tdesktop/Telegram/SourceFiles/playerwidget.cpp

659 lines
24 KiB
C++

/*
This file is part of Telegram Desktop,
the official desktop version of Telegram messaging app, see https://telegram.org
Telegram Desktop is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
It is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
In addition, as a special exception, the copyright holders give permission
to link the code of portions of this program with the OpenSSL library.
Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
Copyright (c) 2014-2015 John Preston, https://desktop.telegram.org
*/
#include "stdafx.h"
#include "style.h"
#include "lang.h"
#include "boxes/addcontactbox.h"
#include "application.h"
#include "window.h"
#include "playerwidget.h"
#include "mainwidget.h"
#include "localstorage.h"
#include "audio.h"
PlayerWidget::PlayerWidget(QWidget *parent) : TWidget(parent)
, _prevAvailable(false)
, _nextAvailable(false)
, _fullAvailable(false)
, _over(OverNone)
, _down(OverNone)
, _downCoord(0)
, _downFrequency(AudioVoiceMsgFrequency)
, _downProgress(0.)
, _stateAnim(animFunc(this, &PlayerWidget::stateStep))
, _index(-1)
, _history(0)
, _timeWidth(0)
, _repeat(false)
, _showPause(false)
, _position(0)
, _duration(0)
, _loaded(0)
, a_progress(0., 0.)
, a_loadProgress(0., 0.)
, _progressAnim(animFunc(this, &PlayerWidget::progressStep))
, _sideShadow(this, st::shadowColor) {
resize(st::wndMinWidth, st::playerHeight);
setMouseTracking(true);
memset(_stateHovers, 0, sizeof(_stateHovers));
_sideShadow.setVisible(cWideMode());
}
void PlayerWidget::paintEvent(QPaintEvent *e) {
Painter p(this);
QRect r(e->rect()), checkr(myrtlrect(r));
p.fillRect(r, st::playerBg->b);
if (!_playbackRect.contains(checkr)) {
if (_fullAvailable && checkr.intersects(_prevRect)) {
if (_prevAvailable) {
float64 o = _stateHovers[OverPrev];
p.setOpacity(o * 1. + (1. - o) * st::playerInactiveOpacity);
} else {
p.setOpacity(st::playerUnavailableOpacity);
}
p.drawSpriteCenterLeft(_prevRect, width(), st::playerPrev);
}
if (checkr.intersects(_playRect)) {
float64 o = _stateHovers[OverPlay];
p.setOpacity(o * 1. + (1. - o) * st::playerInactiveOpacity);
p.drawSpriteCenterLeft(_playRect, width(), (_showPause || _down == OverPlayback) ? st::playerPause : st::playerPlay);
}
if (_fullAvailable && checkr.intersects(_nextRect)) {
if (_nextAvailable) {
float64 o = _stateHovers[OverNext];
p.setOpacity(o * 1. + (1. - o) * st::playerInactiveOpacity);
} else {
p.setOpacity(st::playerUnavailableOpacity);
}
p.drawSpriteCenterLeft(_nextRect, width(), st::playerNext);
}
if (checkr.intersects(_closeRect)) {
float64 o = _stateHovers[OverClose];
p.setOpacity(o * 1. + (1. - o) * st::playerInactiveOpacity);
p.drawSpriteCenterLeft(_closeRect, width(), st::playerClose);
}
if (checkr.intersects(_volumeRect)) {
float64 o = _stateHovers[OverVolume];
p.setOpacity(o * 1. + (1. - o) * st::playerInactiveOpacity);
int32 top = _volumeRect.y() + (_volumeRect.height() - st::playerVolume.pxHeight()) / 2;
int32 left = _volumeRect.x() + (_volumeRect.width() - st::playerVolume.pxWidth()) / 2;
int32 mid = left + qRound(st::playerVolume.pxWidth() * cSongVolume());
int32 right = left + st::playerVolume.pxWidth();
if (rtl()) {
left = width() - left;
mid = width() - mid;
right = width() - right;
if (mid < left) {
