tdesktop/Telegram/SourceFiles/menu/menu_mute.cpp

333 lines
8.6 KiB
C++

/*
This file is part of Telegram Desktop,
the official desktop application for the Telegram messaging service.
For license and copyright information please follow this link:
https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
*/
#include "menu/menu_mute.h"
#include "boxes/ringtones_box.h"
#include "data/data_session.h"
#include "data/data_thread.h"
#include "data/notify/data_notify_settings.h"
#include "info/profile/info_profile_values.h"
#include "lang/lang_keys.h"
#include "main/main_session.h"
#include "main/main_session_settings.h"
#include "ui/boxes/choose_time.h"
#include "ui/boxes/confirm_box.h"
#include "ui/boxes/time_picker_box.h"
#include "ui/effects/animation_value.h"
#include "ui/layers/generic_box.h"
#include "ui/text/format_values.h"
#include "ui/widgets/checkbox.h"
#include "ui/widgets/menu/menu_action.h"
#include "ui/widgets/popup_menu.h"
#include "ui/painter.h"
#include "styles/style_boxes.h"
#include "styles/style_info.h" // infoTopBarMenu
#include "styles/style_layers.h"
#include "styles/style_menu_icons.h"
namespace MuteMenu {
namespace {
constexpr auto kMuteDurSecondsDefault = crl::time(8) * 3600;
class IconWithText final : public Ui::Menu::Action {
public:
using Ui::Menu::Action::Action;
void setData(const QString &text, const QPoint &iconPosition);
protected:
void paintEvent(QPaintEvent *e) override;
private:
QPoint _iconPosition;
QString _text;
};
void IconWithText::setData(const QString &text, const QPoint &iconPosition) {
_iconPosition = iconPosition;
_text = text;
}
void IconWithText::paintEvent(QPaintEvent *e) {
Ui::Menu::Action::paintEvent(e);
auto p = QPainter(this);
p.setFont(st::menuIconMuteForAnyTextFont);
p.setPen(st::menuIconColor);
p.drawText(_iconPosition, _text);
}
class MuteItem final : public Ui::Menu::Action {
public:
MuteItem(
not_null<RpWidget*> parent,
const style::Menu &st,
not_null<Data::Thread*> thread);
protected:
void paintEvent(QPaintEvent *e) override;
private:
const QPoint _itemIconPosition;
Ui::Animations::Simple _animation;
bool _isMuted = false;
};
MuteItem::MuteItem(
not_null<RpWidget*> parent,
const style::Menu &st,
not_null<Data::Thread*> thread)
: Ui::Menu::Action(
parent,
st,
Ui::CreateChild<QAction>(parent.get()),
nullptr,
nullptr)
, _itemIconPosition(st.itemIconPosition)
, _isMuted(thread->owner().notifySettings().isMuted(thread)) {
Info::Profile::NotificationsEnabledValue(
thread
) | rpl::start_with_next([=](bool isUnmuted) {
const auto isMuted = !isUnmuted;
action()->setText(isMuted
? tr::lng_mute_menu_duration_unmute(tr::now)
: tr::lng_mute_menu_duration_forever(tr::now));
if (isMuted == _isMuted) {
return;
}
_isMuted = isMuted;
_animation.start(
[=] { update(); },
isMuted ? 0. : 1.,
isMuted ? 1. : 0.,
st::defaultPopupMenu.showDuration);
}, lifetime());
const auto weak = base::make_weak(thread.get());
setClickedCallback([=] {
if (const auto strong = weak.get()) {
strong->owner().notifySettings().update(
strong,
{ .unmute = _isMuted, .forever = !_isMuted });
}
});
}
void MuteItem::paintEvent(QPaintEvent *e) {
Painter p(this);
const auto progress = _animation.value(_isMuted ? 1. : 0.);
const auto color = anim::color(
st::menuIconAttentionColor,
st::settingsIconBg2,
progress);
p.setPen(color);
Action::paintBackground(p, Action::isSelected());
RippleButton::paintRipple(p, 0, 0);
Action::paintText(p);
const auto &icon = _isMuted ? st::menuIconUnmute : st::menuIconMute;
icon.paint(p, _itemIconPosition, width(), color);
}
void MuteBox(not_null<Ui::GenericBox*> box, not_null<Data::Thread*> thread) {
struct State {
int lastSeconds = 0;
};
auto chooseTimeResult = ChooseTimeWidget(box, kMuteDurSecondsDefault);
box->addRow(std::move(chooseTimeResult.widget));
const auto state = box->lifetime().make_state<State>();
box->setTitle(tr::lng_mute_box_title());
auto confirmText = std::move(
chooseTimeResult.secondsValue
) | rpl::map([=](int seconds) {
state->lastSeconds = seconds;
return !seconds
? tr::lng_mute_menu_unmute()
: tr::lng_mute_menu_mute();
}) | rpl::flatten_latest();
const auto weak = base::make_weak(thread.get());
Ui::ConfirmBox(box, {
.confirmed = [=] {
if (const auto strong = weak.get()) {
