mirror of
https://github.com/telegramdesktop/tdesktop
synced 2025-05-07 02:30:44 +00:00
533 lines
15 KiB
C++
533 lines
15 KiB
C++
/*
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This file is part of Telegram Desktop,
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the official desktop application for the Telegram messaging service.
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For license and copyright information please follow this link:
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https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
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*/
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#include "ui/controls/swipe_handler.h"
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#include "base/debug_log.h"
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#include "base/platform/base_platform_haptic.h"
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#include "base/platform/base_platform_info.h"
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#include "base/qt/qt_common_adapters.h"
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#include "base/event_filter.h"
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#include "ui/chat/chat_style.h"
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#include "ui/controls/swipe_handler_data.h"
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#include "ui/painter.h"
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#include "ui/rect.h"
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#include "ui/ui_utility.h"
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#include "ui/widgets/elastic_scroll.h"
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#include "ui/widgets/scroll_area.h"
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#include "styles/style_chat.h"
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#include <QtWidgets/QApplication>
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namespace Ui::Controls {
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namespace {
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constexpr auto kSwipeSlow = 0.2;
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constexpr auto kMsgBareIdSwipeBack = std::numeric_limits<int64>::max() - 77;
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constexpr auto kSwipedBackSpeedRatio = 0.35;
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float64 InterpolationRatio(float64 from, float64 to, float64 result) {
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return (result - from) / (to - from);
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};
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class RatioRange final {
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public:
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[[nodiscard]] float64 calcRatio(float64 value) {
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if (value < _min) {
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const auto shift = _min - value;
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_min -= shift;
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_max -= shift;
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_max = _min + 1;
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} else if (value > _max) {
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const auto shift = value - _max;
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_min += shift;
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_max += shift;
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_max = _min + 1;
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}
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return InterpolationRatio(_min, _max, value);
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}
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private:
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float64 _min = 0;
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float64 _max = 1;
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};
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} // namespace
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void SetupSwipeHandler(SwipeHandlerArgs &&args) {
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static constexpr auto kThresholdWidth = 50;
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static constexpr auto kMaxRatio = 1.5;
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const auto widget = std::move(args.widget);
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const auto scroll = std::move(args.scroll);
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const auto update = std::move(args.update);
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struct UpdateArgs {
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QPoint globalCursor;
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QPointF position;
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QPointF delta;
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bool touch = false;
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};
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struct State {
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base::unique_qptr<QObject> filterContext;
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Ui::Animations::Simple animationReach;
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Ui::Animations::Simple animationEnd;
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SwipeContextData data;
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SwipeHandlerFinishData finishByTopData;
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std::optional<Qt::Orientation> orientation;
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std::optional<Qt::LayoutDirection> direction;
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float64 threshold = style::ConvertFloatScale(kThresholdWidth);
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RatioRange ratioRange;
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int directionInt = 1.;
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QPointF startAt;
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QPointF delta;
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int cursorTop = 0;
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bool dontStart = false;
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bool started = false;
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bool reached = false;
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bool touch = false;
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rpl::lifetime lifetime;
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};
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auto &useLifetime = args.onLifetime
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? *(args.onLifetime)
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: args.widget->lifetime();
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const auto state = useLifetime.make_state<State>();
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if (args.dontStart) {
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std::move(
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args.dontStart
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) | rpl::start_with_next([=](bool dontStart) {
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state->dontStart = dontStart;
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}, state->lifetime);
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} else {
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v::match(scroll, [](v::null_t) {
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}, [&](const auto &scroll) {
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scroll->touchMaybePressing(
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) | rpl::start_with_next([=](bool maybePressing) {
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state->dontStart = maybePressing;
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}, state->lifetime);
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});
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}
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const auto updateRatio = [=](float64 ratio) {
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ratio = std::max(ratio, 0.);
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state->data.ratio = ratio;
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const auto overscrollRatio = std::max(ratio - 1., 0.);
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const auto translation = int(
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base::SafeRound(-std::min(ratio, 1.) * state->threshold)
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) + Ui::OverscrollFromAccumulated(int(
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base::SafeRound(-overscrollRatio * state->threshold)
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));
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state->data.msgBareId = state->finishByTopData.msgBareId;
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state->data.translation = translation
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* state->directionInt;
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state->data.cursorTop = state->cursorTop;
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update(state->data);
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};
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const auto setOrientation = [=](std::optional<Qt::Orientation> o) {
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state->orientation = o;
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const auto isHorizontal = (o == Qt::Horizontal);
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v::match(scroll, [](v::null_t) {
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}, [&](const auto &scroll) {
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if (const auto viewport = scroll->viewport()) {
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if (viewport != widget) {
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viewport->setAttribute(
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Qt::WA_AcceptTouchEvents,
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!isHorizontal);
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}
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}
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scroll->disableScroll(isHorizontal);
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});
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};
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const auto processEnd = [=](std::optional<QPointF> delta = {}) {
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if (state->orientation == Qt::Horizontal) {
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const auto rawRatio = delta.value_or(state->delta).x()
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/ state->threshold
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* state->directionInt;
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const auto ratio = std::clamp(
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state->finishByTopData.keepRatioWithinRange
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? state->ratioRange.calcRatio(rawRatio)
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: rawRatio,
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0.,
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kMaxRatio);
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if ((ratio >= 1) && state->finishByTopData.callback) {
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Ui::PostponeCall(
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widget,
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state->finishByTopData.callback);
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}