p.drawPixmap(QRect(mid, top, left - mid, st::playerVolume.pxHeight()), App::sprite(), QRect(st::playerVolume.x() + (mid - right) * cIntRetinaFactor(), st::playerVolume.y(), (left - mid) * cIntRetinaFactor(), st::playerVolume.pxHeight() * cIntRetinaFactor()));
}
if (right < mid) {
p.setOpacity(st::playerUnavailableOpacity);
p.drawPixmap(QRect(right, top, mid - right, st::playerVolume.pxHeight()), App::sprite(), QRect(st::playerVolume.x(), st::playerVolume.y(), (mid - right) * cIntRetinaFactor(), st::playerVolume.pxHeight() * cIntRetinaFactor()));
}
} else {
if (mid > left) {
p.drawPixmap(QRect(left, top, mid - left, st::playerVolume.pxHeight()), App::sprite(), QRect(st::playerVolume.x(), st::playerVolume.y(), (mid - left) * cIntRetinaFactor(), st::playerVolume.pxHeight() * cIntRetinaFactor()));
}
if (right > mid) {
p.setOpacity(st::playerUnavailableOpacity);
p.drawPixmap(QRect(mid, top, right - mid, st::playerVolume.pxHeight()), App::sprite(), QRect(st::playerVolume.x() + (mid - left) * cIntRetinaFactor(), st::playerVolume.y(), (right - mid) * cIntRetinaFactor(), st::playerVolume.pxHeight() * cIntRetinaFactor()));
}
}
}
if (_fullAvailable && checkr.intersects(_fullRect)) {
float64 o = _stateHovers[OverFull];
p.setOpacity(o * 1. + (1. - o) * st::playerInactiveOpacity);
p.drawSpriteCenterLeft(_fullRect, width(), st::playerFull);
}
if (checkr.intersects(_repeatRect)) {
float64 o = _stateHovers[OverRepeat];
p.setOpacity(_repeat ? 1. : (o * st::playerInactiveOpacity + (1. - o) * st::playerUnavailableOpacity));
p.drawSpriteCenterLeft(_repeatRect, width(), st::playerRepeat);
}
p.setOpacity(1.);
p.setPen(st::playerTimeFg->p);
p.setFont(st::linkFont->f);
p.drawTextLeft(_infoRect.x() + _infoRect.width() - _timeWidth, _infoRect.y() + (_infoRect.height() - st::linkFont->height) / 2, width(), _time, _timeWidth);
textstyleSet(&st::playerNameStyle);
p.setPen(st::playerFg->p);
_name.drawElided(p, _infoRect.x() + (rtl() ? (_timeWidth + st::playerSkip) : 0), _infoRect.y() + (_infoRect.height() - st::linkFont->height) / 2, _infoRect.width() - _timeWidth - st::playerSkip);
textstyleRestore();
}
if (_duration) {
float64 prg = (_down == OverPlayback) ? _downProgress : a_progress.current();
int32 from = _playbackRect.x(), mid = qRound(_playbackRect.x() + prg * _playbackRect.width()), end = _playbackRect.x() + _playbackRect.width();
if (mid > from) {
p.fillRect(rtl() ? (width() - mid) : from, height() - st::playerLineHeight, mid - from, _playbackRect.height(), st::playerLineActive->b);
}
if (end > mid) {
p.fillRect(rtl() ? (width() - end) : mid, height() - st::playerLineHeight, end - mid, st::playerLineHeight, st::playerLineInactive->b);
}
if (_stateHovers[OverPlayback] > 0) {
p.setOpacity(_stateHovers[OverPlayback]);
int32 x = mid - (st::playerMoverSize.width() / 2);
p.fillRect(rtl() ? (width() - x - st::playerMoverSize.width()) : x, height() - st::playerMoverSize.height(), st::playerMoverSize.width(), st::playerMoverSize.height(), st::playerLineActive->b);
}
} else if (a_loadProgress.current() > 0) {
int32 from = _playbackRect.x(), mid = qRound(_playbackRect.x() + a_loadProgress.current() * _playbackRect.width());
if (mid > from) {
p.fillRect(rtl() ? (width() - mid) : from, height() - st::playerLineHeight, mid - from, _playbackRect.height(), st::playerLineInactive->b);