strong->owner().notifySettings().update(
strong,
{ .period = state->lastSeconds });
}
box->getDelegate()->hideLayer();
},
.confirmText = std::move(confirmText),
.cancelText = tr::lng_cancel(),
});
}
void PickMuteBox(
not_null<Ui::GenericBox*> box,
not_null<Data::Thread*> thread) {
struct State {
base::unique_qptr<Ui::PopupMenu> menu;
};
const auto seconds = Ui::DefaultTimePickerValues();
const auto phrases = ranges::views::all(
seconds
) | ranges::views::transform(Ui::FormatMuteFor) | ranges::to_vector;
const auto state = box->lifetime().make_state<State>();
const auto pickerCallback = TimePickerBox(box, seconds, phrases, 0);
const auto weak = base::make_weak(thread.get());
Ui::ConfirmBox(box, {
.confirmed = [=] {
const auto muteFor = pickerCallback();
if (const auto strong = weak.get()) {
strong->owner().notifySettings().update(
strong,
{ .period = muteFor });
strong->session().settings().addMutePeriod(muteFor);
strong->session().saveSettings();
}
box->closeBox();
},
.confirmText = tr::lng_mute_menu_mute(),
.cancelText = tr::lng_cancel(),
});
box->setTitle(tr::lng_mute_box_title());
const auto top = box->addTopButton(st::infoTopBarMenu);
top->setClickedCallback([=] {
if (state->menu) {
return;
}
state->menu = base::make_unique_q<Ui::PopupMenu>(
top,
st::popupMenuWithIcons);
state->menu->addAction(
tr::lng_manage_messages_ttl_after_custom(tr::now),
[=] {
if (const auto strong = weak.get()) {
box->getDelegate()->show(Box(MuteBox, strong));
}
},
&st::menuIconCustomize);
state->menu->setDestroyedCallback(crl::guard(top, [=] {
top->setForceRippled(false);
}));
top->setForceRippled(true);
state->menu->popup(QCursor::pos());
});
}
} // namespace
void FillMuteMenu(
not_null<Ui::PopupMenu*> menu,
not_null<Data::Thread*> thread,
std::shared_ptr<Ui::Show> show) {
const auto weak = base::make_weak(thread.get());
const auto with = [=](Fn<void(not_null<Data::Thread*> thread)> handler) {
return [=] {
if (const auto strong = weak.get()) {
handler(strong);
}
};
};
menu->addAction(
tr::lng_mute_menu_sound_select(tr::now),
with([=](not_null<Data::Thread*> thread) {
show->showBox(Box(ThreadRingtonesBox, thread));
}),
&st::menuIconSoundSelect);
const auto notifySettings = &thread->owner().notifySettings();
const auto soundIsNone = notifySettings->sound(thread).none;
menu->addAction(
soundIsNone
? tr::lng_mute_menu_sound_on(tr::now)
: tr::lng_mute_menu_sound_off(tr::now),
with([=](not_null<Data::Thread*> thread) {
auto sound = notifySettings->sound(thread);
sound.none = !sound.none;
notifySettings->update(thread, {}, {}, sound);
}),
soundIsNone ? &st::menuIconSoundOn : &st::menuIconSoundOff);
const auto &st = menu->st().menu;
const auto iconTextPosition = st.itemIconPosition
+ st::menuIconMuteForAnyTextPosition;
for (const auto muteFor : thread->session().settings().mutePeriods()) {
const auto callback = with([=](not_null<Data::Thread*> thread) {
notifySettings->update(thread, { .period = muteFor });
});
auto item = base::make_unique_q<IconWithText>(
menu,
st,
Ui::Menu::CreateAction(
menu->menu().get(),
tr::lng_mute_menu_duration_any(
tr::now,
lt_duration,
Ui::FormatMuteFor(muteFor)),
callback),
&st::menuIconMuteForAny,
&st::menuIconMuteForAny);
item->setData(Ui::FormatMuteForTiny(muteFor), iconTextPosition);
menu->addAction(std::move(item));
}
menu->addAction(
tr::lng_mute_menu_duration(tr::now),
with([=](not_null<Data::Thread*> thread) {
DEBUG_LOG(("Mute Info: PickMuteBox called."));
show->showBox(Box(PickMuteBox, thread));
}),
&st::menuIconMuteFor);
menu->addAction(
base::make_unique_q<MuteItem>(menu, menu->st().menu, thread));
}
void SetupMuteMenu(
not_null<Ui::RpWidget*> parent,
rpl::producer<> triggers,
Fn<Data::Thread*()> makeThread,
std::shared_ptr<Ui::Show> show) {
struct State {
base::unique_qptr<Ui::PopupMenu> menu;
};
const auto state = parent->lifetime().make_state<State>();
std::move(
triggers
) | rpl::start_with_next([=] {
if (state->menu) {
return;
} else if (const auto thread = makeThread()) {
state->menu = base::make_unique_q<Ui::PopupMenu>(
parent,
st::popupMenuWithIcons);
FillMuteMenu(state->menu.get(), thread, show);
state->menu->popup(QCursor::pos());
}
}, parent->lifetime());
}
} // namespace MuteMenu