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state->animationEnd.stop();
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state->animationEnd.start(
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updateRatio,
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ratio,
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0.,
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std::min(1., ratio) * st::slideWrapDuration);
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}
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setOrientation(std::nullopt);
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state->started = false;
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state->reached = false;
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state->direction = std::nullopt;
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state->startAt = {};
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state->delta = {};
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};
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v::match(scroll, [](v::null_t) {
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}, [&](const auto &scroll) {
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scroll->scrolls() | rpl::start_with_next([=] {
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if (state->orientation != Qt::Vertical) {
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processEnd();
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}
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}, state->lifetime);
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});
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const auto animationReachCallback = [=](float64 value) {
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state->data.reachRatio = value;
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update(state->data);
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};
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const auto updateWith = [=, generateFinish = args.init](UpdateArgs args) {
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const auto fillFinishByTop = [&] {
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if (!args.delta.x()) {
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LOG(("SKIPPING fillFinishByTop."));
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return;
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}
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LOG(("SETTING DIRECTION"));
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state->direction = (args.delta.x() < 0)
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? Qt::RightToLeft
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: Qt::LeftToRight;
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state->directionInt = (state->direction == Qt::LeftToRight)
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? 1
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: -1;
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state->finishByTopData = generateFinish(
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state->cursorTop,
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*state->direction);
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state->threshold = style::ConvertFloatScale(kThresholdWidth)
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* state->finishByTopData.speedRatio;
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if (!state->finishByTopData.callback) {
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setOrientation(Qt::Vertical);
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}
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};
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if (!state->started || state->touch != args.touch) {
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LOG(("STARTING"));
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state->started = true;
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state->data.reachRatio = 0.;
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state->touch = args.touch;
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state->startAt = args.position;
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state->cursorTop = widget->mapFromGlobal(args.globalCursor).y();
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if (!state->touch) {
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// args.delta already is valid.
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fillFinishByTop();
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} else {
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// args.delta depends on state->startAt, so it's invalid.
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state->direction = std::nullopt;
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}
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state->delta = QPointF();
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} else if (!state->direction) {
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fillFinishByTop();
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} else if (!state->orientation) {
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state->delta = args.delta;
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const auto diffXtoY = std::abs(args.delta.x())
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- std::abs(args.delta.y());
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constexpr auto kOrientationThreshold = 1.;
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LOG(("SETTING ORIENTATION WITH: %1,%2, diff %3"
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).arg(args.delta.x()
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).arg(args.delta.y()
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).arg(diffXtoY));
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if (diffXtoY > kOrientationThreshold) {
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if (!state->dontStart) {
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setOrientation(Qt::Horizontal);
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}
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} else if (diffXtoY < -kOrientationThreshold) {
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setOrientation(Qt::Vertical);
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} else {
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setOrientation(std::nullopt);
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}
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} else if (*state->orientation == Qt::Horizontal) {
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state->delta = args.delta;
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const auto rawRatio = 0
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+ args.delta.x() * state->directionInt / state->threshold;
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const auto ratio = state->finishByTopData.keepRatioWithinRange
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? state->ratioRange.calcRatio(rawRatio)
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: rawRatio;
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updateRatio(ratio);
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constexpr auto kResetReachedOn = 0.95;
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constexpr auto kBounceDuration = crl::time(500);
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if (!state->reached && ratio >= 1.) {
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state->reached = true;
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state->animationReach.stop();
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state->animationReach.start(
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animationReachCallback,
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0.,
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1.,
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state->finishByTopData.reachRatioDuration
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? state->finishByTopData.reachRatioDuration
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: kBounceDuration);
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base::Platform::Haptic();
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} else if (state->reached
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&& ratio < kResetReachedOn) {
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if (state->finishByTopData.provideReachOutRatio) {
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state->animationReach.stop();
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state->animationReach.start(
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animationReachCallback,
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1.,
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0.,
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state->finishByTopData.reachRatioDuration
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? state->finishByTopData.reachRatioDuration
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: kBounceDuration);
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}
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state->reached = false;
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}
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}
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};
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const auto filter = [=](not_null<QEvent*> e) {
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if (!widget->testAttribute(Qt::WA_AcceptTouchEvents)) {
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[[maybe_unused]] int a = 0;
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}
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const auto type = e->type();
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switch (type) {
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case QEvent::Leave: {
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if (state->orientation == Qt::Horizontal) {
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processEnd();
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}
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} break;
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case QEvent::MouseMove: {
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if (state->orientation == Qt::Horizontal) {
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const auto m = static_cast<QMouseEvent*>(e.get());
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if (std::abs(m->pos().y() - state->cursorTop)
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> QApplication::startDragDistance()) {
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processEnd();
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}
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}
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} break;
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case QEvent::TouchBegin:
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case QEvent::TouchUpdate:
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case QEvent::TouchEnd:
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case QEvent::TouchCancel: {
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const auto t = static_cast<QTouchEvent*>(e.get());
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const auto touchscreen = t->device()
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&& (t->device()->type() == base::TouchDevice::TouchScreen);
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if (!touchscreen && type != QEvent::TouchCancel) {
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break;
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} else if (type == QEvent::TouchBegin) {
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// Reset state in case we lost some TouchEnd.