}
}
}
void PlayerWidget::mousePressEvent(QMouseEvent *e) {
QPoint pos(myrtlpoint(e->pos()));
if (e->button() == Qt::LeftButton) {
_down = OverNone;
if (_song && _over == OverPlay) {
playPausePressed();
return;
} else if (_over == OverPrev) {
prevPressed();
} else if (_over == OverNext) {
nextPressed();
} else if (_over == OverClose) {
_down = OverClose;
} else if (_over == OverVolume) {
_down = OverVolume;
_downCoord = pos.x() - _volumeRect.x();
cSetSongVolume(snap((_downCoord - ((_volumeRect.width() - st::playerVolume.pxWidth()) / 2)) / float64(st::playerVolume.pxWidth()), 0., 1.));
emit audioPlayer()->songVolumeChanged();
rtlupdate(_volumeRect);
} else if (_over == OverPlayback) {
SongMsgId playing;
AudioPlayerState playingState = AudioPlayerStopped;
int64 playingPosition = 0, playingDuration = 0;
int32 playingFrequency = 0;
audioPlayer()->currentState(&playing, &playingState, &playingPosition, &playingDuration, &playingFrequency);
if (playing == _song && playingDuration) {
if (playingState == AudioPlayerPlaying || playingState == AudioPlayerStarting || playingState == AudioPlayerResuming) {
audioPlayer()->pauseresume(OverviewDocuments);
}
_down = OverPlayback;
_downProgress = snap((pos.x() - _playbackRect.x()) / float64(_playbackRect.width()), 0., 1.);
_downDuration = playingDuration;
_downFrequency = (playingFrequency ? playingFrequency : AudioVoiceMsgFrequency);
rtlupdate(_playbackRect);
updateDownTime();
}
} else if (_over == OverFull && _song) {
if (HistoryItem *item = App::histItemById(_song.msgId)) {
App::main()->showMediaOverview(item->history()->peer, OverviewAudioDocuments);
}
} else if (_over == OverRepeat) {
_repeat = !_repeat;
updateOverRect(OverRepeat);
}
}
}
void PlayerWidget::updateDownTime() {
QString time = formatDurationText(qRound(_downDuration * _downProgress) / _downFrequency);
if (time != _time) {
_time = time;
_timeWidth = st::linkFont->width(_time);
rtlupdate(_infoRect);
}
}
void PlayerWidget::updateOverState(OverState newState) {
bool result = true;
if (_over != newState) {
updateOverRect(_over);
updateOverRect(newState);
if (_over != OverNone) {
_stateAnimations.remove(_over);
_stateAnimations[-_over] = getms() - ((1. - _stateHovers[_over]) * st::playerDuration);
if (!_stateAnim.animating()) _stateAnim.start();
} else {
result = false;
}
_over = newState;
if (newState != OverNone) {
_stateAnimations.remove(-_over);
_stateAnimations[_over] = getms() - (_stateHovers[_over] * st::playerDuration);
if (!_stateAnim.animating()) _stateAnim.start();
setCursor(style::cur_pointer);
} else {
setCursor(style::cur_default);
}
}
}
void PlayerWidget::updateOverRect(OverState state) {
switch (state) {
case OverPrev: rtlupdate(_prevRect); break;
case OverPlay: rtlupdate(_playRect); break;
case OverNext: rtlupdate(_nextRect); break;
case OverClose: rtlupdate(_closeRect); break;
case OverVolume: rtlupdate(_volumeRect); break;
case OverFull: rtlupdate(_fullRect); break;
case OverRepeat: rtlupdate(_repeatRect); break;
case OverPlayback: rtlupdate(_playbackRect); break;
}
}
void PlayerWidget::updateControls() {
_fullAvailable = (_index >= 0);
_prevAvailable = _fullAvailable && (_index > 0);
_nextAvailable = _fullAvailable && (_index < _history->overview[OverviewAudioDocuments].size() - 1);
