth() const override;
void setText(const QString &text);
protected:
void paintEvent(QPaintEvent *e) override;
void onStateChanged(int oldState, StateChangeSource source) override;
private:
QString _text;
int _textWidth = 0;
const style::LinkButton &_st;
};
class RippleButton : public AbstractButton {
public:
RippleButton(QWidget *parent, const style::RippleAnimation &st);
// Displays full ripple circle constantly.
enum class SetForceRippledWay {
Default,
SkipAnimation,
};
void setForceRippled(bool rippled, SetForceRippledWay way = SetForceRippledWay::Default);
bool forceRippled() const {
return _forceRippled;
}
~RippleButton();
protected:
void paintRipple(QPainter &p, int x, int y, uint64 ms);
void onStateChanged(int oldState, StateChangeSource source) override;
virtual QImage prepareRippleMask() const;
virtual QPoint prepareRippleStartPosition() const;
private:
void ensureRipple();
void handleRipples(bool wasDown, bool wasPress);
const style::RippleAnimation &_st;
std_::unique_ptr<RippleAnimation> _ripple;
bool _forceRippled = false;
};
class FlatButton : public RippleButton {
public:
FlatButton(QWidget *parent, const QString &text, const style::FlatButton &st);
void step_appearance(float64 ms, bool timer);
void setText(const QString &text);
void setWidth(int32 w);
int32 textWidth() const;
protected:
void paintEvent(QPaintEvent *e) override;
void onStateChanged(int oldState, StateChangeSource source) override;
private:
void setOpacity(float64 o);
float64 opacity() const;
QString _text, _textForAutoSize;
int _width;
const style::FlatButton &_st;
anim::fvalue a_over;
Animation _a_appearance;
float64 _opacity = 1.;
};
class RoundButton : public RippleButton {
public:
RoundButton(QWidget *parent, const QString &text, const style::RoundButton &st);
void setText(const QString &text);
void setSecondaryText(const QString &secondaryText);
int contentWidth() const;
void setFullWidth(int newFullWidth);
enum class TextTransform {
NoTransform,
ToUpper,
};
void setTextTransform(TextTransform transform);
protected:
void paintEvent(QPaintEvent *e) override;
QImage prepareRippleMask() const override;
QPoint prepareRippleStartPosition() const override;
private:
void updateText();
void resizeToText();
QString _text, _fullText;
int _textWidth;
QString _secondaryText, _fullSecondaryText;
int _secondaryTextWidth = 0;
int _fullWidthOverride = 0;
const style::RoundButton &_st;
TextTransform _transform = TextTransform::ToUpper;
};
class IconButton : public RippleButton {
public:
IconButton(QWidget *parent, const style::IconButton &st);
// Pass nullptr to restore the default icon.
void setIcon(const style::icon *icon, const style::icon *iconOver = nullptr);
protected:
void paintEvent(QPaintEvent *e) override;
void onStateChanged(int oldState, StateChangeSource source) override;
QImage prepareRippleMask() const override;
QPoint prepareRippleStartPosition() const override;
private:
const style::IconButton &_st;
const style::icon *_iconOverride = nullptr;
const style::icon *_iconOverrideOver = nullptr;
FloatAnimation _a_over;
};
class LeftOutlineButton : public RippleButton {
public:
LeftOutlineButton(QWidget *parent, const QString &text, const style::OutlineButton &st = st::defaultLeftOutlineButton);
void setText(const QString &text);
protected:
void paintEvent(QPaintEvent *e) override;
int resizeGetHeight(int newWidth) override;
private:
QString _text, _fullText;
int _textWidth, _fullTextWidth;
const style::OutlineButton &_st;
};
class CrossButton : public RippleButton {
public:
CrossButton(QWidget *parent, const style::CrossButton &st);
void showAnimated();
void hideAnimated();
void hideFast();
bool isShown() const {
return _shown;
}
protected:
void paintEvent(QPaintEvent *e) override;
void onStateChanged(int oldState, StateChangeSource source) override;
QImage prepareRippleMask() const override;
QPoint prepareRippleStartPosition() const override;
private:
void startAnimation(bool shown);
void animationCallback();
const style::CrossButton &_st;
bool _shown = false;
FloatAnimation _a_show;
};
} // namespace Ui