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processEnd();
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}
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const auto &touches = t->touchPoints();
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const auto released = [&](int index) {
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return (touches.size() > index)
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&& (int(touches.at(index).state())
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& int(Qt::TouchPointReleased));
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};
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const auto cancel = released(0)
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|| released(1)
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|| (touches.size() != (touchscreen ? 1 : 2))
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|| (type == QEvent::TouchEnd)
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|| (type == QEvent::TouchCancel);
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if (cancel) {
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processEnd(touches.empty()
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? std::optional<QPointF>()
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: (state->startAt - touches[0].pos()));
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} else {
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const auto args = UpdateArgs{
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.globalCursor = (touchscreen
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? touches[0].screenPos().toPoint()
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: QCursor::pos()),
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.position = touches[0].pos(),
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.delta = state->startAt - touches[0].pos(),
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.touch = true,
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};
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LOG(("ORIENTATION UPDATING WITH: %1, %2").arg(args.delta.x()).arg(args.delta.y()));
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updateWith(args);
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}
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LOG(("ORIENTATION: %1").arg(!state->orientation ? "none" : (state->orientation == Qt::Horizontal) ? "horizontal" : "vertical"));
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return (touchscreen && state->orientation != Qt::Horizontal)
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? base::EventFilterResult::Continue
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: base::EventFilterResult::Cancel;
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} break;
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case QEvent::Wheel: {
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const auto w = static_cast<QWheelEvent*>(e.get());
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const auto phase = w->phase();
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if (phase == Qt::NoScrollPhase) {
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break;
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} else if (phase == Qt::ScrollBegin) {
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// Reset state in case we lost some TouchEnd.
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processEnd();
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}
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const auto cancel = w->buttons()
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|| (phase == Qt::ScrollEnd)
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|| (phase == Qt::ScrollMomentum);
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if (cancel) {
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processEnd();
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} else {
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const auto invert = (w->inverted() ? -1 : 1);
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const auto delta = Ui::ScrollDeltaF(w) * invert;
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updateWith({
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.globalCursor = w->globalPosition().toPoint(),
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.position = QPointF(),
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.delta = state->delta + delta * kSwipeSlow,
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.touch = false,
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});
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}
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} break;
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}
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return base::EventFilterResult::Continue;
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};
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widget->setAttribute(Qt::WA_AcceptTouchEvents);
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state->filterContext = base::make_unique_q<QObject>(nullptr);
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base::install_event_filter(state->filterContext.get(), widget, filter);
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}
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SwipeBackResult SetupSwipeBack(
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not_null<Ui::RpWidget*> widget,
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Fn<std::pair<QColor, QColor>()> colors,
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bool mirrored,
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bool iconMirrored) {
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struct State {
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base::unique_qptr<Ui::RpWidget> back;
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SwipeContextData data;
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};
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constexpr auto kMaxInnerOffset = 0.5;
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constexpr auto kMaxOuterOffset = 0.8;
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constexpr auto kIdealSize = 100;
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const auto maxOffset = st::swipeBackSize * kMaxInnerOffset;
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const auto sizeRatio = st::swipeBackSize
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/ style::ConvertFloatScale(kIdealSize);
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auto lifetime = rpl::lifetime();
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const auto state = lifetime.make_state<State>();
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const auto paintCallback = [=] {
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const auto [bg, fg] = colors();
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const auto arrowPen = QPen(
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fg,
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st::lineWidth * 3 * sizeRatio,
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Qt::SolidLine,
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Qt::RoundCap);
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return [=] {
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auto p = QPainter(state->back);
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constexpr auto kBouncePart = 0.25;
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constexpr auto kStrokeWidth = 2.;
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constexpr auto kWaveWidth = 10.;