resizeEvent(0);
update();
if (_index >= 0 && _index < MediaOverviewStartPerPage) {
if (_history->overviewCount[OverviewAudioDocuments] < 0 || _history->overviewCount[OverviewAudioDocuments] > 0) {
if (App::main()) App::main()->loadMediaBack(_history->peer, OverviewAudioDocuments);
}
}
}
void PlayerWidget::findCurrent() {
_index = -1;
if (!_history) return;
const History::MediaOverview *o = &_history->overview[OverviewAudioDocuments];
if (_history->channelId() == _song.msgId.channel) {
for (int i = 0, l = o->size(); i < l; ++i) {
if (o->at(i) == _song.msgId.msg) {
_index = i;
break;
}
}
}
if (_index < 0) return;
if (_index < o->size() - 1) {
if (HistoryItem *next = App::histItemById(_history->channelId(), o->at(_index + 1))) {
if (HistoryDocument *document = static_cast<HistoryDocument*>(next->getMedia())) {
if (document->document()->already(true).isEmpty() && document->document()->data.isEmpty()) {
if (!document->document()->loader) {
DocumentOpenLink::doOpen(document->document());
document->document()->openOnSave = 0;
document->document()->openOnSaveMsgId = FullMsgId();
}
}
}
}
}
}
void PlayerWidget::startPlay(const FullMsgId &msgId) {
if (HistoryItem *item = App::histItemById(msgId)) {
if (HistoryDocument *doc = static_cast<HistoryDocument*>(item->getMedia())) {
audioPlayer()->play(SongMsgId(doc->document(), item->fullId()));
updateState();
}
}
}
void PlayerWidget::clearSelection() {
for (StateAnimations::const_iterator i = _stateAnimations.cbegin(); i != _stateAnimations.cend(); ++i) {
_stateHovers[qAbs(i.key())] = 0;
}
_stateAnimations.clear();
}
void PlayerWidget::mediaOverviewUpdated(PeerData *peer, MediaOverviewType type) {
if (_history && _history->peer == peer && type == OverviewAudioDocuments) {
_index = -1;
if (_history->channelId() == _song.msgId.channel) {
for (int i = 0, l = _history->overview[OverviewAudioDocuments].size(); i < l; ++i) {
if (_history->overview[OverviewAudioDocuments].at(i) == _song.msgId.msg) {
_index = i;
break;
}
}
}
updateControls();
}
}
void PlayerWidget::updateWideMode() {
_sideShadow.setVisible(cWideMode());
}
bool PlayerWidget::seekingSong(const SongMsgId &song) const {
return (_down == OverPlayback) && (song == _song);
}
bool PlayerWidget::stateStep(float64 msc) {
bool result = false;
uint64 ms = getms();
for (StateAnimations::iterator i = _stateAnimations.begin(); i != _stateAnimations.cend();) {
int32 over = qAbs(i.key());
updateOverRect(OverState(over));
float64 dt = float64(ms - i.value()) / st::playerDuration;
if (dt >= 1) {
_stateHovers[over] = (i.key() > 0) ? 1 : 0;
i = _stateAnimations.erase(i);
} else {
_stateHovers[over] = (i.key() > 0) ? dt : (1 - dt);
++i;
}
}
return !_stateAnimations.isEmpty();
}
void PlayerWidget::mouseMoveEvent(QMouseEvent *e) {
_lastMousePos = e->globalPos();
updateSelected();
}
void PlayerWidget::leaveEvent(QEvent *e) {
_lastMousePos = QCursor::pos();
updateSelected();
}
void PlayerWidget::updateSelected() {
QPoint pos(myrtlpoint(mapFromGlobal(_lastMousePos)));
if (_down == OverVolume) {
int32 delta = (pos.x() - _volumeRect.x()) - _downCoord;
float64 startFrom = snap((_downCoord - ((_volumeRect.width() - st::playerVolume.pxWidth()) / 2)) / float64(st::playerVolume.pxWidth()), 0., 1.);
float64 add = delta / float64(4 * st::playerVolume.pxWidth()), result = snap(startFrom + add, 0., 1.);
