228 lines
7.7 KiB
C++
228 lines
7.7 KiB
C++
/*
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This file is part of Telegram Desktop,
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the official desktop application for the Telegram messaging service.
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For license and copyright information please follow this link:
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https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
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*/
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#include "media/view/media_clip_controller.h"
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#include "media/view/media_clip_playback.h"
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#include "media/view/media_clip_volume_controller.h"
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#include "styles/style_mediaview.h"
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#include "ui/widgets/labels.h"
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#include "ui/widgets/continuous_sliders.h"
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#include "ui/effects/fade_animation.h"
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#include "ui/widgets/buttons.h"
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#include "media/media_audio.h"
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#include "layout.h"
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namespace Media {
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namespace Clip {
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Controller::Controller(QWidget *parent) : TWidget(parent)
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, _playPauseResume(this, st::mediaviewPlayButton)
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, _playbackSlider(this, st::mediaviewPlayback)
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, _playback(std::make_unique<Playback>())
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, _volumeController(this)
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, _fullScreenToggle(this, st::mediaviewFullScreenButton)
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, _playedAlready(this, st::mediaviewPlayProgressLabel)
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, _toPlayLeft(this, st::mediaviewPlayProgressLabel)
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, _fadeAnimation(std::make_unique<Ui::FadeAnimation>(this)) {
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_fadeAnimation->show();
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_fadeAnimation->setFinishedCallback([this] { fadeFinished(); });
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_fadeAnimation->setUpdatedCallback([this](float64 opacity) { fadeUpdated(opacity); });
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_volumeController->setVolume(Global::VideoVolume());
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connect(_playPauseResume, SIGNAL(clicked()), this, SIGNAL(playPressed()));
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connect(_fullScreenToggle, SIGNAL(clicked()), this, SIGNAL(toFullScreenPressed()));
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connect(_volumeController, SIGNAL(volumeChanged(float64)), this, SIGNAL(volumeChanged(float64)));
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_playback->setInLoadingStateChangedCallback([this](bool loading) {
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_playbackSlider->setDisabled(loading);
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});
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_playback->setValueChangedCallback([this](float64 value) {
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_playbackSlider->setValue(value);
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});
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_playbackSlider->setChangeProgressCallback([this](float64 value) {
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_playback->setValue(value, false);
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handleSeekProgress(value); // This may destroy Controller.
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});
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_playbackSlider->setChangeFinishedCallback([this](float64 value) {
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_playback->setValue(value, false);
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handleSeekFinished(value);
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});
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}
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void Controller::handleSeekProgress(float64 progress) {
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if (!_lastDurationMs) return;
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auto positionMs = snap(static_cast<TimeMs>(progress * _lastDurationMs), 0LL, _lastDurationMs);
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if (_seekPositionMs != positionMs) {
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_seekPositionMs = positionMs;
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refreshTimeTexts();
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emit seekProgress(positionMs); // This may destroy Controller.
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}
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}
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void Controller::handleSeekFinished(float64 progress) {
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if (!_lastDurationMs) return;
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auto positionMs = snap(static_cast<TimeMs>(progress * _lastDurationMs), 0LL, _lastDurationMs);
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_seekPositionMs = -1;
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emit seekFinished(positionMs);
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refreshTimeTexts();
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}
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template <typename Callback>
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void Controller::startFading(Callback start) {
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if (!_fadeAnimation->animating()) {
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showChildren();
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_playbackSlider->hide();
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_childrenHidden = false;
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}
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start();
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if (_fadeAnimation->animating()) {
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hideChildren();
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_childrenHidden = true;
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} else {
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fadeFinished();
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}
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_playbackSlider->show();
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}
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void Controller::showAnimated() {
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startFading([this]() {
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_fadeAnimation->fadeIn(st::mediaviewShowDuration);
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});
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}
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void Controller::hideAnimated() {
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startFading([this]() {
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_fadeAnimation->fadeOut(st::mediaviewHideDuration);
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});
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}
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void Controller::fadeFinished() {
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fadeUpdated(_fadeAnimation->visible() ? 1. : 0.);
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}
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void Controller::fadeUpdated(float64 opacity) {
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_playbackSlider->setFadeOpacity(opacity);
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}
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void Controller::updatePlayback(const Player::TrackState &state) {
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updatePlayPauseResumeState(state);
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_playback->updateState(state);
