82 lines
1.8 KiB
C++
82 lines
1.8 KiB
C++
/*
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This file is part of Telegram Desktop,
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the official desktop application for the Telegram messaging service.
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For license and copyright information please follow this link:
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https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
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*/
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#pragma once
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#include "media/streaming/media_streaming_player.h"
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#include "ui/effects/radial_animation.h"
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#include "ui/effects/animations.h"
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#include "base/timer.h"
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class DocumentData;
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namespace Media {
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namespace Streaming {
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class Instance;
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class Loader;
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class Document {
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public:
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Document(
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not_null<DocumentData*> document,
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std::shared_ptr<Reader> reader);
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Document(
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not_null<PhotoData*> photo,
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std::shared_ptr<Reader> reader);
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explicit Document(std::unique_ptr<Loader> loader);
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void play(const PlaybackOptions &options);
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void saveFrameToCover();
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[[nodiscard]] Player &player();
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[[nodiscard]] const Player &player() const;
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[[nodiscard]] const Information &info() const;
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[[nodiscard]] bool waitingShown() const;
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[[nodiscard]] float64 waitingOpacity() const;
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[[nodiscard]] Ui::RadialState waitingState() const;
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private:
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Document(
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std::shared_ptr<Reader> reader,
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DocumentData *document,
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PhotoData *photo);
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friend class Instance;
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void registerInstance(not_null<Instance*> instance);
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void unregisterInstance(not_null<Instance*> instance);
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void refreshPlayerPriority();
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void waitingCallback();
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void handleUpdate(Update &&update);
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void handleError(Error &&error);
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void ready(Information &&info);
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void waitingChange(bool waiting);
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void validateGoodThumbnail();
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DocumentData *_document = nullptr;
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PhotoData *_photo = nullptr;
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Player _player;
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Information _info;
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bool _waiting = false;
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mutable Ui::InfiniteRadialAnimation _radial;
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Ui::Animations::Simple _fading;
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base::Timer _timer;
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base::flat_set<not_null<Instance*>> _instances;
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};
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} // namespace Streaming
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} // namespace Media
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