if (result != cSongVolume()) {
cSetSongVolume(result);
emit audioPlayer()->songVolumeChanged();
rtlupdate(_volumeRect);
}
} else if (_down == OverPlayback) {
_downProgress = snap((pos.x() - _playbackRect.x()) / float64(_playbackRect.width()), 0., 1.);
rtlupdate(_playbackRect);
updateDownTime();
} else if (_down == OverNone) {
bool inInfo = ((pos.x() >= _infoRect.x()) && (pos.x() < _fullRect.x() + _fullRect.width()) && (pos.y() >= _playRect.y()) && (pos.y() <= _playRect.y() + _playRect.height()));
if (_prevAvailable && _prevRect.contains(pos)) {
updateOverState(OverPrev);
} else if (_nextAvailable && _nextRect.contains(pos)) {
updateOverState(OverNext);
} else if (_playRect.contains(pos)) {
updateOverState(OverPlay);
} else if (_closeRect.contains(pos)) {
updateOverState(OverClose);
} else if (_volumeRect.contains(pos)) {
updateOverState(OverVolume);
} else if (_repeatRect.contains(pos)) {
updateOverState(OverRepeat);
} else if (_duration && _playbackRect.contains(pos)) {
updateOverState(OverPlayback);
} else if (_fullAvailable && inInfo) {
updateOverState(OverFull);
} else if (_over != OverNone) {
updateOverState(OverNone);
}
}
}
void PlayerWidget::mouseReleaseEvent(QMouseEvent *e) {
if (_down == OverVolume) {
mouseMoveEvent(e);
Local::writeUserSettings();
} else if (_down == OverPlayback) {
mouseMoveEvent(e);
SongMsgId playing;
AudioPlayerState playingState = AudioPlayerStopped;
int64 playingPosition = 0, playingDuration = 0;
int32 playingFrequency = 0;
audioPlayer()->currentState(&playing, &playingState, &playingPosition, &playingDuration, &playingFrequency);
if (playing == _song && playingDuration) {
_downDuration = playingDuration;
audioPlayer()->seek(qRound(_downProgress * _downDuration));
_showPause = true;
a_progress = anim::fvalue(_downProgress, _downProgress);
_progressAnim.stop();
}
update();
} else if (_down == OverClose && _over == OverClose) {
stopPressed();
}
_down = OverNone;
}
void PlayerWidget::playPressed() {
if (!_song || isHidden()) return;
SongMsgId playing;
AudioPlayerState playingState = AudioPlayerStopped;
audioPlayer()->currentState(&playing, &playingState);
if (playing == _song && !(playingState & AudioPlayerStoppedMask)) {
if (playingState == AudioPlayerPausing || playingState == AudioPlayerPaused || playingState == AudioPlayerPausedAtEnd) {
audioPlayer()->pauseresume(OverviewDocuments);
}
} else {
audioPlayer()->play(_song);
if (App::main()) App::main()->documentPlayProgress(_song);
}
}
void PlayerWidget::pausePressed() {
if (!_song || isHidden()) return;
SongMsgId playing;
AudioPlayerState playingState = AudioPlayerStopped;
audioPlayer()->currentState(&playing, &playingState);
if (playing == _song && !(playingState & AudioPlayerStoppedMask)) {
if (playingState == AudioPlayerStarting || playingState == AudioPlayerResuming || playingState == AudioPlayerPlaying || playingState == AudioPlayerFinishing) {
audioPlayer()->pauseresume(OverviewDocuments);
}
}
}
void PlayerWidget::playPausePressed() {
if (!_song || isHidden()) return;
SongMsgId playing;
AudioPlayerState playingState = AudioPlayerStopped;
audioPlayer()->currentState(&playing, &playingState);
if (playing == _song && !(playingState & AudioPlayerStoppedMask)) {
audioPlayer()->pauseresume(OverviewDocuments);
} else {