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updateTimeTexts(state);
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}
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void Controller::updatePlayPauseResumeState(const Player::TrackState &state) {
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auto showPause = (state.state == Player::State::Playing || state.state == Player::State::Resuming || _seekPositionMs >= 0);
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if (showPause != _showPause) {
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disconnect(_playPauseResume, SIGNAL(clicked()), this, _showPause ? SIGNAL(pausePressed()) : SIGNAL(playPressed()));
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_showPause = showPause;
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connect(_playPauseResume, SIGNAL(clicked()), this, _showPause ? SIGNAL(pausePressed()) : SIGNAL(playPressed()));
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_playPauseResume->setIconOverride(_showPause ? &st::mediaviewPauseIcon : nullptr, _showPause ? &st::mediaviewPauseIconOver : nullptr);
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}
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}
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void Controller::updateTimeTexts(const Player::TrackState &state) {
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qint64 position = 0, length = state.length;
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if (Player::IsStoppedAtEnd(state.state)) {
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position = state.length;
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} else if (!Player::IsStoppedOrStopping(state.state)) {
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position = state.position;
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} else {
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position = 0;
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}
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auto playFrequency = state.frequency;
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auto playAlready = position / playFrequency;
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auto playLeft = (state.length / playFrequency) - playAlready;
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_lastDurationMs = (state.length * 1000LL) / playFrequency;
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_timeAlready = formatDurationText(playAlready);
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auto minus = QChar(8722);
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_timeLeft = minus + formatDurationText(playLeft);
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if (_seekPositionMs < 0) {
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refreshTimeTexts();
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}
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}
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void Controller::refreshTimeTexts() {
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auto alreadyChanged = false, leftChanged = false;
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auto timeAlready = _timeAlready;
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auto timeLeft = _timeLeft;
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if (_seekPositionMs >= 0) {
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auto playAlready = _seekPositionMs / 1000LL;
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auto playLeft = (_lastDurationMs / 1000LL) - playAlready;
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timeAlready = formatDurationText(playAlready);
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auto minus = QChar(8722);
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timeLeft = minus + formatDurationText(playLeft);
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}
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_playedAlready->setText(timeAlready, &alreadyChanged);
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_toPlayLeft->setText(timeLeft, &leftChanged);
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if (alreadyChanged || leftChanged) {
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resizeEvent(nullptr);
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startFading([this]() {
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_fadeAnimation->refreshCache();
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});
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}
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}
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void Controller::setInFullScreen(bool inFullScreen) {
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_fullScreenToggle->setIconOverride(inFullScreen ? &st::mediaviewFullScreenOutIcon : nullptr, inFullScreen ? &st::mediaviewFullScreenOutIconOver : nullptr);
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disconnect(_fullScreenToggle, SIGNAL(clicked()), this, SIGNAL(toFullScreenPressed()));
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disconnect(_fullScreenToggle, SIGNAL(clicked()), this, SIGNAL(fromFullScreenPressed()));
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auto handler = inFullScreen ? SIGNAL(fromFullScreenPressed()) : SIGNAL(toFullScreenPressed());
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connect(_fullScreenToggle, SIGNAL(clicked()), this, handler);
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}
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void Controller::resizeEvent(QResizeEvent *e) {
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int playTop = (height() - _playPauseResume->height()) / 2;
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_playPauseResume->moveToLeft(st::mediaviewPlayPauseLeft, playTop);
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int fullScreenTop = (height() - _fullScreenToggle->height()) / 2;
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_fullScreenToggle->moveToRight(st::mediaviewFullScreenLeft, fullScreenTop);
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_volumeController->moveToRight(st::mediaviewFullScreenLeft + _fullScreenToggle->width() + st::mediaviewVolumeLeft, (height() - _volumeController->height()) / 2);
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auto playbackWidth = width() - st::mediaviewPlayPauseLeft - _playPauseResume->width() - playTop - fullScreenTop - _volumeController->width() - st::mediaviewVolumeLeft - _fullScreenToggle->width() - st::mediaviewFullScreenLeft;
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_playbackSlider->resize(playbackWidth, st::mediaviewPlayback.seekSize.height());
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_playbackSlider->moveToLeft(st::mediaviewPlayPauseLeft + _playPauseResume->width() + playTop, st::mediaviewPlaybackTop);
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_playedAlready->moveToLeft(st::mediaviewPlayPauseLeft + _playPauseResume->width() + playTop, st::mediaviewPlayProgressTop);
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_toPlayLeft->moveToRight(width() - (st::mediaviewPlayPauseLeft + _playPauseResume->width() + playTop) - playbackWidth, st::mediaviewPlayProgressTop);
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}
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void Controller::paintEvent(QPaintEvent *e) {
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Painter p(this);
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if (_fadeAnimation->paint(p)) {
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return;
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}
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if (_childrenHidden) {
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showChildren();
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_playbackSlider->setFadeOpacity(1.);
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_childrenHidden = false;
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}
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App::roundRect(p, rect(), st::mediaviewSaveMsgBg, MediaviewSaveCorners);
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}
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void Controller::mousePressEvent(QMouseEvent *e) {
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e->accept(); // Don't pass event to the MediaView.
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}
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Controller::~Controller() = default;
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} // namespace Clip
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} // namespace Media
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