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const auto ratio = std::min(state->data.ratio, 1.);
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const auto reachRatio = state->data.reachRatio;
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const auto rect = state->back->rect()
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- Margins(state->back->width() / 4);
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const auto center = rect::center(rect);
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const auto strokeWidth = style::ConvertFloatScale(kStrokeWidth)
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* sizeRatio;
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const auto reachScale = std::clamp(
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(reachRatio > kBouncePart)
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? (kBouncePart * 2 - reachRatio)
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: reachRatio,
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0.,
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1.);
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auto pen = QPen(bg);
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pen.setWidthF(strokeWidth - (1. * (reachScale / kBouncePart)));
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const auto arcRect = rect - Margins(strokeWidth);
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auto hq = PainterHighQualityEnabler(p);
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p.setOpacity(ratio);
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if (reachScale || mirrored) {
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const auto scale = (1. + 1. * reachScale);
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p.translate(center);
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p.scale(scale * (mirrored ? -1 : 1), scale);
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p.translate(-center);
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}
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{
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p.setPen(Qt::NoPen);
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p.setBrush(bg);
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p.drawEllipse(rect);
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p.drawEllipse(rect);
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p.setPen(arrowPen);
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p.setBrush(Qt::NoBrush);
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const auto halfSize = rect.width() / 2;
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const auto arrowSize = halfSize / 2;
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const auto arrowHalf = arrowSize / 2;
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const auto arrowX = st::swipeBackSize / 8
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+ rect.x()
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+ halfSize;
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const auto arrowY = rect.y() + halfSize;
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auto arrowPath = QPainterPath();
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const auto direction = iconMirrored ? -1 : 1;
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arrowPath.moveTo(arrowX + direction * arrowSize, arrowY);
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arrowPath.lineTo(arrowX, arrowY);
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arrowPath.lineTo(
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arrowX + direction * arrowHalf,
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arrowY - arrowHalf);
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arrowPath.moveTo(arrowX, arrowY);
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arrowPath.lineTo(
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arrowX + direction * arrowHalf,
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arrowY + arrowHalf);
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arrowPath.translate(-direction * arrowHalf, 0);
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p.drawPath(arrowPath);
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}
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if (reachRatio) {
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p.setPen(pen);
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p.setBrush(Qt::NoBrush);
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const auto w = style::ConvertFloatScale(kWaveWidth)
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* sizeRatio;
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p.setOpacity(ratio - reachRatio);
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p.drawArc(
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arcRect + Margins(reachRatio * reachRatio * w),
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arc::kQuarterLength,
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arc::kFullLength);
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}
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};
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};
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const auto callback = ([=](SwipeContextData data) {
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const auto ratio = std::min(1.0, data.ratio);
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state->data = std::move(data);
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if (ratio > 0) {
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if (!state->back) {
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state->back = base::make_unique_q<Ui::RpWidget>(widget);
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const auto raw = state->back.get();
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raw->paintRequest(
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) | rpl::start_with_next(paintCallback(), raw->lifetime());
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raw->setAttribute(Qt::WA_TransparentForMouseEvents);
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raw->resize(Size(st::swipeBackSize));
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raw->show();
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raw->raise();
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}
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if (!mirrored) {
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state->back->moveToLeft(
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anim::interpolate(
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-st::swipeBackSize * kMaxOuterOffset,
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maxOffset - st::swipeBackSize,
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ratio),
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(widget->height() - state->back->height()) / 2);
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} else {
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state->back->moveToLeft(
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anim::interpolate(
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widget->width() + st::swipeBackSize * kMaxOuterOffset,
|
|
widget->width() - maxOffset,
|
|
ratio),
|
|
(widget->height() - state->back->height()) / 2);
|
|
}
|
|
state->back->update();
|
|
} else if (state->back) {
|
|
state->back = nullptr;
|
|
}
|
|
});
|
|
return { std::move(lifetime), std::move(callback) };
|
|
}
|
|
|
|
SwipeHandlerFinishData DefaultSwipeBackHandlerFinishData(
|
|
Fn<void(void)> callback) {
|
|
return {
|
|
.callback = std::move(callback),
|
|
.msgBareId = kMsgBareIdSwipeBack,
|
|
.speedRatio = kSwipedBackSpeedRatio,
|
|
.keepRatioWithinRange = true,
|
|
};
|
|
}
|
|
|
|
} // namespace Ui::Controls
|