92 lines
2.3 KiB
C++
92 lines
2.3 KiB
C++
/*
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This file is part of Telegram Desktop,
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the official desktop version of Telegram messaging app, see https://telegram.org
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Telegram Desktop is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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It is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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In addition, as a special exception, the copyright holders give permission
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to link the code of portions of this program with the OpenSSL library.
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Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
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Copyright (c) 2014-2017 John Preston, https://desktop.telegram.org
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*/
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#pragma once
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#include "settings/settings_block_widget.h"
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#include "ui/effects/radial_animation.h"
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namespace Settings {
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class BackgroundRow : public TWidget, private base::Subscriber {
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Q_OBJECT
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public:
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BackgroundRow(QWidget *parent);
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void updateImage();
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protected:
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void paintEvent(QPaintEvent *e) override;
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int resizeGetHeight(int newWidth) override;
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signals:
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void chooseFromGallery();
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void chooseFromFile();
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void editTheme();
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void useDefault();
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private:
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void checkNonDefaultTheme();
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float64 radialProgress() const;
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bool radialLoading() const;
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QRect radialRect() const;
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void radialStart();
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TimeMs radialTimeShift() const;
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void step_radial(TimeMs ms, bool timer);
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QPixmap _background;
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object_ptr<Ui::LinkButton> _useDefaultTheme = { nullptr };
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object_ptr<Ui::LinkButton> _chooseFromGallery;
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object_ptr<Ui::LinkButton> _chooseFromFile;
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object_ptr<Ui::LinkButton> _editTheme;
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Ui::RadialAnimation _radial;
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};
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class BackgroundWidget : public BlockWidget {
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Q_OBJECT
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public:
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BackgroundWidget(QWidget *parent, UserData *self);
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private slots:
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void onChooseFromGallery();
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void onChooseFromFile();
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void onEditTheme();
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void onUseDefaultTheme();
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void onTile();
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void onAdaptive();
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private:
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void createControls();
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void needBackgroundUpdate(bool tile);
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object_ptr<BackgroundRow> _background = { nullptr };
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object_ptr<Ui::Checkbox> _tile = { nullptr };
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object_ptr<Ui::WidgetSlideWrap<Ui::Checkbox>> _adaptive = { nullptr };
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};
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} // namespace Settings
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