audioPlayer()->play(_song);
if (App::main()) App::main()->documentPlayProgress(_song);
}
}
void PlayerWidget::prevPressed() {
if (isHidden()) return;
const History::MediaOverview *o = _history ? &_history->overview[OverviewAudioDocuments] : 0;
if (audioPlayer() && o && _index > 0 && _index <= o->size() && !o->isEmpty()) {
startPlay(FullMsgId(_history->channelId(), o->at(_index - 1)));
}
}
void PlayerWidget::nextPressed() {
if (isHidden()) return;
const History::MediaOverview *o = _history ? &_history->overview[OverviewAudioDocuments] : 0;
if (audioPlayer() && o && _index >= 0 && _index < o->size() - 1) {
startPlay(FullMsgId(_history->channelId(), o->at(_index + 1)));
}
}
void PlayerWidget::stopPressed() {
if (!_song || isHidden()) return;
audioPlayer()->stop(OverviewDocuments);
if (App::main()) App::main()->hidePlayer();
}
void PlayerWidget::resizeEvent(QResizeEvent *e) {
int32 availh = (height() - st::playerLineHeight);
int32 ch = st::playerPlay.pxHeight() + st::playerSkip, ct = (availh - ch) / 2;
_playbackRect = QRect(cWideMode() ? st::lineWidth : 0, height() - st::playerMoverSize.height(), width() - (cWideMode() ? st::lineWidth : 0), st::playerMoverSize.height());
_prevRect = _fullAvailable ? QRect(st::playerSkip / 2, ct, st::playerPrev.pxWidth() + st::playerSkip, ch) : QRect();
_playRect = QRect(_fullAvailable ? (_prevRect.x() + _prevRect.width()) : (st::playerSkip / 2), ct, st::playerPlay.pxWidth() + st::playerSkip, ch);
_nextRect = _fullAvailable ? QRect(_playRect.x() + _playRect.width(), ct, st::playerNext.pxWidth() + st::playerSkip, ch) : QRect();
_closeRect = QRect(width() - st::playerSkip / 2 - st::playerClose.pxWidth() - st::playerSkip, ct, st::playerClose.pxWidth() + st::playerSkip, ch);
_volumeRect = QRect(_closeRect.x() - st::playerVolume.pxWidth() - st::playerSkip, ct, st::playerVolume.pxWidth() + st::playerSkip, ch);
_repeatRect = QRect(_volumeRect.x() - st::playerRepeat.pxWidth() - st::playerSkip, ct, st::playerRepeat.pxWidth() + st::playerSkip, ch);
_fullRect = _fullAvailable ? QRect(_repeatRect.x() - st::playerFull.pxWidth() - st::playerSkip, ct, st::playerFull.pxWidth() + st::playerSkip, ch) : QRect();
int32 infoLeft = (_fullAvailable ? (_nextRect.x() + _nextRect.width()) : (_playRect.x() + _playRect.width()));
_infoRect = QRect(infoLeft + st::playerSkip / 2, 0, (_fullAvailable ? _fullRect.x() : _repeatRect.x()) - infoLeft - st::playerSkip, availh);
_sideShadow.resize(st::lineWidth, height());
_sideShadow.moveToLeft(0, 0);
update();
}
bool PlayerWidget::progressStep(float64 ms) {
float64 dt = ms / (2 * AudioVoiceMsgUpdateView);
bool res = true;
if (_duration && dt >= 1) {
a_progress.finish();
a_loadProgress.finish();
res = false;
} else {
a_progress.update(qMin(dt, 1.), anim::linear);
a_loadProgress.update(1. - (st::radialDuration / (st::radialDuration + ms)), anim::linear);
}
rtlupdate(_playbackRect);
return res;
}
void PlayerWidget::updateState() {
updateState(SongMsgId(), AudioPlayerStopped, 0, 0, 0);
}
void PlayerWidget::updateState(SongMsgId playing, AudioPlayerState playingState, int64 playingPosition, int64 playingDuration, int32 playingFrequency) {
if (!playing) {
audioPlayer()->currentState(&playing, &playingState, &playingPosition, &playingDuration, &playingFrequency);
}
bool songChanged = false;
if (playing && _song != playing) {
songChanged = true;
_song = playing;
if (HistoryItem *item = App::histItemById(_song.msgId)) {
_history = item->history();
findCurrent();
} else {
_history = 0;
_index = -1;
}
SongData *song = _song.song->song();
if (song->performer.isEmpty()) {
_name.setText(st::linkFont, song->title.isEmpty() ? (_song.song->name.isEmpty() ? qsl("Unknown Track") : _song.song->name) : song->title, _textNameOptions);
} else {
TextCustomTagsMap custom;
custom.insert(QChar('c'), qMakePair(textcmdStartLink(1), textcmdStopLink()));
_name.setRichText(st::linkFont, QString::fromUtf8("[c]%1[/c] \xe2\x80\x93 %2").arg(textRichPrepare(song->performer)).arg(song->title.isEmpty() ? qsl("Unknown Track") : textRichPrepare(song->title)), _textNameOptions, custom);
}
updateControls();
}
qint64 position = 0, duration = 0, display = 0;
if (playing == _song) {
if (!(playingState & AudioPlayerStoppedMask) && playingState != AudioPlayerFinishing) {
display = position = playingPosition;
duration = playingDuration;
} else {
display = playingDuration;
}
display = display / (playingFrequency ? playingFrequency : AudioVoiceMsgFrequency);
} else if (_song) {
display = _song.song->song()->duration;
}
bool showPause = false, stopped = ((playingState & AudioPlayerStoppedMask) || playingState == AudioPlayerFinishing);
bool wasPlaying = !!_duration;
if (!stopped) {
showPause = (playingState == AudioPlayerPlaying || playingState == AudioPlayerResuming || playingState == AudioPlayerStarting);
}
QString time;
float64 progress = 0.;
int32 loaded;
float64 loadProgress = 1.;
if (duration || !_song.song->loader) {
time = (_down == OverPlayback) ? _time : formatDurationText(display);
progress = duration ? snap(float64(position) / duration, 0., 1.) : 0.;
loaded = duration ? _song.song->size : 0;
} else {
loaded = _song.song->loader ? _song.song->loader->currentOffset() : 0;
time = formatDownloadText(loaded, _song.song->size);
loadProgress = snap(float64(loaded) / qMax(_song.song->size, 1), 0., 1.);
}
if (time != _time || showPause != _showPause) {
if (_time != time) {
_time = time;
_timeWidth = st::linkFont->width(_time);
}
_showPause = showPause;
if (duration != _duration || position != _position || loaded != _loaded) {
if (!songChanged && ((!stopped && duration && _duration) || (!duration && _loaded != loaded))) {
a_progress.start(progress);
a_loadProgress.start(loadProgress);
_progressAnim.start();
} else {
a_progress = anim::fvalue(progress, progress);
a_loadProgress = anim::fvalue(loadProgress, loadProgress);
_progressAnim.stop();
}
_position = position;
_duration = duration;
_loaded = loaded;
}
update();
} else if (duration != _duration || position != _position || loaded != _loaded) {
if (!songChanged && ((!stopped && duration && _duration) || (!duration && _loaded != loaded))) {
a_progress.start(progress);
a_loadProgress.start(loadProgress);
_progressAnim.start();
} else {
a_progress = anim::fvalue(progress, progress);
a_loadProgress = anim::fvalue(loadProgress, loadProgress);
_progressAnim.stop();
}
_position = position;
_duration = duration;
_loaded = loaded;
}
if (wasPlaying && playingState == AudioPlayerStoppedAtEnd) {
if (_repeat) {
startPlay(_song.msgId);
} else {
nextPressed();
}
}
if (songChanged) {
emit playerSongChanged(_song.msgId);
}
}